Light DPS Guide
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Light players assault their enemies with hard light constructs and support their allies to keep them in the fight. Heroes wield the green power of Will, while villains use the yellow power of Fear. This power is available by buying it from Marketplace with 600 Station Cash

Light DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked

LIGHT DPS LOADOUT

Click Power Icons to display their Tooltip


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  • Light Weight Strike [4] or Chompers [3] (needs reload to Daze) > Ram [1] + Construct Combos
    • Melee Construct Combos
      • Tap Range: Fan
        • Tap Melee: Light Claws (x4)
          • Tap Range: Ram [1] 
    • Range Construct Combos
      • Hold Melee: Snap Trap
        • Hold Range: Light Blast
          • Hold Range: Minigun
            • Tap Range: Ram [1]
            • Hold Melee: Snap Trap
  • Light Weight Strike [4] or Chompers [3] (needs reload to Daze) > Impact [2] + Construct Combos
    • Melee Construct Combos
      • Hold Melee: Chainsaw (x5)
        • Hold Melee after Chainsaw (x5): Light Claws
          • Tap Melee: Light Claw Slash (x4)
            • Hold Melee: Final Claw
              • Tap Range: Ram [1]
              • Hold Range: Minigun
    • Range Construct Combos
      • Hold Range: Light Blast
        • Tap Melee: Boxing (x4)
          • Hold Range: Impact [2] 
        • Hold Range: Minigun
          • Tap Range: Ram [1]

Rotation Tips

  • There are UNLIMITED ways Construct Combos can be performed which is why the guide only lists the most recommended for dealing damage
  • Using Light Weight Strike [4] or Chompers [3] will Daze your enemies which will empower your combo attacks. It is recommended to refresh the effect when needed
  • Mastering all the possible or recommended combinations for Construct Combos will enable the player to deal Unlimited Construct Combos
  • Using Light Weight Strike [4] will Daze and knock down your enemies and also regenerate Supercharge
  • Construct Combos costs power. However, it will be very hard to be outpowered due to the Construct Animation Timing

Tactical MODS

  • WEAPON
    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Core Strength: Gain an additional 2% damage
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time

Equipmend MODS

  • RED SOCKET
    • Might
  • YELLOW SOCKET
    • Might & Power
  • BLUE SOCKET
    • Might & Health (improve survival)

VIDEO GALLERY

Light Revamp Loadout | Jona Black
Hard Light Dps | DpsLight - Gaming
Light Superpowered | CoDextraPerformance

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