Earth DPS Guide

Earth players calls forth tremors to affect the world around them. This power is available by buying it from Marketplace with 600 Station Cash.

Earth DPS guide updated to GU47

Statistics Priority

  • Might: Might increases damage from super powers (yellow damage).
  • Precision: Precision adds damage to all weapon attacks (white damage).
  • Critical Weapon Attack Chance: The chance to perform a critical attack with a weapon
  • Critical Weapon Attack Damage: Increases the damage a critical attack with a weapon does
  • Critical Ability Attack Chance: Increases the chance to perform a critical attack with an ability.
  • Critical Ability Attack Damage: Increases the damage a critical attack with an ability does

Power Points Build

earth_build_dps

Earth DPS Loadout

earth_loadout_dps

  1. Fortify Golem: Fortify your summoned Golem, shielding it from damage and restoring Power to it over time. While Crystal is active, increases your power regeneration for each of the next two powers activated from the Geokinesis tree before the cooldown of Fortify Golem expires. Increases all damage by 45%
  2. Debris Field: Cause a fierce, localized dust storm to materialize at your target, continuously damaging enemies within its area of effect. Crushed enemies take additional damage and may get knocked down. Increases all damage by 45%
  3. Rumblecrush: Hurl a large chunk of stone at your enemies, damaging them over time. Crushes enemies, making them vulnerable to Crushing effects. Increases all damage by 50%
  4. Striking Stones: Smash your enemies between two gigantic rocks, damaging and knocking them down. Crushed enemies take additional damage.  Increases all damage by 35%
  5. Totem: Conjure an undulating earth totem that damages and knocks down nearby enemies and increases your chance to crit. Any nearby golems receive healing over time. Increases all damage by 50%
    • Reinforce: Imbues your fists with the power of stone, increasing Precision and critical strike chance. Increases all damage by 50%
  6. Crystal: Summon a destructive Crystal golem to attack your enemies. Crushed and Dazed enemies take additional damage from Crystal’s super powers. Hold the Summon Crystal Golem button for three seconds to banish it. [Weapon Mastery Crit Excluded]

Earth DPS Rotation

  • MAIN ROTATION
    • “Fortify Golem [1]” (shields Crystal from damage and restores Power to it over time. While Crystal is active, increases your power regeneration for each of the next two powers activated from the Geokinesis tree before the cooldown of Fortify Golem expires)
    • “Rumblecrush [3]” (Crushes enemies, making them vulnerable to Crushing effects)
    • “Debris Field [2]” (Crushed enemies take additional damage) clipped with “Reinforce [5A] (if chosen) (increase Precision and critical strike chance)
    • “Totem [5] (if chosen) (damages and knocks down nearby enemies and increases your chance to crit. Any nearby golems receive healing over time)
    • Weapon Mastery Combo
    • “Striking Stones [4]” (Crushes enemies, making them vulnerable to Crushing effects)
  • IMPORTANT VARIANTS
    • Until “Fortify Golem [1]” is enable, repeat Main Rotation without them
    • Until  “Debris Field [3]” is enable, repeat Main Rotation without them
    • Players must choose between “Totem [5] ” or “Reinforce [5A]”
      • Totem [5]” is recommended for melee situations (missions, challenges, duos)
      • “Reinforce [5A]” is recommended for range situations (alerts, raids)
    • Until “Reinforce [5A] (if chosen) is enable, repeat Main Rotation without them
    • Until “Totem [5] (if chosen) is enable, repeat Main Rotation without them
    • Repeat Weapon Mastery Combo – “Striking Stones [4]”  if everything else is on cooldown

Earth DPS Tips

  • Power regeneration provided by “Fortify Golem [1]” will be activated by powers from Geokinesis Tree
  • Use “Debris Field [3]” and “Reinforce [5A] (if chosen)” clipped together to make AOE damage over multiple targets.
  • Having your enemies Crushed will increase your super-powers damage. For that purpose it is recommended to use use “Rumblecrush [3]” only after “Debris Field [2]”.
    • “Debris Field [2]” cooldown lasts almost the exact time as Crushing effects (applied by “Rumblecrush [3]”) on enemies. So if you use them together you will be able to know when to refresh Crushing effects with “Rumblecrush [3]”
  • Keep your “Crystal [6]” active all the time to received Power regeneration from “Fortify Golem[1]”
  • Keep “Fortify Golem[1]” active all the time to empower your “Crystal [6]” attacks and received Power regeneration
  • Your  “Crystal [6]” will deal most of the great damage and it is amplified if you are near your targets.

Tactical MODS (Lair System Required)

  • Weapon: Blast Adapter
  • Neck: Escalating might
  • Back: Breakout Regeneration
  • Feet: Deadly Block
  • Chest: Core Strenght
  • Hands: Max Damage

Equipmend MODS

  • Red Socket
    • Might
  • Yellow Socket
    • Might & Power
  • Blue Socket
    • Might & Health (improve survival)
Post Gallery
  • earth_big1
  • earth_big3
  • earth_big2
  • earth_big4

126 thoughts on “Earth DPS Guide

  1. B5Freak

    My question is two-fold: has Earth been tested by you during any of the #StatsMatter periods on Test and how soon will this guide be updated when the revamp goes live?

    Reply
    1. DCUO Bloguide Post author

      Hello B5Freak, we are currently finding a way to create guides for StatsRevamp because there will be infinite ways to use your loadout. But we are still waiting for the revamp to hit Public Servers

  2. Aradon

    The movement supercharge I meant. I went fortify golem, rumblecrush, totem, reinforce, a movement supercharge (I am acrobats so backflip attack), and then crystal. Is this load out as effective this has been me and a leaguemates argument for awhile lol.

    Reply
    1. DCUO Bloguide Post author

      Hello Aradon, it is a weird choice. Most players dont even bother on unlocking movement superpowers but i think it can be really helpful for pvp arenas. However, for PVE you should focus on your rotation, there wont be many chances to use backflip attack

    2. Tilz

      A bit late to the party but just quoting for the bloguide here.

      The movement Supercharge gives power to the pet = more damage from the pet.
      In longer fights I would replace Totem with Debris Field (DoT).

    1. DCUO Bloguide Post author

      Hello Aradon, for earth using Pet is the best way to deal heavy damage. If you want to use a supercharge you may lose one of the superpower needed to deal great damage with Crystal

  3. Juan

    Hi why the loadout use the stryking Stones and no shards if both has a really similar damage and range, add shards has a lower power cost add both increase the damage in the same percentage

    Reply
    1. DCUO Bloguide Post author

      Hello Juan, you can replace Striking Stones with Shards specially for challenges, missions, or duos. Striking Stones is more recommended because it let you hit enemies from more range than Shards

    1. DCUO Bloguide Post author

      Hello GrimSeeker, this is the most recommended build for Earth DPS at the moment 🙂

  4. Jerry

    Hi! i think you guys should start a youtube channel to better explain these guides. I’m having some difficulty trying 2 understand this guide

    Reply
    1. DCUO Bloguide Post author

      Hello Jerry, we will love to create youtube videos of our rotation. At the moment, we dont have the skills to do it but maybe in the future we will be able to provide videos too 🙂

    1. DCUO Bloguide Post author

      Yes alec, earth and sorcery pets deals most of the damage. In fact, increasing their pets damage is their current Advanced Mechanics

  5. superfuz

    Hello and thank you very much for your website which has been very very useful for me, because DCUO was my first MMO and it was hard to understand at the beginning. But thank you it was easier :).
    I got few questions : i play an earth DPS character with Crystal. Of course it deals a great part of my damages, and i wanted to know if the might of my character and crystal are linked? I mean, if i increase my might, will it increase the damages deal by Crystal?

    Second question, u said that Crystal deals more damage if we are closed to the target. At the moment i’m using Rifle because it allows me to be not to close of the melee because my health is not so high. I buff Crystal and spam Mortar shot lol. Do you think its a good way to play it or should i switch to a melee weapon so that crystal can deal more damage?

    Thank you 🙂

    Reply
    1. DCUO Bloguide Post author

      Hello Superfuz, thanks for your question.

      Crystal pet damage increases with your Combat rating only. Your might wont impact your pet damage.
      It is a good way to play it for solo, duos, and missions where you need to survive by yourself. However, for Alerts and Raids where you have healer and controller you should get a little closer or just stay near the max damage group member 🙂

    1. DCUO Bloguide Post author

      Hello Aarons, it is hard to say because it depends on many factors such as skill points, equipment, mods, rotation, sodas, and more. Almost all powers are sort of balanced right now so you can just need to get use to them

  6. Xeluk Inma

    Hello, so I just opened a Superman toon and chose earth, do you think I should go DPS or Tank? Or if you prefer Both(people kept telling me both when I ask this question). Can you give me a Superman loadout with the one you choose?

    I also opened a Batman too. I decided to go dps(gadgets) do you think I should change it to both or controller? I didn’t go controller because of the close combat of Batman. If you think I should change my role or combine both, can you give me a loadout for him too?

    Both from the DCEU Affleck and Cavill.

    Thank you 🙂

    Reply
    1. DCUO Bloguide Post author

      Depending your role, your skill points must change which is why you need to have 2 armories, 1 for DPS and 1 for TANK.

    2. DCUO Bloguide Post author

      Yes Xeluk, you can only be both role by having 2 armories. One armory is free for each character at level 10 so you need to buy an additional armory if you want to be both role with that character

    3. DCUO Bloguide Post author

      Hello Xeluk, thanks for your questions. It is recommended that you raise your level and combat rating in DPS role because it will be more easier to do it. Once you reach the higher CR possible or you are near it, then you should choose if you like to keep being DPS or both roles which is a great thing.

      It is hard to give you a superman loadout because you wont be able to do great damage or tank powerful bosses which is why we provide helpful builds and loadouts to be great at the role you pick

    4. Xeluk Inma

      Alright thank you 🙂 I know, I use your guides on my normal toons, really useful. These are just for fun and I was confused about what to do, thanks again!

  7. Brick Golem

    I’m doing insane DPS and this is how my sp and mods are all precision HB explosive shot mastery is my choice of weapon damage I’m putting 7 points into Seismic to get the 5%crit damage from power specialization something that many people don’t pay attention to. Now my HB are hitting real nice so I just buff with reinforce and spam Wm I don’t need the crit bonus from Wm because my HB are hitting so hard. this load out setup is max damage for earth .i challenge any1 with a might build to a DPS challenge.
    TW0 FACE Villain
    Brick Golem hero

    Reply
    1. DCUO Bloguide Post author

      Hello BrickGolem thanks for your comment. We will try your way and post results as soon as we can 🙂

  8. Bed Rocker

    Question for clarity’s sake- for earth dps:

    Currently, I am using my skill points to buy each weapon type’s critical then moving to the next weapon, and repeat… I read that weapon mastery crits don’t work with pet out, so should I not do this? And if this is the way to go, what should I put points into after crits are done?

    Also, right now I am buying synthetic might mods, as the guide above says get might or might/combo mods …yet people say in the comments following to go with precision..? Which is correct? (I am using the same setup as suggested- rumblecrush/reinforce/pet/debris field/fortify/totem) I generally hit reinforce, go into dual pistol mastery into blasters…drop a rumblecrush for the crit power 2x, then roll into debris or totem depending on if the group/duo/raid is moving or not…

    Currently, I’m pretty happy with my dps..I generally top the scorecard, minus a few people that absolutely crush my 98 (and counting) SP (I’m only a few months into this game sorry!)

    If someone has an answer, but doesn’t want to put it out here cause they like their personal setup and don’t want copycats, please feel free to email me at fatesbiotch@yahoo.com
    🙂

    Reply
  9. Sal

    Has there been any update to this with GU55 being out. I see a lot of earth doing both totem and reinforce taking out striking stones and using rumble crush as primary attack after weapon mastery.. Any thoughts on this?

    Reply
    1. DCUO Bloguide Post author

      Hello Sal, thanks for your thoughts. We will be checking Earth guide so if needed we will update it as soon as we can

  10. Daedrike

    So I’ve been wondering, I’ve seen and read a lot of information, and I’m curious, does WM crit apply to this build while Crystal is active? Side question; how long do PIs last? Example; Open Rumblecrush for crushed, reinforce, totem, fortify (not in that order, but those skills) debris field, will debris field benefit from the original crush? Or will I have to rumble again before debris?

    Reply
    1. DCUO Bloguide Post author

      Hello Daedrike, thanks for your question. While Crystal is active all weapon mastery crit bonus is disabled. You can see crushed power interaction as an animation on your enemy that is how you know that it must be refreshed. It lasts enough time for you to complete the rotation mentioned in this guide. However, it is all about seeing the animation displayed on your enemy

  11. Terra Sentinel

    I went with the suggested power loadout, except that I removed Debris Field and ended up having Totem with Reinforce. My question is: What do I miss out on by getting rid of Debris Field?

    Reply
    1. DCUO Bloguide Post author

      Hello Terra, thanks for your question. Both superpowers deal area of effect damage. However, debrisfield will spawn at your target location while totem needs you to position in the right place to deal damage. I think that is the most important different between those 🙂

  12. whatarethoseee

    So question, does earth or sorc show better numbers damage wise? and what weapon masterys are the best for either power?

    Reply
    1. DCUO Bloguide Post author

      Hello Whatarethosee, thanks for your question. Sorcery and Earth deals great damage with their pets. Using weapon mastery it is a great variant but choosing the best weapon mastery is up to you. I personally like One Handed or Brawling Mastery but any weapon can be great for any power. Staf: Mortar Mastery is great for Sorcery too 🙂

  13. Angelous17

    I was curious if there was a way to combine a seismic and a Geo pet build I suppose some along the lines of summon golem, fortify golem, reinforce, jackhammer or upheaval, pebble blast for pi or tectonic break but I feel it’s kind of a waste of points, and maybe debris field/totem. Just an idea and wanted some opinions thanks

    Reply
    1. DCUO Bloguide Post author

      Hello Angelous17, you can combine seismic and geokinesis but you wont deal the heavy damage that pet build deals. You can try weapon mastery build but crystal build is way more powerful for earth 🙁

    2. Angelous17

      Thanks for the info. It’s really sad that we can only use one tree to be competitive. Maybe they will actually make the seismic tree usable for dps sometime in the future.

    3. DCUO Bloguide Post author

      Indeed Angelous, maybe in the future DCUO Devs will improve Earth to deal more damage with another loadout 🙂

    1. DCUO Bloguide Post author

      Unfortunately, the best way to deal damage with Earth is by using pet. If you want to go seismic you will need to combine it with Weapon mastery crits but it still wont be enough

    2. LifeOwner

      Hello , i use on my earth dps loadout some advanced mechanics and it works well increased my dps around 30% (i was using the same build as this one here)
      So, i take an extra power with skill points from super speed Phase Dodge.
      And the rotation goes like that:
      Use everytime i can Totem and fortify golem.
      And clip debris field then reinforce then phase dodge and instantly combo weapon again and again until cooldowns. Tested on single target tested on multi target its around 30% More damage. Test it out waiting your respond 🙂

  14. BigHal Jordan

    I have played Earth when Earth was broken with the Pet damage.
    My loadout has not changed.

    Loadout: Rumble Crush, Debris Field, Totem, Summon Crystal, Fortify Golem, and Reinforce

    My rotation is….Debris Field, Rumble Crush, Fortify Gole, clip Reinforce, Duel Wield Throw, Rumble Crush, WM DW to Explosive shot x time until Fortify Golem is ready, Rumble Crush, Totem, WM DW into Explosive shot x times.

    I make sure that Debris Field, Totem and Reinforce are always on cool down and that Rumble Crush is used every other DW WM throw.

    With a troll I woul go 2H hammer thow and clip Rumble Crush. It burns more power but does way more damage, but requires a troll….Other wise I use DW.

    Reply
    1. DCUO Bloguide Post author

      Thank BigHall again for sharing your experience with our guides. We are glad to have your comments improving knowledge of the community

  15. SPARDÂ

    Hey which weapon is best wm to use with earth? I have been using 1h for dps and tank but I have also been using shield with other powers since buying legendary and so far it’s been working out well with ice,
    But I haven’t been using it long enough to get an accurate idea. If you could recommend a weapon to use for earth , both dps and tank role, it would be very much appreciated. Thanks

    Reply
    1. DCUO Bloguide Post author

      Hello SPARDA, choosing a weapon is strictly a player’s choice. We usually recommend One Handed because it is a balanced weapon but players should choose the weapon they feel confortable using it. Remember, for DPS role using fast weapon mastery combos is the way to go 🙂

    1. DCUO Bloguide Post author

      All powers have been balanced with latest GU. Earth and HL have suffered that balanced so i will say you should try what you like most. I personally have a HL DPS Character but i would like to try Earth for Pet AM

    1. DCUO Bloguide Post author

      I have heard that munitions still do more damage than Earth. However, i will prefer Earth for Pet Advanced Mechanics because munitions channeling makes you vulnerable to interrupt

  16. Picklepalace

    Hi,

    I have two quick questions:
    1) Does Might impact Crystal’s damage (which leads to)
    2) Has anyone tested modding with Precision or Prec/Might instead of full Might since GU47? I ask this because of the number of WM combos used in the current loadouts.

    Cheers,

    Picklepalace

    Reply
    1. DCUO Bloguide Post author

      Hello Picklepalace, Crytal does not benefit from might either precision. Crystal damage is based on your combat rating. The guide recommend might because it will improve your Damage over time from Debris Field and Totem. However, if you consider to add precision it is a great choice also 🙂

    2. LifeOwner

      Hello
      to answer your question prec earth is far more powerfull than might earth. I never see might earth on 141 cr+(im 143) i dunno why people think that even with might debris field and totem do damage…l

  17. Dogico

    Rumblecrush needs to be cast before Debris Field for the power interaction to work.

    Striking Stones and all burst powers are too weak to use with the pet AM because players will not get the WM crit.

    If you start a rotation with Fortify Golem you will be giving power to Crystal when she has a full power bar. This is a waste. It is better to start with either a weapon attack followed by FG clipped with Reinforce or Crush/Daze power clipped with Reinforce then FG.

    Reply
    1. DCUO Bloguide Post author

      Hello Dogico, thanks for your comment. Using Fortify Golem is for activating Earth Advanced Mechanics and Power recovery when you use superpowers from Geokinesis tree which is more important than letting Crystal recover power.

      This loadout focus on having Crystal Pet and Advanced Mechanics’s power recovery so most of the damage done will come from Crystal Attacks

      We just fixed the position of Rumblecrush and Debris Field. Thanks for sharing your experience with the guide.

    1. DCUO Bloguide Post author

      Hello Jake, it is hard to say for me but in PVP Earth seems to be a little more stronger. My advice is to choose if you want to become healer or tank. Earth tanking is still not great as Rage or Ice. On the other hand, Sorcery Healer is always great 🙂

  18. Bootcamp

    i have the same loadout except i don’t use reinforcement en switch it with strikking stones. the prec i lose with reinforcement is less than the the extra dps strikking stones give wit crushed enemy’s . with this little change i became alwas top dps before t7 came out.

    Reply
    1. DCUO Bloguide Post author

      Hello Bootcamp, thanks for your suggestion. We just update our guide with your tip allowing players to choose between reinforcement or totem and keeping striking stone in the loadout all the time. Thanks again for your help 🙂

  19. WindSoar

    I checked your Pet DPS Load out and I am curiose to ask what exactly would the rotation be for the particular DPS Load out

    Reply
    1. DCUO Bloguide Post author

      Your WindSoar, you have to follow this instructions:
      MAIN ROTATION

      “Fortify Golem [4]” (shield Crystal from damage and restore Power to it over time)
      “Rumblecrush [3]” (Crushes enemies, making them vulnerable to Crushing effects) clipped with “Reinforce [2]” (increase Precision and critical strike chance)
      “Debris Field [1]” (Crushed enemies take additional damage)
      Weapon Mastery Combo
      “Rumblecrush [3]” (Crushes enemies, making them vulnerable to Crushing effects)
      IMPORTANT VARIANTS

      Until “Debris Field [1]” and “Reinforce [2]” are enable, repeat Main Rotation without them
      Having “Crystal [6]” active will disable weapon mastery crit bonus but its damage is very high while it is powered with “Fortify Golem [4]”
      Keep “Crystal [6]” active all the time to ensure high DPS
      Keep “Fortify Golem [4]” active all the time to restore power to your Crystal pet

  20. WindSoar

    I like the weapon master DPS build but is there anything that can be taken in place of robot sidekick??

    Reply
    1. DCUO Bloguide Post author

      Hello Windsoar, there is no other useful superpower for this loadout that you can replace instead of robot sidekick and your rotation timing does not let you use another superpower in it. That is why Robot sidekick acts as a damage over time for Earth DPS WM Loadout

    2. Damien

      I use Brick because on top of attacking enemies, he taunts enemies to attack him. So this takes some of the heat off you and your team.

  21. Matt

    I was wondering if this loadout still works for GU43. New to the game and earth seems fun and I’d like to know. Thanks

    Reply
    1. DCUO Bloguide Post author

      Hello Matt, of course this build works with latest GU Because no big changes have been made to Earth Power

  22. Mark

    Suggested loadout and rotation.

    1. Meteor supercharge works with weapon mastery crit. 30K+ dmg instantly with dots
    2. Unstoppable clipped with either striking stones or rumble crush for the weapon mastery crit also gets the weapon mastery crit. So in essence thats a double weapon mastery power crit. Unstoppable works mid to melee range with melee doing the most damage.

    Loadout: RumbleCrush, Reinforce, Debris Field, Striking Stones, Unstoppable, Super Charge-Meteor

    Rotation.
    1.Weapon Mastery
    2.Rumble Crush clip Reinforce
    3. Debris Field
    4. Weapon Mastery
    5. Striking Stones clip Unstoppable
    6. Weapon Mastery
    7.Rumble Crush
    8.Weapon Mastery
    9.Striking Stones clip Reinforce
    10.Debris Field
    11.Weapon Mastery
    12.Rumble Crush
    13.Weapon Mastery
    14.Striking Stones
    Rinse and Repeat.

    Reply
    1. DCUO Bloguide Post author

      Thanks Mark for sharing this amazing comment. We will update all our guides as soon as we can and this is gonna help us a lot 🙂

  23. Godzilla

    Usually i refer to your loadouts all the time, but i was using this then i met another earth player and he told me a loadout that did more damage as i can see, its same for the first two powers, then totem and golem reinforce thingy, rumblecrush and crystal, the rotation is Rumblecrush-Debris Field clipped with Reinforce-Totem- WM Golem reinforce thingy

    Reply
    1. DCUO Bloguide Post author

      Thanks Godzilla for letting us know another build. We are currently looking for the best builds and loadout with GU 40 🙂

  24. Riard

    New Earth player here. I heard that you do know get the superpower crit at the end of a combo while Crystal is out. Is that true? Would you advise if we are running with Crystal, to go more might based? Thanks!

    Reply
    1. DCUO Bloguide Post author

      Hello Riard, while Crystal is active you can benefit from Weapon Mastery Crit bonus. Going might based is recommened for powers like Fire and Gadgets which have recover power interactions. If you are running with Crystal it is recommended that you boost your weapon attacks to deal heavy damage with weapon mastery combos while your pet is doing heavy damage also

  25. reydelponpon

    With the max damage equipment mod that came out, would you change the loadout for earth dps? We have the same loadout ironically

    Reply
    1. DCUO Bloguide Post author

      Hello Reydelponpon, we are currently investigating builds and loadout for all powersets to know what are the best powersets using “Max Damage” Hand Dispenser MOD

    2. reydelponpon

      I’m currently running sand blast, Pebble blast, upheavel, reinforce, shield/robot sidekick (depending on mission), and meteor blast sc. Hopefully is about the same, got solid damage done last night with that loadout 🙂

  26. BornExtreme

    All my mods are precision do you think that is a reason why i may be Dpsing badly or am i just not good with earth? Also which powers are precision based?

    Reply
    1. DCUO Bloguide Post author

      Hello BornExtreme, when using weapon mastery combos i personally boost my precision to make more damage with my weapon attacks. However, you can boost your might but it will only increase your super-power damage which are lower than your weapon attacks damage. Doing heavy damage will depend on:
      * Skill points (it is recommend to have more than 90)
      * Equipment and MODS
      * Rotation
      * Sodas

  27. HardYakka

    Hi,
    I am fairly new to DCUO and I have chosen to use your loadout, I dont understand one thing though when I clip then wm then rumblecrush I look at active effects and it seems that they just overwrite each other, I tried a few combinations but the only active damage modifier is the last one used, so a max of 50%.
    Am I doing it wrong or is this the way its meant to work and if so then why do we not just keep the one 50% active?

    Reply
    1. DCUO Bloguide Post author

      Hello HardYakka, Rumblecrush DOT overwrite everytime you use it and it is normal. Rumblecrush is in the loadout for its power interaction (Crushes enemies, making them vulnerable to Crushing effects) to improve Striking Stones damage for its power interaction (Crushed enemies take additional damage).

      Using Weapon Mastery Combos to improve Striking Stones (35%) and then Rumblecrush (50%) will reset Crushing effects and empowered the next Striking Stones

      I hope this answer your question 🙂

    1. DCUO Bloguide Post author

      Hello Danny, this is up to date. We dont unlock jackhammer because this is a weapon mastery loadout and jackhammer is not need it. Furthermore, Jackhammer only hits nearby enemies so in T6 raids, this become useless 🙂

  28. Pmed418

    How bout this rotation:

    WM, Rumble Crush, WM, Debris Field clipped with Reinforce, WM, Striking Stones

    Rinse and repeat

    I would think that WM prior to each super power would enhance the potential crit of each super power.

    If I am mistaken, please explain

    Reply
    1. DCUO Bloguide Post author

      Of Course Pmed418, your rotation is doing a perfect job. We try to recommend a possible rotation for weapon mastery and you just wrote another perfect rotation. Thanks for your comment 🙂

  29. Muhammed

    Hey,
    Is earth prec based? cause i want to change to it and i’m full prec,i see you made it prec&might,but each power has an original mod (Prec-Might) so which is it?

    Reply
    1. DCUO Bloguide Post author

      Hello Muhammed, Earth could be precision based (if you use aftershocks attack) or Might Based (no aftershocks super-powers). However, Weapon mastery rotations are more powerful if you have precision boosted. I have an electricity character, they are might based but i boost precision statistics to deal more damage with my WM Combos

  30. Dorian

    Wouldn’t it be better to use rumblecrush before striking stones in your rotation, so the crushed bonus increases the damage?

    Reply
    1. DCUO Bloguide Post author

      Hello Dorian, Rumblecrush effect lasts for a period of time, so if you use Striking Stones and then Rumblecrush when you hit striking stones again it will be powered by the previous rumblecrush

  31. kingyeezzus

    Would it not be better to get super strength from iconic tree to make your rumble crush hit harder?…………………….. what is the preferred weapon for this?

    Reply
    1. DCUO Bloguide Post author

      Hello Kingyeezzys, i have heard that super strenght just affect items that you hold in your hands and then throw it. With the GU38, you dont throw the rock from your hands anymore but the rock falls to your enemies’ head inmediately. I recommend One Handed weapon, it has excellent and fast weapon mastery combos

  32. Veritasum

    Great source here. One of the best DCUO info around.
    On this, why do you start with debris, rather than rumble since rumble is what starts your PI? Wouldn’t you get more damage by setting up your PI first, then going to debris? I’m no expert, but just wondering.

    Reply
    1. DCUO Bloguide Post author

      Hello Veritasum, thanks for your comment and your appreciation. Full DPS Weapon Mastery Rotation for Earth start with Rumblecrush (50%) . Super-powers opener show what super-powers have to be active in this phase. However, it doesnt mean you need to start with it that is why in the Full DPS Weapon Mastery Rotation section we start the rotation with Rumblecrush (50%) as you recommended

  33. ERDWACHTER

    Thx but i think we doin weapon mastery first- rumblecrush clipp reinforce- deprisfield-totem- weapob mastery-striking stones till cooldown rumblecrush-reinforce. Try and say what u think about.

    Reply
    1. DCUO Bloguide Post author

      It is a great rotation. However, i would not recommend the weapon mastery combos at first because it wont be benefit from any DPS increasement. I really prefer not to use Totem because its damage are range limited but for melee damage can be great

  34. richgeto

    I think this had already kind of been answered, but crystal was nerfed so much with update that robot does more dps?

    Reply
    1. DCUO Bloguide Post author

      Hello Richgeto, crystal wasnt nerfed the problem is that while your crystal pet is active you wont receive the weapon mastery crit bonus. So we recommend a build without using crystal but if you dont have enough points to unlock mastery then it is recommended to use your pet

  35. Jackson Burns

    Would handblasters work well with this loadout? and how come you don’t use rumblecrush then Striking stones? Shouldn’t Rumblecrushes ‘crushing’ effect help striking stones do more damage?

    Reply
    1. DCUO Bloguide Post author

      Hello Jackson, Handblaster has long weapon mastery combos, which means you wont be able to have a fast DPS rotation. You should try One Handed which has Solar Flame Mastery, just 2 Range Hold are the fastest weapon mastery combos.

      We use Rumblecrushes after Striking Stones to empower your weapon attacks by 50%. On the first round your striking stones will not be affected by the power interaction increasement but in the next round Crushes effect will be active and your Striking Stones will hit harder. You can start your Weapon Mastery Rotation with Rumblecrush to affect your enemies with Crush from the start

    1. DCUO Bloguide Post author

      Hi Tykrieg, i personally use One handed, it has excellent and fast weapon mastery combos.

  36. Marlon

    From what I hear crystal pet got a nerf on its damage so is this load out updated to gu 38? Because it doesn’t seem like crystal does as much damage anymore so I don’t know if this is still a good dps loadout.

    Reply
    1. DCUO Bloguide Post author

      Hello Marlon, you are right. We will update all our guides to GU38 with weapon Mastery Information soon. We will announced updates in our Fanpage and Twitter

    1. DCUO Bloguide Post author

      Hello Theyellow Flash, Earth DPS guide has been updated to GU37. This is our recommended build and loadout for Earth DPS with Crystal Pet.

    1. DCUO Bloguide Post author

      Hello Marlon, we are currently working on this guide. We will have it soon 🙂

  37. Donovan

    Earth powers were updated and my powers were reset. Will this change your recommended powers or will it stay the same?

    Reply
  38. Purrrception

    I wish this power would receive more love and attention. I really enjoy earth dps/tank but there’s not much insight on how to fully use this power compared to other guides I’ve read on this site. =( I would like to know more about the aftershock and clip what with what to ensure high damage output. Rotation tips would be nice as well.

    Reply
    1. dcuobloguide Post author

      Hello Purrrception, thanks for your comment. We care about your request and we will soon explain in detail about rotations and clipping powers for Earth DPS and Tank.

  39. Smash Samson

    Hello, what is the reason for the totem if you’re not with the Crystal pet? It’s pretty much “free” damage bonus for the pet to do more damage aside from the innate damage of 45% increase. There are times I plop the totem near a boss and fight slightly at range while Crystal beats them up to a pulp. She practically helps almost shred them to pieces every time unless the boss/enemy keeps moving around.

    Reply
    1. ERDWACHTER

      Ty good work. But is it not better at the beginning to crushed enemies before we doing deprisfield-clip with reinforce ( PHASE ONE )?

    2. DCUO Bloguide Post author

      Of course Erdwachter, it is a great idea to use Rumblecrush at the beginning of the rotation.

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