Electricity Healer Guide

Electricity base electrifies their enemies and resuscitate your allies with electrostatic forces. This power is available by buying it from Marketplace with 600 Station Cash.

Electricity Healer guide updated to GU50

Statistics Priority

  • Restoration: Restoration increases healing
  • Power: Power is required to use powers in your loadout, and is drained as they are performed
  • Critical Healing Chance: Increases the chance to perform a critical healing
  • Critical Healing Magnitude: Increases the amount of health restored with a critical heal

Power Points Build

electricity_healer_build

Electricity Healer Loadout

electricity_healer_loadout

  1. Bioelectric SurgeInstantly restores Health to the most injured group mate and yourself. Heals Bio-Charged group members
  2. Bio-Capacitor: Instantly restores Health to yourself and the 3 most injured group. Grants a Bio-Charge to yourself and the 3 most injured group members. If you or a group member is Bio-Charged, and your Health falls below 45% within the next 2 minutes, some of their Health will be restored
  3. Arc Lightning: Strike your target with a bold of electricity that can then jump to and damage more enemies, or jump to and heal alliesElectrifies enemies. Instantly restore Health to yourself
    1. Ionic Drainreplenish yours and up to 7 group members’ Health. Your target is continuously damaged and stunned, and finally knocked down. Drains ions from additional enemies
  4. Galvanize: Creates a wave to heal yourself and allies within range, growing in strength with every ally healed. Heals over time
    1. Electroburst: Blasts out a wave of electricity knocking down your target. Electrified enemies will Heal nearby allies
  5. Flux: Surround yourself with an electrically charged bubble that repels enemies and prevents incoming damage. Also surrounds up to 3 group members with a bubble that prevents incoming damage (Usable While Controlled)
  6. Invigorate (50% Supercharge Cost): Instantly restores Health and Power to you and your allies and protects against control effects. Grants a Bio-Charge to yourself and up to 7 group members. If you or a group member is Bio-Charged, and your Health falls below 45% within the next 2 minutes, some of their Health will be restored

Electricity Healer Tips

  • Use “Bio-Capacitor [2]” to grant Bio-Charge to yourself and the 3 most injured group members.
  • Use “Bioelectric Surge [1]” after using “Bio-Capacitor [2]” to heal all bio-charged group members
  • Use “Arc Lightning [3]” for missions, challenge, duos, and alert. Use “Ionic Drain [3A]” for raids to heal 7 group members at the same time.
  • Use “Ionic Drain [3A]” when you need to heal more than 4 players at the same time but let others get aggro first or adds will attack you
  • Use “Galvanize [4]” you heavily heal your nearby group members.
  • Using “Arc Lightning [3]” and “Electroburst [4A]” will let Electrified enemies heal nearby allies
  • Always have your allies Bio-Charged, so if their Health falls below 45% within the next 2 minutes, some of their Health will be restored
  • Using Electrogenesis instead of “Galvanize [4]” or Electroburst [4A]” is also viable but it will only apply Heal over time to yourself and 1 nearby ally

Tactical MODS (Lair System Required)

  • Weapon: Restorative Adapter
  • Neck: Focused Restoration
  • Back: Breakout Regeneration
  • Feet: Explosive Block
  • Chest: Reserve Tank or Quick Healing
  • Hands: Empowered Channeling (disable interrupt from Ionic Drain) or Regenerative Shielding

Equipmend MODS

  • Red Socket
    • Precision & Restoration
  • Yellow Socket
    • Restoration
  • Blue Socket
    • Restoration & Health (improve survival)

Electricity Healer Video Explained

Special Thanks to A Touch of Heaven Project for developing and contributing this video to the guide. Subscribe if you are interested in more of their videos 🙂

Post Gallery
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78 thoughts on “Electricity Healer Guide

  1. Chris

    Nice guide, however I believe one part is wrong. Electrogenesis places a mobile circle heal on you and the nearest ally. These heal all others in the group, and can cause double ticks where they overlap. (Those with EG on them will only receive single ticks).

    Reply
    1. DCUO Bloguide Post author

      Hello Healer, choosing a weapon wont heavy affect your role experience. However, we always recommend One Handed because it is a balanced weapon

  2. Felipe

    This might sound a little silly but, in terms of allocation of skill points, should I simply pick whatever weapon atta ks that grant me the stats mentioned in the start of this guide? Or is it important that I actually develop at least one mastery/specific combo (and in this case, which one should it be)?

    Reply
  3. Peter

    there should be a way to regenerates power in healer role for electricity , often i ran out of power,
    and it should be working with bio charged to regenerate power, so it won’t be a low healer power,
    does dc have any plan to update electricity power? at least to regenerates power in healer role.

    hope dc update soon!

    Reply
    1. DCUO Bloguide Post author

      Hello Peter, thanks for sharing your amazing idea. However, there are no plans for power refund mechanics for Tanks, Healers, or Controllers. It should be but i dont think they will consider that as a viable idea because if they do it what will be the point of being Controller.

      They want to make controllers and other roles useful for Alerts and Raids mostly. On the other hand, Challenges, Missions, and Duos can be easily done with DPS role most of the time 🙂

    1. DCUO Bloguide Post author

      Yes Athing, electricity is considered a great backup healer because of biocharged. However, it is hard to main solo heal a full raid 🙁

    2. Jklands1

      I’m not too sure about that my friend who has 200+ so and t7 mods 141cr did exceptionally well healing for is in UM with another weaker electric healer he is an electric healer I was a sorcery healer and I was having a hard time with my pet it kept dying on me and with that and trying to heal as well as revive my pet was a hassle and the biggest disadvantage sorcery has is aoe heal is not that good of people have to constantly move around and electrics 45 percent heal was great at life saving when a big hit was coming I had to back out and switch to nature and then my heals did great in that raid celestial not sure of it can do well hardly see them anymore but I like their mechanics in healing like heals from enemy attacks is nice just the combos are a hassel what happens of you don’t get the combo right in healing? Are you penalized with less heals? Not sure but in my opinion elect and nature works well together and sorcery and celestial works well together.

    3. DCUO Bloguide Post author

      Thanks jKLANDS1 for your comment. It is great to have your experience shared with the guide 🙂 All healer powers has its own mechanics and some of them, specially in raids, are meant to be main healers and others backup healers

  4. Charlie

    Hey, just some quick thoughts about the video from a long time electric player “Staccato Lightning”on USPS. With a loadout using Ionic Drain I’d recommend Empowered Channeling hand white mod over the regenerative shielding mod. Empowered channeling no only had the ability to avoid your Ionic Drain from being interrupted, but it also has a defense buff while ID is active. This comes in very handy in near wipe situations where you are waiting for that final big heal from Ionic Drain.

    I also recommend a weapon with a fast weapon mastery combo like Brawling because you can quickly hit Bio Cap, Bio Surge, and Flux in seconds. galvanize has a very small cool down and so it’s great for finishing a weapon mastery combo.

    A lot of groups like to run No tank (in some cases no troll) like in the new Desecrated cathedral Alert so having quick weapon mastery combos is huge.

    I find that I don’t use Invigorate often in alerts so I’ll swap it out for arc lightning the when I’m running alerts to get the extra damage from AL. If I get in a bind, such as the troll getting wiped, then I can use my Armory to revert back to my loadout containing Invigorate, which also has the benefit of restoring some power to the group.

    Personally my Loadout from L-R goes IonicDrain, Bio Surge, Galvanize, Bio Capacitor, Invigorate, and Flux. I like having bio cap on the X button so I know it’s the setup for the bio charge and then Bio Surge on Triangle, which has a quicker cool down and will work with the whole group once you apply the bio charge from bio cap.

    galvanize works best at close range or with a lot of allies, so the more henchmen , pets, and accomplices the better!

    Reply
    1. DCUO Bloguide Post author

      Thank you so much Charlie for sharing your experience with the guide 🙂 It is great to have help from players 🙂

  5. Jak3Rk

    Hello! Rly good guides!

    I have one question, i play mental and electricity powers. On mental control i have a combo where im always full of power and can spam my rotation but on healing electricity i just can do the rotation once, and i don’t recover power at all. Is that normal? should i use something to recover power?

    PD: Im still a noob i would rly appreciate your help. thanks 😀

    Reply
    1. DCUO Bloguide Post author

      Hello Jak3RK, electricty healer are the most power hungry of all healer. It is a great healer power but you will need a good controller to have you powered over time. You can try combos that increase your hit counter fast so you can recover power as fast as you can. Staff: Mortar Mastery and Brawling: ShurikenStorm are great for that task.

      Hit counter is increased when you performed simultaneously weapon attacks and hit counter is shown in your screen. The higher the counter is the faster you will received power back. However, sometimes this wont be enough and you will still need a good controller by your side. That is why we always recommend players to raise their combat rating in DPS role which can be benefit from ADVANCED MECHANICS and received innate power refund over time

  6. Arna

    Hi there! I love your guides and your ability to reply to most people who comment; I’d like to ask if Nature is better at healing than Electricity. I’ve been a Celestial healer for over 6 months now, and i think I’m ready to change to another healing power. However, I really don’t want to pick one and later find out that the other is better. Now, I’m sure there are many people out there that would say that bother Nature and Electricity are roughly the same, though I’d like your personally reccomendation.

    Hope to receive a reply soon, thanks. xoxo

    Reply
    1. DCUO Bloguide Post author

      Hello Arna, thanks for your comment and we are glad our guides help you. Players consider Sorcery and Nature the best healing powers ingame because of their mechanics. I personally use Electricity as a healer but in raids i find myself really stressed because it is so hard to heal more than 4 players but as a secondary healer Electricity can be a great choice because it will support main healer with Bio-Charged

      Nature is all about Healing over time applying Pheromones (heal over time) and removing Pheromones (instant heavy heal). Sorcery is all about AOE Healing and having your pet helping you. Electricity focus their healing with BioCharged (if you or a group member is Bio-Charged, and your Health falls below 45% within the next 2 minutes, some of their Health will be restored)

      Hope this answer your question. In my opinion, read more about Sorcery and Nature and choose what Healing Mechanic you like most 🙂

    2. Charlie

      I love electricity, but Nature is simply a better healing power due to Bug Form. In that form when using Hive Mind, you recovery almost all power from any of your main healing powers or swarm shield. Since bug form can’t use WM, it has an AM to compensate. Hive Mind also has a resto boost and causes your weapon attacks additional damage. I love nature healing but couldn’t stand the dps side so I switched back to electricity.

    1. DCUO Bloguide Post author

      Hello Aaron, it is hard to advice players about PVP because it is more about how you block, interrupt, and use your weapon attacks rather than using your abilities. However, Bioelectric Surge, Bio-Capacitor, Electrogenesis, and Flux are vital to be a healer in PVP

  7. Shyzkanza

    Hi, If you use “Arc Lightning”, you electrifies ennemies. And after you can use “Electroburst”. Electroburst : Electrified enemies will Heal nearby allies.
    Then if you have 10 electrified enemies, all of them heal allies. It’s an awesome effect in electric heal. 😉

    PS : sorry for my English, I’m French

    Reply
    1. DCUO Bloguide Post author

      Hello Shyzkanza, it is a great idea thanks for sharing. It is a great variant for Galvanize when doing alerts

    2. Shyzkanza

      I think it’s better than Galvanize. For galvanize you need to go nearby to your allies to apply 1 heal. If you use arc lighning you heal and add electrified effect, and after to use your effect you don’t need to go nearby to heal. I think it’s better and more secure.

    3. DCUO Bloguide Post author

      You are right Shyzkanza. For raids Ionic Drain and Galvanize can be a great variant or players can still go with arc lightning and Electroburst if they considered better

    4. Swarovsky

      Yes its a cool effect for raids, problem for this is you need to be closer to the enemy in order to use electroburst, if you think about it its more dangerous for a healer to use this than go bit closer and use galvanize, i tried this already too. Regards

    1. DCUO Bloguide Post author

      Hello J Hurdy, some players prefer to boost precision for enhancing their weapon attacks which is used to reduce power cost by using them after a successful weapon mastery combo

    2. Swarovsky

      In my opinion is better mod precision than might when you’re electric healer, you want precision becuase you use WM, and you dont do alot of damage with power, so you main source of attck is WM. My loadout is 1. Bio-Capacitor / 2. Bioelectric Surge / 3. Ionic draing/Electrogenesis / 4. Galvanize / 5. Flux / 6. Invigorate supercharge.
      I tried alot of loadouts and i find this one the best for Raids, remember the white mod is a + for the shield (Flux) it will heal you too, im the top healer in almost all my raids in USPC 8/10 raids, also i cans olo heal without any problem ANY raid, is all about how you match the skills and use the WM. Which is pretty good too, because i do alot fo damage being a healer with precision.
      Alot of people dont like electrogenesis but sometimes i use this more than ionic drain, it will heal overtime people nearby team mates that have this buff up.

      Regards

    3. DCUO Bloguide Post author

      Thank you so much Swarovsky for this amazing experience you have shared with the guide 🙂 Im sure this will help other players to use their characters in a better way

  8. Black Adam

    Question? Why the change? Before it use to be Electrogenesis then bio-cap, bio-surge and Galvanize with flux and invigorate……….. Thought ionic drain healed to slow for the high content and arc lighting not enough? Just curious the benifits of this load out? Thx

    Reply
    1. DCUO Bloguide Post author

      Hello Black Adam, this loadout recommend Ionic Drain and Arc Lightning instead of electrogenesis because they have the chance to heal more allies at the same time. Electrogenesis can be a great variant for PVP, solo, missions, and duos. You still have the chance to use it with this build because it is unlocked

  9. Ryan

    I absolutely love your site and it has helped me greatly over the time I have played this game. My question has to do with the equipment MODS you suggest, I see that for all the sockets you suggest two options as far as the MODS to use, does that mean on half I use one MOD and the other half I use the other option? Thank you for your site and all the help you guys provide, have a great day and I look forward to your reply.

    Reply
    1. DCUO Bloguide Post author

      Hello Ryan thanks for your comment. Sometimes is difficult to get the exact MOD you need for your equipment. When you see 2 mods listed, it means that you should choose between those but you must prioritize the first option. In this case, Precision & Restoration, Restoration, and Restoration & Health must be your primary options for modding your gear.

  10. Tails

    Hi. New here. Thanks for the guide. Great help. What i am wondering though, is why pick invigorate over group tranducer? Invigorate heals HP and power, and gives control immunity to the team, while bio-charging, but Group Transducer provides a HoT, as well as imunity to incoming damage, while each attack taken healing u, and some attacks are reflected back.

    Reply
    1. DCUO Bloguide Post author

      Hello Tails, some players consider Invigorate the best supercharge for Electricity Healer because of its power restoration and biocharge interaction. It is great for have a superpower that restores power because it can be helpful if the controller dies and you need to revive him.

      Also making your group being biocharged let them be save for a oneshot attack. In fact, having your group BioCharged is the central core of electricity healer

    1. DCUO Bloguide Post author

      This build and loadout are great for electric healer in PVP. You should mod with restoration, precision, and health

  11. WarpDemon

    Been playing DCUO since launch on PS3.

    Love your site, loadout is good, but I have one problem with it. If you use weapon’s mastery you should have one offensive power in your arsenal to give a little damage out there. I realize that we are not DPSing, but the crits are just so good that it is worth it.

    Reply
    1. DCUO Bloguide Post author

      Of course WarpDemon, the offensive superpowers in the loadout are Arc Lightning and Ionic Drain. However, Arc Lightning is better for healing and also dealing damage to your enemies that is the one i personally use when healing alerts 🙂

    1. DCUO Bloguide Post author

      Having a rotation in roles is hard to define. However, you can read ELECTRICTY HEALER TIPS to know more about how to use your electricity healer

  12. IRLaid

    Electric healers are the best tank healers around mix it with sorcery for raid and you stay close 2 your tank Bio-capacitor keeps tanks alive.

    Reply
  13. Pierce Anderson

    I do everything this says but end up walking around useless with no power as It takes forever to recharge. How can I fix this?

    Reply
    1. DCUO Bloguide Post author

      Hello Pierce, every healer needs power to do their job. So if you dont have a controller is normal that you arent powered enough to heal your allies. You can use your superpowers after a weapon mastery combos to reduce your superpower’s cost.

      Another way to restore power fast in combat is by increasing your hit counter faster to do that you need fast weapon combo such as Staff: Mortar Mastery, Hand Blaster: Pulse Beam. The higher hit counter is, the bigger amount of power you will restore to yourself

  14. Etrigan

    Ok, so I’m thinking of making a electric healer. My questions are : should I spec dps while leveling, then pick up healing/ gear at 30? If I spec heals for my entire run, will my dps suffer significantly?

    Reply
    1. DCUO Bloguide Post author

      Hello Etrigan, i personally level and raise my whole CR in DPS Role because it is faster and you dont need to depend on others to raise up your combat rating. If you go healer then you will increase your survival but would take long to kill a single enemy.

      Once you reach the higher combat rating in game, then you should focus on getting healer stuff (if you can get additional armory)

  15. Phoenix Vi

    Ok its me again i have an electric healer as well but i was wondering which do you prefer btw electricity and nature for healing because they both have their different strengths and weaknesses.

    Reply
    1. DCUO Bloguide Post author

      I personally have an electricity character with armories for healer and dps. I havent try Nature yet but for what i have heard, nature is a better healer than electricity but i firmly believe that for being great all you need is practice.

      I really enjoy healing with Electricity 🙂

  16. Secreto

    Un yeah i have a question, people have confused me over the past days telling me that no matter what heal your using. Arc lightning and iconic drain will always heal the same as your restoration BUT few(4people) have told me this is false and that iconic drain heals more because its a higher move level then arc lightning.

    Reply
    1. DCUO Bloguide Post author

      Hello Secreto, Arc Lightning and Ionic Drain are great healer powers but their success will depend when and where you use it. Ionic Drain is a Heal Over time that heavy heals in the last part of the animation (it also hits enemies and take aggro on you, so it is not recommendable when you have tons of enemies near you). On the other hand, Arc Lightning strenght will depend on how many nearby enemies and allies are around you, with more jumps the more damage and heals will make.

      With this said, i recommend Arc Lightning instead of Ionic Drains for solo, duos, alerts while Ionic Drains is better for a raid where you need to heal multiple allies at the same time but keep in mind that only the last heal will be the powerful one so you need to have a lot of restoration for your heal over time be strong

  17. EIectric SIide

    I weapon mastery into clipping ionic drain and arc lightning the rest of the rotation is really just personal preference, but that’s the best big A.O.E heal, and it’s also a knockdown 🙂 EIectric SIide – USPS server

    Reply
  18. NoHeals4you

    Hey dcuobloguide, I am a big fan.
    Electric healing is my “sh*t” so to speak i have a 103cr electric healer named “NoHeals4you” on uspc server. With GU38 i feel that I don’t need electrogenisis anymore. How ever now i use arc lightning in addition to ionic drain i feel that it both brings a little more dps and better utility. This is all my opinion and tips/ideas are welcome.

    Reply
    1. DCUO Bloguide Post author

      Thanks NoHeals4you, we are currently investigating what are the best build and loadout for GU38 we will update our guides soon. Thanks for your tips we will try it too 🙂

    2. NoHeals4you

      Dcuobloguide are you a robot? You seem to answer all the comments really fast and with some of the same phrases. Are you like that chick from Eagle Eye? Do you plan on controlling the world? That would be pretty awesome! 😀

    3. DCUO Bloguide Post author

      hehehe we are not robots lol, we try to keep answering all questions as soon as they can. If we dont answer them, we are probably working on some guides or new apps.

      And yes, we are currently planning on controlling DCUO World information in the web, offering the best quality data for this amazing game 🙂

    1. DCUO Bloguide Post author

      Hello Krakatoa we will update our guides to GU38 soon, we will keep you posted in our facebook fanpage

    1. dcuobloguide Post author

      Hello Lenny Dewey, we already updated our Electricity Healer Guide. If you have any question, just let us know 🙂

  19. Senzerar

    Hello,

    I just started using this build for my character and so far it’s been great. I do however want to know what good healer weapons are. I use Dual-Pistols atm but I want some suggestions.

    Reply
    1. dcuobloguide Post author

      Hello Senzerar, thanks for your comment.

      As a Electricity healer, you should use weapons that increase your hit counter fast to regenerate your power pool inmediately. I suggest you to give it a chance to Hand Blaster or Rifle, they both have quickly combos that might help you with power regeneration and increasing your hit counter faster.

  20. SoldiersMIA

    I have a lv 30 healer that uses electricity and i have to say i love the power as a healer, i have solo healed raids several times and would never let the team wipe, or even let someone fall. I personally use a different move set than what is pictured here but we all have our own preferences. I must say though it is a tough position to heal as electricity because you do run around a bit when your team spreads out too much.

    Reply
    1. SoldiersMIA

      if i may, id like to give an input about the guide here as well. I do not fully understand exactly why you would perk the way you did in that because a lot of points are wasted on dps specific perks that a healer should not use, being, they are healing, not dps’ing. for this specific set up, why run ‘wired’ if you dont have ‘electroburst’, those two go together because’ electroburst’ can heal allies if the enemy is electrified. and for ‘electrogenesis’, i would think that due to such a limited ability it has (only really healing you and one person mostly) I would sub the perk for ‘arc lightning’ and put it in to ‘ionic drain’, it can heal up to 7 allies plus yourself and very good when you have a few dps and a tank on the boss, it heals over time as the ability is active.

      My loadout for healing that I use consists of: ‘Bioelectric surge‘, ‘bio-capacitor‘, galvanize‘, ‘flux‘(i use flux because it protects me from damage, im a healer i dont have great defenses i need something to protect myself when things get tough), ‘ionic drain‘ and the super-power ‘invigorate‘.

      I am open to suggestions if you have anything to say about what i have set up and For anyone who reads this, i am not trying to steer you from trying the guides loadout. I do hope my output is enjoyed by you all and have a happy healing, you chose a great responsibility taking the position of a healer in a group 🙂

    2. dcuobloguide Post author

      Thank you SoldiersMIA for your suggestion, we will soon update some of our guides that need a more viable builds and loadout for roles. Our guides were created before Armories arrived so we wanted to offer builds that can be use for both roles. Now that is not necesary with Armories.

      Thanks again for your comment 🙂

    3. dcuobloguide Post author

      Hi SoldiersMia thank you for your comment. If you want, post your build to help others know about your succesful healing experience 🙂

    4. SoldiersMIA

      any time 🙂 I may not know much about the game with other classes but I have been using electricity for a long time, With my loadout i had it created for just solo healing, so if there are people who read this that will also want to dps, then please choose the loadout for the guide presented 🙂

  21. American Ninja

    Thank you for the reply. I think I’ll stick with electricity for a while. We really don’t have any electric healers in my league and I read that electricity can interact with some powers and cause burn damage.

    Reply
    1. dcuobloguide Post author

      yeap american ninja, electricity as dps can make AOE damage based on might stats. However, they need tons of power stats, they consume a lot power when using an ability

  22. American Ninja

    I have a level 30 almost T2 electric healer. I’ve been reading around and people say the electric healer is one of the worst powers for healers because you have to be in close to heal. What is your opinion on electric healers?

    Reply
    1. dcuobloguide Post author

      Each power is awesome in its own way. You are right though, electric healer needs to be closer to their teammates to heal them, while others healers have aoe heals (sorcery )or heals over time (nature).
      If you love being Electric healer use Bioelectric Surge and Bio-Capacitor to heal players far from you and keep spamming them.

    2. Swarovsky

      Like the author (dcuobloguide) said:
      Ech power is great in their own way, i really like this you will start loving this power (healer) when you’re higher, if you know how to make things, as he said, Bielectric Surge + Bio-capacitor will heal everything, just read about the specification of each skill, i had a hard time when i started this game and everyone was saying electric is bad, *this happen because i read alot of forums and saw alot of videos, but never read skills and check about the specification of the powers and with this you will understand which one use first and how to make your rotation) but turns out that is pretty good if you know how to manage your power, yes its super hunger power but, you will learn how to do use it ^^ and then you’ll say “WoW Im AwEsOmE!”

    3. DCUO Bloguide Post author

      Thanks Swareovsky for replying the comment. I am sure this will help others to manage Electricity Healing in a better way 🙂

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