Ice Tank Guide
206,320 views | Ice / Powers / Traits

Ice damagers Harness the power of storms to cause your enemies to ice over and freeze. This power is available for all players for FREE during Character Creation.

Ice Tank guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.


Every tank has its own mechanics to survive NPCs attacks. These are the mechanics for Ice Tanking:

  • In Tank role, you gain +65% Defense while not blocking
  • Ice Armor Increases your Defense by +35% while not blocking
    • Using a Shield super power grants you Ice Armor
  • Shields protect you from damage for a short time
    • Dominance is combined with Restoration to determine the potency of Shield abilities

This Loadout is focused on Hybrid Playstyle allowing your character to use a mix of Weapon and Super power attacks. Players must unlock these stat points after unlocking required Weapon Combos , Weapon Mastery Combos and Movement Innates (7 Skill Points)

  • Focus: Hybrid – Use 1 Skill Point
    • Unlock Weapon Mastery Combos, and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use only 10 Skill Points
  • Critical Attack Damage – Use only 10 Skill Points
  • Dominance – Use 175 Skill Points
    • Primary Stat for empowering your Shields
  • Restoration – Use 175 Skill Points after Full Dominance
    • Secondary Stat for empowering your Shields
    • Spend 5 Skill Points before going Full Dominance to gain Restoration percentage increase
  • Health – Use 175 Skill Points
    • Increase your survival skill after Full Dominance and Restoration
    • Spend 5 Skill Points before going Full Dominance to gain Health percentage increase


Click Power Icons to display their Tooltip






  • Use Inescapable Storm [1A] to drag your target and nearby enemies
  • Use Frost Slam [2] to knock down nearby enemies. This is very helpful when multiple NPCs are hitting you and your tank needs a break
  • Reflection [3]Winter Ward [4], Shatter Restraints [5], and Hard-Light Shield [6A] provide Shields to your Tank that activates [Ice Armor] 
    • [Ice Armor] increases your Defense by +35% while not blocking
  • Reflection [3]Winter Ward [4], Shatter Restraints [5], and Hibernation [6B] are Usable While Controlled which is very helpful for emergencies
  • Shatter Restraints [5] is your Group Breakout ability. It provides immunity to control effects to you and up to seven teammates.
    • Great for instance mechanics where group members specially Healers and Controllers are vulnerable to control effects


  • Inescapable Storm [1A] is the main tank superpower for getting NPCs aggro
  • For some instance mechanics, Ice Tanks will need to use Frost Snipe [1B] to taunt a single target (bosses or sub-bosses). The effect is more powerful and will not be broken by a standard Tank Role taunt
  • If you want to have both superpowers Inescapable Storm [1A] and Frost Snipe [1B], you can replace it with Frost Slam [2]


  • Some players may prefer to have an additional Shield available all the time. In this case, Hard-Light Shield [6A] is your recommended super-power
  • Hibernation [6B] is recommend for Tanks that can regenerate supercharge faster with Weapon Attacks. It grants you a Shield and also instantly Heals you. This is great for emergency situations.


  • Don’t use all your Shields at the same time. Mastering their cooldown will prevent you from dying and increase your survival chances against powerful Bosses
  • Frost Slam [2] can be a lifesaver when you are being attacked by more NPCs that you can hold. It will knock nearby enemies down giving your healer a few seconds to rapidly heal you.
    • Use it wisely and be careful on making nearby enemies resistant to its knockdown effect
  • For those instance mechanics where 2 tanks are needed. Communicate with your tank partner and coordinate who will be using the Single Taunt ability.
    • Having both tanks with the Single Taunt will let the group vulnerable for NPCs to attack them without the tank being able to drag multiple targets

Tactical MODS

    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Fortified Blocking: Blocking increases your Defense by an additional 10%
    • Fortified Assault: Increases your Defense by an additional 10% while not blocking
  • BACK
    • Breakout Protection: your Defense and Toughness is increased by 10% for 4 seconds after using the Breakout ability
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Quick Healing: Gain an additional 2% bonus to Healing Received
    • Reserve Tank: Increases your maximum Power pool by 5%
    • Regenerative Shielding: Heal yourself when using a Shield super power

Equipmend MODS

    • Dominance & Might
    • Restoration
    • Dominance


Ice Tank Revamp | Persistence
Ice Tank Revamp Loadout | Persistence

Post Gallery
  • ice_big1
  • ice_big2
  • ice_big3
  • ice_big4
201 comments on “Ice Tank Guide
1 16 17
  1. Unfixed7

    Hello thanks for answering my question but can I change Frost slam to Ice elemental form with another Tank Loudout with Hibernation. I don’t need Frost slam cause I picked Brawler as my weapon and there is this skill that is kinda like Frost slam so do I still need it?

    • DCUO Bloguide Post author

      Its ok Unfixed, you can replace it any time you need it 🙂

1 16 17

Comments are closed.

Most Viewed Posts
Styles DCUO 249 Views
DCUO Census 201 Views
Sets Styles 155 Views
Powers DCUO 145 Views
Briefings DCUO 142 Views
Rage DPS Guide 104 Views
Guides DCUO 100 Views
In Bluehost We Trust