Light DPS Guide
285,139 views | Light / Powers / Traits

Light players assault their enemies with hard light constructs and support their allies to keep them in the fight. Heroes wield the green power of Will, while villains use the yellow power of Fear. This power is available by buying it from Marketplace with 600 Station Cash

Light DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.


This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked


Click Power Icons to display their Tooltip






  • Light Weight Strike [4] or Chompers [3] (needs reload to Daze) > Ram [1] + Construct Combos
    • Melee Construct Combos
      • Tap Range: Fan
        • Tap Melee: Light Claws (x4)
          • Tap Range: Ram [1] 
    • Range Construct Combos
      • Hold Melee: Snap Trap
        • Hold Range: Light Blast
          • Hold Range: Minigun
            • Tap Range: Ram [1]
            • Hold Melee: Snap Trap
  • Light Weight Strike [4] or Chompers [3] (needs reload to Daze) > Impact [2] + Construct Combos
    • Melee Construct Combos
      • Hold Melee: Chainsaw (x5)
        • Hold Melee after Chainsaw (x5): Light Claws
          • Tap Melee: Light Claw Slash (x4)
            • Hold Melee: Final Claw
              • Tap Range: Ram [1]
              • Hold Range: Minigun
    • Range Construct Combos
      • Hold Range: Light Blast
        • Tap Melee: Boxing (x4)
          • Hold Range: Impact [2] 
        • Hold Range: Minigun
          • Tap Range: Ram [1]

Rotation Tips

  • There are UNLIMITED ways Construct Combos can be performed which is why the guide only lists the most recommended for dealing damage
  • Using Light Weight Strike [4] or Chompers [3] will Daze your enemies which will empower your combo attacks. It is recommended to refresh the effect when needed
  • Mastering all the possible or recommended combinations for Construct Combos will enable the player to deal Unlimited Construct Combos
  • Using Light Weight Strike [4] will Daze and knock down your enemies and also regenerate Supercharge
  • Construct Combos costs power. However, it will be very hard to be outpowered due to the Construct Animation Timing

Tactical MODS

    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
    • Core Strength: Gain an additional 2% damage
    • Max Damage: Using super powers increases damage by 2% for a short time

Equipmend MODS

    • Might
    • Might & Power
    • Might & Health (improve survival)


Light Revamp Loadout | Jona Black
Hard Light Dps | DpsLight - Gaming
Light Superpowered | CoDextraPerformance

Post Gallery
  • light1
  • light_troller2
  • light2
  • light_troller1
366 comments on “Light DPS Guide
1 29 30
  1. Failcity

    So do you need to apply faze at the start of each combo only? Or does it work like other PI and last for a certain amount of time

    • DCUO Bloguide Post author

      Hello Failcity, you need to apply Daze when the effect is off. It last for 6 or 12 seconds after which you must reapply the effect 🙂

  2. jadenyuki

    nice loadout it helped me alot I have a question though do I need to clip power animation while doing construct combo or should i wait till the animation is finished to get max damage? talking about powers such as minigun or light blast.

    also is there a heavy power rotation for raids(when a controller is available)?

    Thanks again

    • DCUO Bloguide Post author

      Hello Jaden, you must let minigun and light blast animation to be completed so they can deal great damage to your enemies 🙂
      Light DPS is all about doing Construct Combos which is why these rotations are also great for Raids. However, you must refresh the daze effect everytime to deal the greater damage

  3. jadenyuki

    hey i wanted to ask about light loadout for gu 73

    • DCUO Bloguide Post author

      Hello Jaden, we are currently updating all our guides to GU73. We update guides according to their popularity 🙂 Stay tuned for the announcement of Light Guides Revamp 🙂

  4. Sydney

    I think im doing something wrong . I just came back to the game after a couple of months and i was forced to change my whole play style after the update . But my power is going down like a hummer’s gas tank . I need help

    • DCUO Bloguide Post author

      Hello Sydney, with stats revamp there is now power back mechanics but superpowered focus improves your power regeneration. When you get outpowered, try using weapon attacks while your power heals back

1 29 30

Comments are closed.

Most Viewed Posts
Styles DCUO 337 Views
Sets Styles 187 Views
Briefings DCUO 123 Views
DCUO Census 114 Views
Powers DCUO 105 Views
Head Styles 104 Views
Vendors DCUO 81 Views
Rage DPS Guide 78 Views
Feats DCUO 72 Views
Light DPS Guide 71 Views
Fire DPS Guide 64 Views
In Bluehost We Trust