Coming Soon: New Rewards Outside of Mark Relevancy
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Coming soon, new rewards for players in non-relevant content! Missing those old Marks of Triumph? Think you need more reasons to revisit content you have already mastered? Keep reading!

What is Mark Relevancy?

When content is of appropriate challenge for you, it rewards you guaranteed Marks of Victory, which you then use to progress your character through the game. When content has become trivial to you, it no longer rewards Marks of Victory.

This system is in place for numerous reasons, not least of which that it sets up the launch of our new monthly Episodes. But, we have heard your concerns about how your play habits have changed without Marks of Triumph luring you back to earlier tiers (even though gear drops, styles, and feats remain unchanged), about the variety of content you experience day in and day out, about missing that feeling of awesome you get when returning to once-challenging content and blowing it out of the water.

Let’s face it, there is a ton of really fun content in DCUO outside of your relevancy window, and while you probably don’t want to return to all of it every day, and while it makes perfect sense that returning to it does not advance your high level character, it does make sense that you would want to return to some of it, on some days, and that you want some reason to do so. Marks of Triumph were a small and shrinking reward, mere pennies on the dollar the farther back you went, but they were a reward. They were a reason.

New Rewards!

Going forward, we plan to return that reason in the form of new rewards. When playing content trivial to you (outside your relevancy window), you will receive a random item from the list below each time you would have received Marks previously, meaning generally one item per boss. (For most modern instances, this means three bosses, and thus three random items per instance.)

  • Rare:
    • Mark of Victory
    • Compound Omega
      • This is a consumable that buffs your group’s stats by 5% for 30 minutes, and persists through death.
  • Common:
    • Token of Merit (x100)
    • Token of Prestige (x100)
    • Exobit Cluster
      • This item includes an Exobit of each color, Red, Blue, and Yellow.

The common items here are of use to everyone, something for your time. The rare items are split between an incredible, scaling new buff consumable in the Compound Omega, found otherwise only in Promethium Lockboxes, and actual progression for your character in a Mark of Victory.

DCUO goal with this addition is to provide a reason to return to trivial content that is still meaningful and motivating, so that everyone has cause to experience the fun of yesteryear, while still maintaining that character progression must be accomplished through content appropriate for your level.

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