Fire DPS Guide
297,678 views | 314 Comments | Fire / Powers / Traits

Fire calls forth fires from within yourself to affect the world around you. This power is available for all players for FREE during Character Creation.

Fire DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.


This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked


Click Power Icons to display their Tooltip






  • Solo Rotation
    • Meteor Strike [4A] (needs reload) > Spontaneous Combustion [3] (needs reload) > Fireburst [2] > Flame Cascade [1]
    • Inferno [5] (needs reload) > Spontaneous Combustion [3] (needs reload) > Fireburst [2] > Flame Cascade [1]


  • Inferno [5] (needs reload) > Meteor Strike [4A]Spontaneous Combustion [3] (needs reload) > Fireburst [2] > Flame Cascade [1]
  • Inferno [5] (needs reload) > Mass Detonation [4B]Spontaneous Combustion [3] (needs reload) > Fireburst [2] > Flame Cascade [1]


  • Volcanic Calamity [6A] is the strongest Supercharge power recommended for heavily damage Bosses and Sub-Bosses
  • Fireball Barrage [6B] is recommended to inflict heavy damage to Multiple Enemies . Due to its supercharge cost, players are able to use it more often than Volcanic Calamity [6A]

Rotation Tips

  • Solo Rotation allows player to deal heavy burst damage on your enemies but it required a lot of power.
    • It is recommended to wait for power to be restored before engaging another battle
    • For Bosses, weapon attacks must be used instead of  Flame Cascade [1] to avoid being outpower
  • Alerts and Raids Rotation has high-power consumption making it only viable when a controller is in the group.
  • These Rotations focus on dealing heavy damage with Burn effects. It is vital to have your enemies Burned all the time (Inferno [5], Meteor Strike [4A] ) in order to deal great damage with Mass Detonation [4B]Spontaneous Combustion [3], Fireburst [2], and Flame Cascade [1]
  • Be careful with Mass Detonation [4B]Fireburst [2], and Flame Cascade [1] (they are Vulnerable to Interrupt).
  • Keep Meteor Strike [4A] effect active all the time to restore Supercharge faster

Tactical MODS

    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
    • Core Strength: Gain an additional 2% damage
    • Max Damage: Using super powers increases damage by 2% for a short time (recommended)
    • Empowered Channeling: Channeled super powers are no longer Vulnerable to Interrupt, prevent standard control effects and increase Defense and Toughness by 5% while active.
      • This mod affects: Mass Detonation [4B]Fireburst [2], and Flame Cascade [1]

Equipmend MODS

    • Might
    • Might & Power
    • Might & Health (improve survival)


Fire Hybrid & Superpowered | CoDextraPerformance
Fire Superpowered | Jona Black

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314 comments on “Fire DPS Guide
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  1. Barbara Ann
    | Reply







    Fire DPS Loadout:
    Flame Cascade, Fireburst, Spontaneous Combustion, Meteor, Absorb Heat, Volcanic Calamity.
    Stat Points:
    Focus: Superpowered.
    Critical Attack Chance: 20/20.
    Critical Attack Damage: 40/40.
    Might and Power: Rest of SP.
    It’s for me a good Loadout. Try this and start with ‘Absorb Heat’, it makes a lot of DMG. 😉

    • DCUO Bloguide Post author

      Thanks for sharing Barbara, we just recreate your loadout with our Simulator 🙂 Hope this let other players try your loadout

    • would this be a melee or a ranged loadout?

  2. I can’t get this new rotation to work I run out of energy after my first overheat and cant cast wildfire again.

    • DCUO Bloguide Post author

      Hello Gault, we are currently updating all our guides to the Revamp. Fire will be available soon. Stay tuned for announcements in our Fanpage 🙂

  3. TGM Sho'Nuff
    | Reply

    I’m the guy from the video.

    You can check out my new channel featuring an upcoming comprehensive guide to coincide with what you see here from DCUO Bloguide.

  4. Matthew good
    | Reply

    Also it is vital that u try to master the timing since Absorb Heat makes u stand still and provides no knock back and can be interrupted and if u loose concentration and forget to jump cancel u will probably get interrupted and loose your flames or waste power breaking out and eventually use all your power if u keep getting interrupted cus all 3 are interruptable to u need to concentrate on your dps rotation nor will it provide any heals although u may be able to include burning determination if u have enough vit to keep its power regen up enough for u regen the lost power

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