Ice DPS Guide
277,765 views | 262 Comments | Ice / Powers / Traits

Ice damagers Harness the power of storms to cause your enemies to ice over and freeze. This power is available for all players for FREE during Character Creation.

Ice DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked

ICE DPS LOADOUT

Click Power Icons to display their Tooltip


1

2

3

4

5A

6A
  • Short Battle Rotation – 3 or Less NPCs
    • Impaling Ice [3] (needs reload) > Arctic Gust [2] or Snowball [1] 
  • Long Battle Rotation – Multiple NPCs
    • Wintry Tempest [4] (needs reload) > Impaling Ice [3] (needs reload) > Arctic Gust [2] or Snowball [1] 

5A

5B

5C
  • Robot Sidekick [5A] is great for Challenges, Duos or Missions as an additional Damage over Time. Don’t use it if bosses keep destroying it
  • Frost Blast [5B] is viable for Alerts and Raids where a controller keeps you powered up. It is Vulnerable to Interrupt and requires casting time. However, it is the most powerful superpower in the rotation
    • Alerts and Raids Rotation
      • Wintry Tempest [4] (needs reload) > Impaling Ice [3] (needs reload) > Frost Blast [5B] (casting time) > Arctic Gust [2] or Snowball [1] (while Frost Blast [5B] is on cooldown)
  • Reflection [5C] should be used when needing additional protection for Challenges, Duos or Missions
    • Defensive Rotation
      • Reflection [5C] (needs reload) > Impaling Ice [3] (needs reload) > Arctic Gust [2] or Snowball [1] 

6A

6B
  • Blizzard [6A] is recommended to inflict heavy damage to Multiple Enemies
  • Ice Elemental [6B] is recommended for Bosses and Sub-Bosses fights

Rotation Tips

  • Short Battle Rotation and Defensive Rotation allows player to be powered all the time by spending low power in battle
  • Long Battle Rotation has mid-power consumption making it viable for all situations (Challenges, Duos, Missions, Alerts, and Raids)
  • Alerts and Raids Rotation has high-power consumption making it only viable when a controller is in the group.
  • These Rotations focus on dealing heavy damage with Frostbite effects. It is vital to have your enemies Frostbitten all the time (Wintry Tempest [4]Impaling Ice [3] ) in order to deal great damage with Arctic Gust [2]Snowball [1], or Frost Blast [5B]
  • Be careful with Frost Blast [5B] and Arctic Gust [2] (they are Vulnerable to Interrupt). Don’t use them if NPCs interrupt you all the time
  • Keep Impaling Ice [3] effect active all the time to restore Supercharge faster

Tactical MODS

  • WEAPON
    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Core Strength: Gain an additional 2% damage
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time (recommended)
    • Empowered Channeling: Channeled super powers are no longer Vulnerable to Interrupt, prevent standard control effects and increase Defense and Toughness by 5% while active.
      • This mod affects: Arctic Gust [2] and Frost Blast [5B] 

Equipmend MODS

  • RED SOCKET
    • Might
  • YELLOW SOCKET
    • Might & Power
  • BLUE SOCKET
    • Might & Health (improve survival)

VIDEO GALLERY

Ice Superpowered | Jona Black
Ice SuperPowered and Hybrid | CoDextraPerformance

Post Gallery
  • ice_big1
  • ice_big4
  • ice_big2
  • ice_big3
262 comments on “Ice DPS Guide
1 19 20
  1. Hello,

    I appreciate the work you put in on this blog. The tips are really helpful. My toon’s name is Incipidous and I would to share his loadout and rotation here.

    The loadout goes as follows:
    1. Resonating Gale
    2. Ice Boulder Strike
    3. Arctic Gust
    4. Robot Sidekick
    5. Reflection
    6. Ice Elemental

    The rotation goes as follows:
    Before I start a battle, the first thing I do is pop reflection, then powers 1,2,3 (always in that order) until reflection is off cool down.

    Results:
    So far this is the best rotation I’ve been able to come up with. It’s fast, power efficient and damage effective. On a single sparring target, I consistently achieve at least 5,000/dps. And for multiple sparring targets, at least 10,000/dps. I usually can do the rotation about 4 times before running out of power.
    This the best I can do with a toon sitting at 15,177 might & 17, 373 power.

    Please feel free to critic anything I’ve said here. I’m always looking to get better.

    • After my initial post, I did some more testing. Now my loadout is a little more than before, and I think it’s for the better.

      It is as follows:

      1. Heat vision (boss or single target)
      2. Wintery Tempest
      3. Ice Boulder Strike
      4. Arctic Gust
      5. Reflection
      6. Ice Elemental

      The rotation

      When dealing with a single target or boss, I start with heat vision, followed by 2, 3, 4. Then I spam 3 & 4 until 2 is off cool down.

      When dealing with multiple targets, I do the same rotation, minus heat vision because it doesn’t spread to other targets.

    • DCUO Bloguide Post author

      Thanks Russ for sharing your loadouts with the guide 🙂

  2. Element Zer0
    | Reply

    Hello, I love your guides. Have you guys tried the empowered channeling mod instead of using max damage? The 2% damage loss is negligible compared to the full use of artic gust, avalanche, freezing breath iconic and freeze ray super. I came up with some awesome situational loadouts built around reflection clipping, but the key for full damage was empowered channeling.

    • DCUO Bloguide Post author

      Thanks for your comment Element Zer0 and you just mentioned a great idea for players who wants to use artic gust without worrying about being interrupted. We will add it to the suggested tactical mod list. However, for Alerts and Raids you may want to keep Max Damage 🙂

  3. Dr. Sheldon Cooper
    | Reply

    Dear Team,

    first of all I want to thank you for your good guides and the help we all receive here. Much more help than we get from DCUO Team, normally we all should just cancel our membership because we don’t get any hints how to improve our damage in the game after the fcking revamp. I personally cancelled my prime membership after five years now, because the complete revamp killed my interest in the game. There are still powers that are stronger than my Ice-dd-power and so it is a too hard job for me to play. And I have a full time job and just go online to play the game, not to watch various youtube videos to find out what I can do to improve my damage. Normally the DCUO Team should help here, but instead of a guide or a tutorial they just spread free items, gifts and sales to jolly the people along.

    I suspect the game will be finally dead soon as long as the do not go back to the game it was before the revamp.

    But my question now: isn’t it possible to post first loadouts here? I am really waiting for your input… And the youtube video is not really a good source for a loadout, all three loadouts are much too slow.

    • DCUO Bloguide Post author

      Hello Dr. Thanks for your comment and support. In fact, this is our first Revamp guide, i hope this helps you understand your power and rotation better 🙂

    • Dr. Sheldon Cooper

      Thanks for posting the loadout. BUT it’s not really optimal and a bit to slow.

      Here my ultimative loadout (I tested them all) – you don’t have to use your weapon:

      1

      2

      3

      4

      5

      6

      1. Wintry Tempest
      2. Snow Devil
      3. Bitter Winds
      4. Avalanche
      5. Snow Ball
      6. Ice Elemental

      Just start with 1 – 2 – 3 – 4 – then spam 5 (snow balls) as long as Avalanche cools down. Then 4 (Avalanche) again and restart the rotation.

      Nothing more 🙂

    • DCUO Bloguide Post author

      Thanks for sharing your Loadout. Our guides are meant to be optimal for all situations but it is only a startup loadout. How is it for Solo Instances like Challenges, Duos, or Missions. It seems to be high-power consumption.

      Also, in our tests Robot Sidekick deals greater damage than Snow Devil plus you have to keep it activating. You should give Robot Sidekick a chance 🙂

  4. jtkndw
    | Reply

    me gustaria saber si han publicado tambien guia para tank de hielo y algun enlace para revisarla

1 19 20

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