Mental Controller Guide

Mental players create phantoms and manipulate objects and enemies with the power of their mind. This power is available for all players for FREE during Character Creation.

Mental Controller guide updated to GU56

Statistics Priority

  • Vitalization: Increases power-restoration effects
  • Power: Required to use powers in your loadout
  • Dominance: Makes your effects, like damage and defense reduction, work on enemies.
  • Critical Power Chance: Increases chance to perform a critical with a power-restoration ability
  • Critical Power Magnitude: Increases the amount of power restored with a critical power-restoration

Power Points Build

mental_controller_build

Mental Controller Loadout

mental_controller_loadout

  1. Terror TendrilsRestores Power to group members over time. Inflicts Terror to make enemies vulnerable to Terrorized Power Interactions. Stuns enemies.
  2. Psychic EmpowermentRestores Power to the three most fatigued group members; Increases your Might and Precision for a short time
  3. CryokinesisReduces the target’s damage output and removes Damage role buffs. Inflicts Frostbite to make enemies vulnerable to freezing effects; may encase Frostbitten enemies
    1. Horrific VisageReduces the target’s ability to Heal and removes Power over Time effects.  Target and nearby enemies are stunned and can become twisted into monsters
  4. Phantom FlamesReduces enemy defenses. Burn the psyches of your enemies, damaging and stunning them. Inflicts Burning to cause damage over time
  5. Grandeur: Fills nearby enemies with awe, preventing incoming damage and protecting yourself against control effects for a short time. Enemies are detaunted and compelled to seek other targets [Usable While Controlled]
  6. BastionProtect yourself and seven other teammates from damage and restores Power Over Time. While active, enemy attacks deal damage back to your attackers

Mental Controller Tips

  • When more than one controller is in the group, only controller with the highest vitalization must activate the Restore Power buff to avoid its override, if you are that troller then you should use “Terror Tendrils [1]”.
  • Keeping your group powered is your main task so for Mental Controllers using “Psychic Empowerment [2]” is crucial to be used.
  • Remember putting defense debuff called “Phantom Flames [4]” and damage debuffs called “Cryokinesis [3]” to adds and bosses in PVE.
  • In PVP, as a controller role you have special advantage on healers so find them, use your healer debuff called “Horrific Visage [3A]” on them, and focus your attacks on them.
  • “Grandeur [5]” can be very helpful in raids when you need to pick up your knockdown groupmates.

Tactical MODS (Lair System Required)

  • Weapon: Replenishing Adapter
  • Neck: Escalating Replenish
  • Back: Breakout Regeneration
  • Feet: Explosive Block
  • Chest: Core Strength
  • Hands: Empowered Channeling

Equipmend MODS

  • Red Socket
    • Vitalization & Precision
  • Yellow Socket
    • Vitalization
  • Blue Socket
    • Vitalization & Dominance (improve control effects)
Post Gallery
  • mental_big2
  • mental_big3
  • mental_big1

125 thoughts on “Mental Controller Guide

    1. DCUO Bloguide Post author

      Hello James, your Skill points should always be higher than your CR specially for controllers where having tons of vitalization is crucial for your role

    1. DCUO Bloguide Post author

      Hello Stone, it is hard to tell how much stats you should have at certain CR. You should focus on getting as much skill points you can and use them to unlock all vitalization possible. Remember, it is recommended that your skill points always be higher than your CR but having 150 skill points is a fair amount for 190 CR

  1. Lazylino

    Yo !!!
    i know there is no “right” answere but : what is better for trolling?
    Im Munitions atm but bored about the Muni Hype.
    Ill swap to Mental or Gadgets but…gadgets dnt have any group shield. Mental is a bit slower as gadgets??
    #confused

    Reply
    1. DCUO Bloguide Post author

      Hello Lazylino, i suggest you try mental over Gadgets. I personally like Light or Quantum 🙂

  2. Jermaine

    Hello I am a mental troll, I recently been having trouble keeping up with healers in raids, are there any tips you can give me.

    Reply
    1. DCUO Bloguide Post author

      Hello Jermaine, controllers need a lot of vitalization to heavily Power over time allies. You should raise your skill points and unlock all vitalization and power critical chance you can

  3. Corel

    Hello, i’m a old player of DCUO and i like my controler class and i have reset all of my character ^^’ i search a build where i can get the mana regen for my friends and lot control for raid or when i play solo but this guide is update ?

    Reply
    1. DCUO Bloguide Post author

      Hello Corel, this guide is up to date. There hasn’t been changes for mental in the past Game Updates which makes this build still valid.

    1. DCUO Bloguide Post author

      Hello Jinx, for mental DPS you should focus on your Advanced Mechanics rather than using weapon attacks. However, if you are controller you dont need to worry about doing damage because it is not your main task

  4. ITzMIKE

    Hey imma mental troller lvl 43 with 46 sp I was wondering if I should rush WM or get all my vit innates first

    Reply
    1. DCUO Bloguide Post author

      Hello ItzMike, thanks for your question. You should focus on getting Weapon Mastery in order to get Weapon Mastery Bonus skill points at the bottom of the Weapon tree.

      It is also recommended that you raise your combat rating in DPS role so you can kill enemies faster than controller role 🙂

  5. Leo

    Do you think that is pyrokinesis a choice poor instead of horrific visage? the transformation is not a problem in some situations?

    Reply
    1. DCUO Bloguide Post author

      Hello Leo, it sounds like a good idea specially for PVP instances where you cant polymorph your enemies 🙂 You can use both as long as you have the 1 Healing Debuff unlocked in your build

  6. Mentally Tough

    I was wondering if anyone has a load out for a Controller that is not primarily a power battery? I want to be a controller but I want to hold and keep enemies stuck and do damage. Any help or advice would be great. Thank you all.

    Reply
    1. DCUO Bloguide Post author

      Hello Mentally, you can totally focus your loadout to crowd control enemies. However, as a controller your main task is yo give power to your allies.

      Crowd controller effects are enhances by Dominance so having this statistic boost will enhanced stuns effect from Terror Tendrils, Phantom Flames, or Horrific Visage, compelling effect from Grandeur, and encase effect from Cryokinesis.

      You must remember that every time you apply crowd control effects on your targets they became more resistant to them.

    2. Mentally Tough

      Thank you for the reply. The loadout i was using was mass levitation , telek push, psychic resonance, mass hysteria, bastion, mass teror. It works ok. It has the feel i want just not the outcome.

    3. DCUO Bloguide Post author

      The other main task for controllers is to debuff enemies. None of the powers listed in your loadout has controller debuffs. This build can be nice for solo, missions, or duos. However, for high CR alerts and raids your group will need these debuffs in order to manage some bosses mechanics

    1. DCUO Bloguide Post author

      Hello Jamye, thanks for your question. Hand blasters are great for controller guides because it allows you to increase hit counter fast

    1. DCUO Bloguide Post author

      Yes Vertheros, for controllers using weapon mastery combos will increase hit counter fast which allow you to recover power too

  7. wuk

    Really love your guides! Great work there!
    I am just starting out and I am a little overwhelmed with all the information. What power would you prefer as a controller right now? -could use some help deciding 🙂

    Reply
    1. DCUO Bloguide Post author

      Hello Wuk, light and quantum are the most exciting controller powers in my opinion 🙂

  8. Smooov

    Will it affect my PoT much if I don’t have tactical mods? Just curious because if it does I’d probably go with dps. Also, should is mental better as a troll or dps?

    Reply
    1. DCUO Bloguide Post author

      Hello Smooov, Mental can be great at both roles. However, using tactical mods is more required for DPS because it will increase your damage heavily rather than Controller.

  9. Shawn

    Hi,

    I love this blog! I have a question about my POT (via Telekinesis or Terror Tendrils). I’m CR 130, 92 skill points, and my base Vitalization is 6102. My problem is that my POT is only 495. With a Vitamin Coler VII AND a CR 112 trinket, I only get up to 590 POT. I’ve done raids with Controllers who are lower CR and skill points easily do 600 POT. Am I doing something wrong?

    Many thanks!

    Reply
    1. DCUO Bloguide Post author

      Hello Shawn, it is a rare situation the one you are mentioning. As a controller most of your vitalization comes from your skill points which is really low for your CR. Remember that your Skill points must be always higher than your CR. However, if other controllers do higher POT, it should probably come from its MOD equipments due to their CR and SP are also lower than yours.

      Controllers is all about raising vitalization and the only way to do that is by:
      * Equipment MODS
      * Skill Points distributed to unlock the most vitalization possible
      * Sodas
      * Tier Equipped

  10. Raurus

    Hey guys, as far as I know, the game allows us to have only 6 powers available at same time. Even Though I see a 7th power in your loadout’s picture, how is it possible? o.O . Is there a way to unblock a 7th slot for the loadout?.

    Reply
    1. DCUO Bloguide Post author

      Hello Raurus, you can only get 6 powers when we show 2 superpowers vertically align it means you must choose 1 of them depending the situation

  11. John

    A league mate referred me here for my new celestial healer and I checked this out due to my mental being my main char. I like to use the same load out except for grandeur. I find grandeur to not be worth it in the long run and substitute it with telekinetic push. I find the cc it provides to be superior. It definitely helps with fox amd the manhunters. I am a little surprised to not see a dps loadout considering psychic resonance. I find when dpsing, I never have to use my weapon and the controllers do not have to worry about Pot with me. I usually end up 2nd or 3rd in damage out. I use PR, TP, TB, PF, and MT. With this rotation, I critical for 10 and only have a weapon for the Stat boost. I would like to see a Pic guide tho. I seriously lack in that dept.

    Reply
  12. Jensu

    hello there thanks you for posting this my loadout is not much different then your, i would use brawling for the WM with MA its really help in LAW, also could you do a page on how a troller should spec into wm trees, it may help those up and coming trollers

    Reply
    1. DCUO Bloguide Post author

      Thanks Jensu for your thoughts, we like when experienced people come by and share great tips in our guides

  13. crystal

    hi.. thank you so much for posting this. i have been mental from the begining and its nice to compare loadouts. i just might update mine. atm mine consists of phatom flames, terror tendrails (best aoe stun imo), psychic empowerment, bastion, pyro, and cryo. and i agree mental is very good in pvp.

    Reply
    1. DCUO Bloguide Post author

      Thank you so much Crystal for sharing your loadout, we are glad that you share your experience in our guides 🙂

    1. DCUO Bloguide Post author

      It is recommended that you raise your combat rating in DPS role because it is easier for missions, duos, and solos. If you can adquire an additional armory it will let you be both troll and dps

    2. DCUO Bloguide Post author

      Hello Mentally, thanks for the question. By having 1 armory given for free it allows you to imprint your current skill points, equipment, power points, and styles.

      If you want to play both role (dps and controller) you will need to buy an additional. However, you should raise your combat rating as high as you can before assigning an armory to your character

    1. DCUO Bloguide Post author

      Mental controller is great but i dont understand when you say “can’t decide between now and HB”

  14. Jen

    I’m a new mental controller . How much dominance and vitalization do I need to be a good controller ?
    Currently in 200 Dom and 400 vit

    Reply
    1. DCUO Bloguide Post author

      Hi Jen, for what i can see with your current dominance and vitalization, you are low combat rating yet. As a new controller, you should focus on Vitalization more than Dominance. It is difficult to say how much you should have because you are low cr but in T6 Content having more than 3250 is acceptable.

    1. DCUO Bloguide Post author

      Hello Socia, every dcuo version has 6 slots what we try to tell players is the recommended superpowers you should choose between Terrorize or Horrific Visage

  15. Shion

    I’m curious about one thing, I’ve always been interested in mental control just for the theme, but it felt like it was outperformed by the other control powers. With the current build what does mental control have to offer over the alternatives?

    Reply
    1. DCUO Bloguide Post author

      Hello Shion, mental controller is great at crowd control and inflicts terror on your enemies. However, all controller roles has the same function of crowd control and most of them has cool animation such as Quantum. Most people says gadgets and quantum are great, but if you are interested in being a great PVP controller also, mental can be great at it

    1. DCUO Bloguide Post author

      Hello John, you can still use it if you want instead of Phantom Flames. Specially for PVP or ANB

  16. R0nim

    Thinking of starting a new mental controller character , what would be the best choice .

    Dual wield, staff, martial arts, hand blaster ?

    Reply
    1. DCUO Bloguide Post author

      Hand Blaster for controllers is a great choice because deals great damage at range distance and allows you to increase your hit counter fast to recover power to yourself

  17. Mr Snuffleupagus

    here’s a thought for PVE.. loose reflect pain and the one above it (forgot the name), and leave grandeur in that side of the ilusion skill tree. u will get 2 free power points that u can use it on crit chance and crit damage in the iconics giving u more damage. although its not ur main job, but it will always helpful to the group if u deal more damage, if you already can keep the team’s power up that is. mental has a potential to deal good damage as a controller just by playing as a controller role like u should. TT as ur PoT, and mass terror/ terrorize will inflict terror and it interacts well with ur def debuff phantom flames or menace (if u decide to use it). with a good rotation its possible to outdamage a (very)bad DPS while still keeping up with the group’s power consumption/
    as for loadout, TT And PE goes without saying, Bastion for SC and fast power regen. grandeur for emergencies, and phantom flames for def debuff. last spot is up to you.
    and i dont think i mention grandeur enough. its just that good, especially if u run many pugs with bad team when u will deal with lots of death and u need to revive a lot. grandeur will make the difference between a wipe and a smooth run.

    my two cents

    *dont know if its still valid coz haven’t play this for few months, but i have played for more than 2 years and this is the settings i’m using most of the time since the beginning and i found it very enjoyable with my mental controller.

    Reply
    1. DCUO Bloguide Post author

      Thanks Mr for your comment 🙂 We are glad you help this guide to be more helpful for other mentar controllers 🙂

  18. high troller

    I’m quite surprised you do not encourage any use of shielding. Mental has 3 shields to pick from. Instead you rather focus on CC? Really? I take it you don’t care about a better guarantee of picking players up. Hell, run 2 shields and a defense or damage out debuff. Tendrils, flames/bubble (rarely use thought bubble..ONLY for A&B last boss), reflect/terrorize (if terrorize, i use channeled mod), empowerment, grandeur, bastion.

    Pro tip #1: pop a controller trinket before activating bastion
    Pro tip #2: pop CCity trinket then bastion then CCity trinket range>range-hold

    p.s. You completely failed to point out mental shields absorb damage to certain percentages of restoration and dominance.

    Reply
    1. DCUO Bloguide Post author

      Hello Hight Troller, thank you for letting us know this lack of shield. We are currently investigation all powers build and loadout for the new GU41. We will soon update all our guides when this GU arrived

    2. high troller

      @DCUO Bloguide:

      It’s okay. Allow me to continue on my rant. There is a cap on usefulness for dominance. Your claim only worked 3 years ago until they gave dominance new meaning: scales to shielding along with restoration. You get more than enough dominance with gear.

      Secondly, put points into power? The only reason why I would do that is to get a crit for investing 3 points into it. Not for the power stats. Why? The troller should be doing weapon combos to regen his power, not stand around and do nothing but hitting instant.

      Thirdly, Vitalization and Might mods? Are you kidding me? That might won’t make any difference whatsoever in the grand scale of things. Go precision.

      Lastly (for my current rant that is), why haven’t you discussed Home Turf mods (i.e. Generator, Tactical, Backup/Accomplice/Henchmen, Supply Drop)? You’re guide is out of date and is misleading many.

      HT

      p.s. Grandeur is one of the weakest shields. However, the other function of Grandeur is that it removed aggro. This is very vital in reviving players….especially in Pick-Up-Groups.

      p.s.s. I don’t understand why you are so obsessed in pointing out dominance improves your control effects. It only does to a certain extent. More dominance will not make the control effect last longer as long as you meet the minimum dominance for that instance due to an update 3 years ago.

    3. DCUO Bloguide Post author

      Thanks for sharing your thoughts we are going to update all our guides soon with GU41. We want to thank your ideas because it will help us when we start updating this guide. We really appreciate your comment 🙂

    4. Snowy Divo

      High Troller, I am going to explain to you the best way to troll PvE. Since you have brought up shields and putting down their way of explaining, I’ll give you a few of my own.

      First off, a troll shouldn’t need to be using any form of shielding other than grandeur. You state that grandeur is aweful, but it is the best for oof pick-up as a troll using minimal power compared to T Shield. Running T Shield on your loudout is unnecessary as it is to power consuming.

      I was a Mental Controller for 2 years and switched powers, but I am currently mental again and have been for months. You are carrying out your claims awfully. The point is to help them make a better L/O, not destroy what they said like they didn’t try. I’ll explain the best for of trolling in my opinion. My loudout is Phantom Flames, Terror Tendrils, Bastion, P Empowerment, terrorize (Pyro for healing debuff), grandeur.

      Let me explain my reasons. Phantom Flames is better to use than thought bubble in every raid but AnB because T Bubbles encasement messes up Tanks aggro on adds. You could end up having multiple adds behind you because they fly around in a bubble b4 they break out. Unless the tank is completely on point, those adds will hit the nearest target. T Tendrils because it’s a better aoe stun. Bastion because it restores power to the entire group and provides a shield. P Empowerment has to be on your loudout or you can’t troll properly. I picked terrorize because I’m already in the 2nd tree so why waste more points going into both when they have the same effect, and Ill explain why I’d do so with PyroK. PyroK is an Aoe quick stun, while horrific Visage is an aoe for stun. Horrific Visage is bad to use in raid like L&W, because once the adds break out, where ever they are they start attacking until tank grans aggro again, this could literally wipe your group because adds in the former change walk around everywhere and could end up near the healers and such. Grandeur is by far the best Pick up. Least amount of power, fastest cooldown, and crowd control resistant so you don’t get knocked back. Using T Shield you can still be knocked back, meaning no pick up on a charge.

      Troller, your points make sense, but stop putting a guide down, rather than helping them. My weapon of choice is brawling with full Weapon Mastery. The buttons for the weapon mastery is tap triangle > hold triangle. It is the fastest wm, and if you read the abilities of successfully completely a wm with a power, you use up less power as a troll. Meaning you use half your power to do moves while using any wm to get off the crit needed from it. I pick brawling because it is the fastest. Next, my modding goes as follows: red Socket is Vit Prec, Blue Socket is Vit Dom, Yellow Socket is Vit. Troller is correct in saying a vit prec mod will help you more as a troll than vit might because your wm hits harder and you should always be doing a wm into your P Empowerment to troll better and get a hit counter.

      Next, I’ll talk about white sockets. I use Replenishing adapter on my weapon, so my wm attacks have a chance to give power back. I use escalating replenishing proc in my neck so when I’m wm critting into P Empowerment, my instant power will crit alot more. I use weakening field to better stun adds if they hit me bUT have been liking breakout protection since I breakout alot in high tier content. I use extended Supercharge in my chest over reserved tank. Extended Supercharge is great when you have a full supercharge bar into raids. You can use 2 sc’s instead of 3 and you gain your sc bar faster using brawling wm. I use empowered channeling because of terrorize. And lastly I use inertial innervation for my feet. This is probably the best troll feet mod and can only be used as super speed. It regains power when you double jump as super speed and you can do it every 15 seconds. You can actually see your bar moving up.

      I have Solo Trolled every Tier content including L&W. I use this the way I do so I conserve power while critting and keeping up power and sc. Which is ma in job of trolls using shields other than grandeur is honestly stupid, no cc effect and you don’t lose aggro If tank can’t pull.

      Finally I use Supply Drop for extra power and health, I use sidekick because as t5 he provides a shield as well as healing you and giving you power, and my last trinket I use is my troll buff trimket. Btw if you use brawling wm you can clip a soda and instant and still get the wm crit bonus using less power even clipping a soda, works with any trinket as well. Thanks for reading this, hope I helped. –Snowy Divo– –Villain Usps

    5. DCUO Bloguide Post author

      Thanks so much Snowy for sharing this amazing comment. We are glad you took your time to explain step by step your point of view. It is great that your experienced is shared here in our guide 🙂

    1. DCUO Bloguide Post author

      Hello Mark, Horrific Visage is the heal debuff all controler should have in or out of their loadout. Some bosses heal themself with adds or effects like Brainiac in Prime Battleground, so you must use Horrific Visage to avoid this.

    2. high troller

      In PvE, Horrific Visage will morph adds into ghosts and is contagious to other adds. Makes them helpless. What does this mean to you and the group? Well, if they are helpless, that means they cannot attack you while ghosted. Less healing required. In other words, damage mitigation.

    1. DCUO Bloguide Post author

      Hello John, you can unlock Mass Terror instead of Nanoweave Armor. And you can replace Horrific Visage with Mass Terror where you dont need healing debuff

    1. DCUO Bloguide Post author

      Hello Khien, Thought Buble can be great for crowd control in raids like Assault & Battery. You can use Phantom Flames if you want 🙂

    2. khien

      What do you recommend? Using phantom flames or thought bubble? I really like the cc that mass terror provides, but it doesn’t give any debuffs or PoT.

    3. DCUO Bloguide Post author

      Both are great super-powers for control role, i prefer Thought Bubble because it encased enemies and it is great for crowd control.

    4. high troller

      Thought bubble is very horrible crowd control. The encasement must be broken with damage before actually damage can be done to the NPC that is encased. Also, this causes the tank to lose pulling power. The only useful thing thought bubble is used for in raids is in A&B last boss. In any other instances outside of raids is if you equip TK push or psychic resonance (they may have changed the names) to burst the thought bubbles, causing further damage to the NPCs.

      Even in A&B, your DPSers will likely break your encasements with their AOEs and won’t care about what your goal is. You’re better off using Mesmerizing Lasso to pull the front manhunters up and keep them stunned in the back of the room with phantom flames.

      I despise trollers that use thought bubble with nobody in group with the ability to burst them. This does not help the group.

    1. DCUO Bloguide Post author

      Hello Maschke, if you want to use weapon mastery combos to reduces the power cost of your super-powers you need weapons with fast mastery combos like:Staff: Mortar Mastery, Brawling: Enhanced Shuriken Mastery, Dual Wield: Explosive Shot Mastery, One Handed: Solar Flame Mastery

  19. Hermes

    Hi, is this guide currently up to date or is it still being worked on? I feel that mental trolls are few and far between but they have some really nice crowd control affects that are extremely useful in raids. I am currently using terror tendrils for PoT/Crowd control, phantom flames for defense debuff (affects nearby targets for CC), terrorize as a damage debuff and applying the terror debuff, cant decide between horrific visage and mass terror… while horrific visage is nice and turns nearby enemies into helpless monsters, I find that I dont often need to use the debuff and mass terror provides better crowd control and increases damage dealt to affected enemies by 50% which is very nice. And of course the psychich empowerment and bastion. Any take on deciding between horrific visage and mass terror?

    Reply
    1. DCUO Bloguide Post author

      Thank Hermes, We will soon updated this guide to GU38. Using Horrific Visage as a controller grants you a Healer Debuff and it is great for PVP. However, Mass Terror can be great for crowd control so using them will depend on the situation

    1. DCUO Bloguide Post author

      Hello Merilaion, i preffer quantum for their crowd control interactions. I like seeing my enemies stopped in time 🙂

  20. george

    Where can I find a hand blaster pvp weapon ? Cause i used to use bow but now i see i was wrong, so i reseted my skills and i chose Hand Blaster.

    Reply
    1. george

      Sorry for replying under my post but couldn’ t find edit so.. 😛
      My question is where i can find PvE hand blaster, cause i have noticed that no vendor has one! They only have pvp which is disabled in alerts etc.

    2. DCUO Bloguide Post author

      Hello George, you can find low CR Weapons PVE in Safehouses. You should go and check available vendors there

  21. Soulrune

    I use 1. Horrific Visage(C.C. Stun Healing Debuff) 2. Phantom Flames (C.C. Defense Debuff) 3. Bastion (group shield that restores power) or Telekinetic shield (personal shield) Depending on the size of the group and how much power is being used 4. Cryokinesis (CC Damage Debuff) 5. Terror Tendrils (CC P.O.T.) 6. Psychic Empowerment (power dump)

    Reply
  22. Gary

    Personally what do you choose: Mental DPS or Troll? people say damage is really good and that trolling is good too but is not as well as dps. I would like ur personal opinon on what I should be.

    Reply
    1. DCUO Bloguide Post author

      Hello gary, i personally like DPS roles. It is easy to level up to 30 and to rise Combat Rating too. I only choose other role when i reach the highest CR and have tons of skill points because when you are low cr you need to do chsllenges, duos, quest, and most of the times it is difficult to do by being controller

  23. Travis Miller

    also i dont see cit power chance or cit power magnitude. there’s only crit heal chance nd magnitude nd iv’e been saving those last point till i can figure out where the power stat is u mentioned. its not in the weapons skills tree or icon powers plz help

    Reply
    1. DCUO Bloguide Post author

      Hello Travis Miller, thanks for your question. With GU36, Critical Power Chance is accessible by unlocking “Power Heal Critical Chance” in the weapon trees and Crit power Magnitude were took off the weapon trees. We will soon update our Power Guides to weapon mastery information.

    1. DCUO Bloguide Post author

      Hello Travis, we try to make versitile loadouts. However, you should use a super-power that increase all damage by 40% or more and then attack with your main weapon and its combos. PVP is more about how you use your weapon, block, or interrupt than using your super-powers.

  24. Khien

    I was wondering what stats I should purchase from the weapons skills trees. Should I go for the most important stats listed above?

    Reply
    1. dcuobloguide Post author

      Hello Khien, thanks for your comment. You should start with the statistics listed below. For mental controllers, vitalization is the most important statistics 🙂

  25. Anugraha Iyer

    Hi,

    You’ve a great and well informed guide here regarding powers. My question for you is what weapon choice would you recommend? I’ve searched across several forums and majority of them suggest either hand blasters or dual pistols. I randomly chose the bow but now based on my research I’ve begun to think I made the wrong choice. So, which would you recommend; the pistols or the hand blasters. And if I am to chose either one of those weapons, where can I buy the weapons with high ratings? Thank you.

    Reply
    1. dcuobloguide Post author

      Hello Anugraha Iyer, thanks for your comment.

      Certainly, Hand Blasters or Dual Pistol are excellent choices for controller. However, you can try Rifle too. The main task for weapons in controller role is to increase your Hit Counter fast to regenerate your own power fast too. For these task, Hand Blasters and Rifle have excellent combos 🙂

    2. Anugraha Iyer

      Thanks for the tips! My other question for you is where would I purchase a weapon? Do I wait for a drop or is there a vendor who will sell a good item?

    3. dcuobloguide Post author

      Hello Anugraha Iyer, i will need your CR to answer where can you find a good weapon. Depending on your CR and DLC Packs you can buy it or looted from bosses

    4. Anugraha Iyer

      I am currently level 25 and I am preparing in advance because, earlier I had a toon whom I was trying to get to CR 43 but I was stuck at 42. It was later on that I realized that I had a combination of PVE and PVP armor and that really messed everything up for me. I do not wish to repeat that same mistake again. So I am focusing all my energy into this one toon. I have the build that you suggested. I merely require the weapons for it. I do not have any DLC. Please recommend the best if it is Dual Pistols or Hand Blasters. Thanks a ton!

    5. dcuobloguide Post author

      Hello Anugraha Iyer, i recommend you Hand Blasters instead of Dual Pistols. However, for leveling your character it is better if you use Dual Wield because you will be in more melee situations than range.

    6. Anugraha Iyer

      Alright. But my final query for now is which vendor sells PVE weapons? And good ones at that.

    7. dcuobloguide Post author

      Hi Anugraha, You can get good weapon from:
      Combat Rating: Level 30 to CR 43: Alerts
      Combat Rating: CR 43 to CR 53: Star Labs Facility | Oan Sciencells
      Combat Rating: CR 53 to CR 70: Sunstone Matrix or Central City
      Combat Rating: CR 70 to CR 84: The Prime Battleground or T4 Vendor
      Combat Rating: CR 84 to CR 103: Trigon’s Prison or T5 vendor at Faction Command center

    8. Anugraha Iyer

      I have another question regarding the controller loadout. Should I use Mass Terror over Phatom Flames?

    9. dcuobloguide Post author

      Hello Anugraha, you should use Phantom Flames instead of Mass Terror. Phantom Flames has the defense controller debuff, it is important to have all controller buffs in your loadout. On the other hand, Mass Terror only panics your target and it is a DPS super-power

  26. 907akdman

    Hi I just got my troll to level 30 and im gonna be a backup troll for awhile till I get geared enough and as a backup trollwhat am I supposed to focus on in 8 mans

    Reply
    1. dcuobloguide Post author

      Hello 907akdman, thanks for your comment. As a backup troll in raids you should focus on:
      1. Restoring power instantly with Psychic Empowerment
      2. Reducing enemy defenses with Phantom Flames
      3. Reducing the target’s damage output with Terrorize
      4. If your enemy is constantly healed, reduce the target’s ability to Heal and removes Power over Time effects with Horrific Visage

  27. michael rich

    Hi I have a couple of questions I’m a troller, level 30, CR 53 my is loadout :
    tendrills horror, mass terror, grandeur, phantom flames, psy-empo and bastion. …..
    1-what you think of this loadout?
    2-based on your experience what is the best loadout for a mental controller ..
    3- and i have 53 skills points how do u recommend to spendig this points
    4 -do I need to put in the Movement Mode (flight) ,? in my weapon (hand blaster )?
    I will appreciate it your help..

    Reply
    1. dcuobloguide Post author

      Hi Michael Rich, thanks for your comment.

      Being a mental controller your main task is to keep your group powered and put debuffs on your enemies. I prefer Telekinesis instead of Terror Tendrils because Telekinesis has a shorter cooldown and animation. Mass Terror is a powerful power for DPS but for controller it is useless because it doesnt give you any controller debuff. Grandeur is more a protective power, you can keep it in your loadout but youll need to sacrifice one controller debuff to have it.

      As my experience and investigation to make this guide, the build and loadout posted in this guide are the best for mental controllers, in fact you are using 3 powers of this recommended loadout. I suggest you to try this build and loadout to see if this makes you a better controller.

      Controllers must always have: power restoration over time (Tendrills horror or Telekinesis), instant power restoration (Psychic Empowerment), defense debuff (Phantom Flames), damage debuff (Terrorize), healing debuff (Horrific Visage), and the best Supercharge power (Bastion).

      About skill points, i recommend you to get more skill points doing feats and using them in this priority:
      1- Unlock your main weapon combos you want to use. For Hand Blaster, I recommend you to unlock: Meteor Blast, Solar Flame, Power Discharge, Pulse Beam.
      2- Unlock needed Flight points. It is important to unlock the skills that help you be faster and recover power when you are controlled. In the Fligth Tree unlock: Supersonic, Dive Bomb, Restraint Resistant, Restraint Recovery, Stun Resistant, Stun Recovery, Breakout Mastery.
      3- Unlock weapon trees that helps you getting your required Role Stats. As Mental controller, you must focus on the following stats: Vitalization, Dominance, Power, Critical Power Chance, Critical Power Magnitude

      Hope this answer your questions and help you be a powerful controller 🙂

  28. Jeremy Elliott

    I couldn’t help noticing that the builds for both mental troll and dps give you enough extra points to build both trees but leaves no point for iconic powers. I’ve put it to the test and its good but not great you can easily go from solo dps to group troll but you don’t excel in rather one. Any other thoughts on this?

    Reply
    1. dcuobloguide Post author

      Hi Jeremy, you are right, in DCUO is better to focus on your main role, it is imposible to fulfill both roles at the same time because you wont give enough power to your group or you wont do the enough damage to your enemies. Now with armories, you can be both roles but you need to buy 1 additional armory (each armory will imprint one role build). One last thing, to be successful with your main role, you must use your skill points to unlock dps stats or troll stats but not both of them

  29. Jeremy Elliott

    After sometime comparing each weapons base stats I firmly believe that the shield is the best troll weapon as it has 4-5 main stats listed above.

    Reply
    1. dcuobloguide Post author

      Hi Jeremy

      Weapon stats can be unlocked without using it, you just need the enough amount of Skill points. For example, my Light DPS have 121 Skill Points and have unlocked all might, precision, critical attack damage, critical attack chance of every Weapon Tree, and currently I am using One-Handed as a main weapon.

      I recommend you to get more skill points by doing some feats

    2. Jeremy Elliott

      I was under the impression that once you reach 30 you stop growing, also that your weapon skills only apply to your current equiped weapon and that those points dont stack with each new weapon. If they did then stealth would be useless as it compares against enemy perception rating and their is a lot more perception weapons then stealth. I have yet to make a build and stick with it past lvl 15. But i think i will stick with this build of PVE DPS Mental. Hit me up on ps3 tag Royal_ Jester13

    3. dcuobloguide Post author

      I had the same impression but with 5 months playing i realized that level 30 is when you really start playing and the only way to be powerful is getting your Combat Rating up and having lots of Skill Points.

      I play on USPC server but i hope some day we meet 🙂

    4. Jeremy Elliott

      Just thought that the designers of this site should add weapons to their site so others can see base stats as well as weapon styles. Exp i had know idea that you could wield a scythe as a weapon until i saw an other player use one as a staff style.

    5. dcuobloguide Post author

      Thats an excellent idea, we have thought about it and we will soon add Weapon, Movement, and Iconic Trees to our guides.

  30. Edwin Wray

    Thanks…needed a loadout to troll every now and again when i cant get into fam or bia as a dps lol keep up the good work p.s. im thinking about replacing horrific visage with granduer in pve. Thanks for the pvp info bcuz i had no idea how to properly troll in pvp; atleast i have an idea now.

    Reply

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