Gadgets Controller Guide
110,212 views | Gadgets / Powers / Traits

Gadgets players employ a variety of wacky, devious and deadly contraptions to baffle their foes. This power is available for all players for FREE during Character Creation.

Gadgets Controller guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

As a Controller, players can focus on Superpowered or Hybrid Playstyle. They must unlock these stat points after unlocking required Weapon Combos, Weapon Mastery Combos and Movement Innates (7 Skill Points)

  • Focus: Superpowered (Recommended) or Focus: Hybrid – Use 1 Skill Point
    • Unlock Weapon Mastery Combos and Movement Abilities before unlocking this Stat
  • Critical Power Chance – Use 20 Skill Points
  • Critical Power Magnitude – Use 10 Skill Points
  • Might & Power – 50% of your Skill Points
    • Required for improving Power Pool to sustain in long battles
  • Vitalization – 50% of your Skill Points
    • Required for improving Power Healing effects
  • Dominance
    • Spend 5 Skill Points before going Full Might & Power and Vitalization to gain Dominance percentage increase

gadgets controller LOADOUT

Click Power Icons to display their Tooltip


1

2

3

4

5

6
  • Controllers’ Power over Time is triggered by any superpower.
  • Defibrillator [4] Group Power Heal prioritize allies with the lowest percent power
  • Defibrillator [4] Group Weapon Buff prioritize allies with the highest percent power.
  • Controllers have the main task of debuffing Bosses and NPCs which is why this loadout has all Controller Debuffs
    • Stasis Field [1]: it is important to keep your enemies Defense Debuff for allies to damage them harder. This superpower is also your Supercharge Generator
    • Napalm Grenade [2]: some Instance Mechanics allow Bosses to be healed during battle which is when this superpower works as a Healer Debuff.
    • Paralyzing Dart [3]:  this Damage Debuff will protect your Tank by decreasing the damage output of your target. This is recommended to be used on Bosses all the time.
  • As a Controller, you have to be always available to raise fallen group members. For this task, Distract [5] grants you a protector Shield
  • For Controllers, Hand Blasters and Dual Pistols are the most recommended weapons. However, players can still use the weapon best suits them

Tactical MODS

  • WEAPON
    • Replenishing Adapter: Weapon attacks restore additional power. This effect may only occur once every 20 seconds
  • NECK
    • Escalating Replenishing Procs: Increases your Critical Power Chance by 5% for 6 seconds when you use Reload [4] Group Power Heal
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Violent Breakout: Using your Breakout ability causes enemies to be violently knocked down and away from you. The same enemy may only be affected once every 30 seconds
  • FEET
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Reserve Tank: Increases your maximum Power pool by 5%
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time
    • Regenerative Shielding: Heal yourself when using a Shield super power

Equipment MODS

  • RED SOCKET
    • Might & Power
  • YELLOW SOCKET
    • Vitalization & Power
  • BLUE SOCKET
    • Dominance & Power

Post Gallery
  • gadgets_dps1
  • gadgets_big4
  • gadgets_big2
  • gadgets_big1
  • gadgets_big3
140 comments on “Gadgets Controller Guide
1 2 13
  1. DazingKirby

    Can you replace suppressor turret with sentry turret or not? Which is a stronger turret?

    • DazingKirby

      Sorry I meant Battle Drone.

    • DazingKirby

      Sorry I meant Battle Drone not sentry turret. 🙁

    • dcuobloguide Post author

      Hello DazingKirby, thanks for your comment and dont worry i got the idea 🙂
      Using Suppressor Turret insted of Battle Drone in Gadget Controller Build will let you with no supportive Supercharge Power.

      As a controller gadget, you need a supercharge power that helps you restore power while you are low power to do so. The Battle Drone revitalizes your group, restoring power over time and when it is knocked out, instantly revitalize you and nearby group members, restoring Power.

    • RavenBee

      U can summon them both, battle drone only last for a couple of seconds so it wont overwrite the turret… plus u dont have to place the turret in ur loadout, just summon it then remove it from ur loadout and replace it with more important powers.

  2. Tilimicus

    What mods are recommended for this build?

    • dcuobloguide Post author

      Hi Tilimicus

      For moding your Gadget controller you must focus on Vitalization, Dominance, and Power Stats. Vitalization increases power-restoration effects. Dominance makes your effects, like damage and defense reduction, work on enemies. Power stat is required to use powers in your loadout

  3. American Ninja

    Sorry about the double posts earlier.

    Ok, thank you for the helpful info and tips!

    • dcuobloguide Post author

      No problem American Ninja we are glad to help you

  4. American Ninja

    Hello,

    Great guide! I was wondering if the Battle Drone is worth the skill points. I’ve read other guides people say the drones arent worth the skill points. I’m debating weather or not I should add it to my loadout. What is your opinion? Thanks!

    • dcuobloguide Post author

      Thanks for your comment, Battle Drone is a really helpful Supercharge power when you are on Controller Role. As DPS role, you must use all your power points to unlock powerfull powers and having those powers on your loadouts. For DPS Supercharge we recommend Bunker Buster instead of Battle Drone.

      Hope to answer your question and help on your debate.

  5. American Ninja

    Hello,

    These guides are very helpful! I have a question, I’ve read other gadget controller guides and they all basically say the drones are useless for the gadget controller. I looked at the stats for the drones and it looks like they could help out. I’m debating if I should spend the points on them or not.

    Thanks for your time!

    • dcuobloguide Post author

      Thanks for your comment. In Controller role, you need to have in your loadout: power over time (Sticky Bomb), restore power (Defibrillator), defense debuff (Gauss Grenade), damage debuff (Vortex Cannon), healing debuff (Napalm Grenade), and the best Supercharge Controller Power (Battle Drone). In this case, Battle Drone is useful to provide power to your group, so when you are low on power you can activate Battle Drone to help your role job.

1 2 13

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