Nature DPS Guide

Nature wield poisonous botanical powers to restrain and overwhelm your enemies and to soothe the wounds of allies. This power is available for all players for FREE during Character Creation.

Nature DPS guide updated to GU50

Statistics Priority

  • Might: Might increases damage from super powers (yellow damage).
  • Precision: Precision adds damage to all weapon attacks (white damage).
  • Critical Weapon Attack Chance: The chance to perform a critical attack with a weapon
  • Critical Weapon Attack Damage: Increases the damage a critical attack with a weapon does
  • Critical Ability Attack Chance: Increases the chance to perform a critical attack with an ability.
  • Critical Ability Attack Damage: Increases the damage a critical attack with an ability does

Power Points Build

nature_dps_build

Nature DPS Loadout

naturel_dps_loadout_normal

  1. Savage Growth: Create an eruption of plant life to knock down a nearby target. Releases Poison Spores on multiple nearby enemies to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active. Increases all damage by 35% (Weapon Mastery Crit excluded)
  2. Vine Lash: Encoil your target in a vicious thorny vine, pulling it toward you. Releases Poison Spores to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active. Increases all damage by 35% (Weapon Mastery Crit excluded)
  3. Briar: Create a deadly briar patch beneath your target, stunning and damaging it. Releases Poison Spores to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active. Increases all damage by 50% (Weapon Mastery Crit excluded)
  4. Harvest: Summon a large, carnivorous plant to stun your target. Any Poison Spore effects on the target are spread to other nearby enemies. Damages your target, dealing more when it is inflicted with Poison Spore effects. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active. Increases all damage by 45% (Weapon Mastery Crit excluded)
  5. Chaotic Growth (50% Supercharge Cost): Unleashes the full force of nature against your enemies, stunning and rooting them, while causing extreme damage over time.
  6. Primal Wolf Form: grants new weapon combos, super-speed, and increased critical attack damage for you and your group. After you knock out an enemy, you and your group gain an increased critical attack chance, and you gain the possibility to stun your target with your next weapon attack. Increase all damage by 40% (sustained while in Primal Wolf form)
    1. Swarm: Summon a swarm of angry insects to attack your enemies. Regenerates Power when activated after Poison Spores are released or spread. Increases all damage by 50% (Weapon Mastery Crit excluded)

nature_dps_loadout_wolf

  1. Swarm: Summon a swarm of angry insects to attack your enemies. Regenerates Power when activated after Poison Spores are released or spread. Increases all damage by 50% (Weapon Mastery Crit excluded)
  2. Carnage: Submit to your primal instincts, and increase the critical attack chance and Precision of yourself and your group members. Serpent Call and Roar cause additional instant damage, damage over time, and recover a portion of their power cost. Serpent Call and Roar damage is further enhanced when activated at close range. Increases all damage by 45%.
  3. Serpent Call: Call forth a knot of serpents to attack your target and nearby enemies, stunning and damaging them over time. Increases all damage by 35%
  4. Roar: Unleashes a terrifying howl that intimidate your target, stunning it. Increases all damage by 35% (Vulnerable to Interrupt)
  5. Harvest: Summon a large, carnivorous plant to stun your target. Any Poison Spore effects on the target are spread to other nearby enemies. Damages your target, dealing more when it is inflicted with Poison Spore effectsRegenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active. Increases all damage by 45% (Weapon Mastery Crit excluded)
  6. Return to Normal: Restores your normal form

Nature DPS Rotation

  • Players may alternate between Normal Form and Primal Wolf to inflict heavy damage to enemies. However, they can replace Primal Wolf with Swarm to use only Normal Form rotation
  • MAIN ROTATION – NORMAL FORM
    • “Savage Growth [1]” (knock down a nearby target. Releases Poison Spores on multiple nearby enemies to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active)
    • “Vine Lash [2]” (pulling target toward you. Releases Poison Spores to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active)
    • “Briar [3]” (stuns and damages your target. Releases Poison Spores to cause damage over time. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active)
    • “Harvest [4]” (Summon a large, carnivorous plant to stun your target. Any Poison Spore effects on the target are spread to other nearby enemies. Damages your target, dealing more when it is inflicted with Poison Spore effects. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [11]” is active)
    • If players decide to use only Normal Form by replacing “Primal Wolf [6]” with “Swarm [6A]”
      • “Swarm [6A]” (Summon a swarm of angry insects to attack your enemies. Regenerates Power when activated after Poison Spores are released or spread)
      • Weapon Mastery Combo + “Harvest [4]” (until “Swarm [6A]” is active again)
    • If players decide to use “Primal Wolf [6]” they should continue with the following Primal Wolf Rotation
  • MAIN ROTATION – PRIMAL WOLF FORM
    • “Swarm [7]” (Summon a swarm of angry insects to attack your enemies. Regenerates Power when activated after Poison Spores are released or spread)
      • Clipped with “Carnage [8]” (increase the critical attack chance and Precision of yourself and your group members. Serpent Call and Roar cause additional instant damage, damage over time, and recover a portion of their power cost. Serpent Call and Roar damage is further enhanced when activated at close range)
    • “Serpent Call [9]” (serpents attack your target and nearby enemies, stunning and damaging them over time)
    • “Roar [10]” (Unleashes a terrifying howl that intimidate your target, stunning it)
      • Use Jump Cancellation to avoid full “Roar” Animation
    • “Harvest [11]” (Summon a large, carnivorous plant to stun your target. Any Poison Spore effects on the target are spread to other nearby enemies. Damages your target, dealing more when it is inflicted with Poison Spore effects. Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm [7]” is active)
  • IMPORTANT VARIANTS
    • In Normal Form, it is important that players start combat by applying the 3 Nature’s Damage Over Time using “Savage Growth [1]”, “Vine Lash [2]”, and “Briar [3]” that will be refreshed later by using “Harvest”.
    • It is importat players always use “Harvest” to refresh the 3 Nature’s Damage Over Time before they are off so players dont need to start applying all DOTs to the same enemies.
    • It is recommended that players use Normal Form plus Primal Wolf Form in alerts and raids where enemies last longer than missions, challenges, or duos.

Nature DPS Tips

  • Using Weapon mastery combos is optional for this loadout and rotation
  • For DPS, “Max Damage” Tactical MOD is required for all superpowers to increase all damage by 60%.
  • NORMAL FORM TIPS
    • “Savage Growth [1]” requires players to be mid-range to their enemies to apply Damage Over Time.
    • “Savage Growth [1]”, “Vine Lash [2]”, and “Briar [3]” inflict their own Damage Over time (Poison Spore) that will be refreshed later by using “Harvest”.
    • “Harvest [4]” spread any Poison Spore effects on the target to other nearby enemies.
    • Using Harvest will refresh Poison Spore effects from “Savage Growth [1]”, “Vine Lash [2]”, and “Briar [3]” without using those superpowers again (unless no enemy has Poison Spore effects to spread or refresh)
    • Once you inflict your DOTS and use “Harvest [4] to refresh it then you should change to “Primal Wolf Form [6]” to deal additional heavy damage
  • PRIMAL WOLF FORM TIPS
    • In this form, dont forget to refresh your DOTs (applied in the normal form) with “Harvest [11]”
    • Keep “Swarm [8]” active all the time
    • Using Carnage is vital for your Primal Wolf’s Roar and Serpent Call attacks to get enhanced with instant damage, damage over time, and recover a portion of their power cost
    • Turn back to NORMAL FORM when you need to reapplied all DOTS (Savage Growth – Vine Lash – Briar) to enemies or when you need to use Chaotic Growth
    • Being in Primal Wolf will increase all damage done by 40%

Tactical MODS (Lair System Required)

  • Weapon: Blast Adapter
  • Neck: Escalating might
  • Back: Breakout Regeneration
  • Feet: Deadly Block
  • Chest: Core Strenght
  • Hands: Max Damage

Equipmend MODS

  • Red Socket
    • Might
  • Yellow Socket
    • Might & Power
  • Blue Socket
    • Might & Health (improve survival)
Post Gallery
  • nature_big1
  • nature_big3
  • nature_big4
  • nature_big2

137 thoughts on “Nature DPS Guide

  1. Tess McFurson

    Hi I just wanna start by saying I really like your bloguide.
    It’s amazing helpful and I’ve recommended to many of my friends.

    So Tess McFurson is my Nature DPS.
    I’m trying to go for something that’s just fauna (animal) based as it goes with my toons story/background
    I’m really liking the load out for the wolf form so I’m using that – with a little twist
    Serpent call -> carnage -> roar -> Swarm -> wolf form -> Dog form

    obviously this leaves me with left over power points and spaces on my wolf form loadout.
    so I was hoping you could give me some help/tips on what I should spend my points on in iconic powers.

    Reply
    1. DCUO Bloguide Post author

      Hello Tess, thanks for your comment and support. As you can see in the “Power Points Build” section there is an image explaining how to spend your power points on the Iconic Tree. However, if you have additional power points to spend you should choose between Wisdom of Solomon (for extra power) or Powerful Resistance (for extra health)

    1. DCUO Bloguide Post author

      Hello Malik, thanks for your comment. Unfortunately, we dont have people with that skill to contribute to the guide. Maybe in the future we will be able to make vides for all our guides but at the moment we can only share images and text for them

  2. Eobard Thawne

    I just started running a nature DPS for one of my backups, I PvP fairly often, is primal wolf form any good for PvP? I tend to do a number on Nature characters in PvP if they are transformed, as one handed weapon seems to create an advantage. If it isn’t very good as I surmise, would I be better off taking iconic passives or some primarily healer abilities?

    Reply
    1. DCUO Bloguide Post author

      Hello Eobard, thanks for your comment. At PVP, your combat skills with your character will determine the victory. Nature is a great choice for PVP because of its Damage over time powers but blocking, interrupting, and normal attacks will increase your change of winning the match.

      Prima Wolf Form is great for PVP but as i said you need to improve your combat skills in order to win PVP Matches 🙂

  3. TheDiceman91

    Hey, I’m an Xbox player and I recently got a nature character to lvl 30 and tried healing for a short while (I even bought two tier 1 healer armor pieces) in 2 man groups but could never keep my power so now I’m gonna try out your loadout. But what weapon type should I use? I defaulted with hand blasters but I’m told that’s no good for dps. And is it a good idea to only play in wolf form or should I alternate from normal to wolf?

    Reply
    1. DCUO Bloguide Post author

      Hello TheDiceman, thanks for your question. It is hard to heal a group when you dont have a controller by your side. The best way to regenerate power naturally is by increasing the hit counter fast which is increased with consecutive weapon attacks. Hand Blasters: Pulse Beam combo is great for increasing Hit count but this is only helpful for healing.

      In DCUO, there is no way to be great at dps and healing with your character. You need to focus on your role because mixing loadouts wont do any good to the instance

    2. ScytheMisterNate

      Nature healing has an advanced mechanic. Use insectoid form and use hive mind you’ll notice you barely use power while it’s active. Insectoid Form load out: Hive mind,Swarm Shield, Metabolism, Cross Pollination, Harvest, and Regeneration.

  4. Eamonn Matthews

    Once i complete the roation in primal wolf form, if i continue to use swarm every time it is available to use, will the DOT’s continue to be active? or do i have to return to normal form and restack them every time?

    Reply
    1. DCUO Bloguide Post author

      Hello Eamonn thanks for your question. Swarm only applies its DOT so the only way to refresh poison spores in Wolf form is by using Harvest. You must calculate the time you need to wait in order to use Harvest for refresing poison spores or you can simply use Harvest everytime you end the rotation in wolf form.

    2. Eamonn Matthews

      OK thank you very much. That was extremely helpful. I have one more question though. Will harvest in wolf form refresh the DOT’s from my normal form as well, or only the DOT’s applied by swarm?

    3. DCUO Bloguide Post author

      Harvest only refresh Poison Spore effects on the target and spread to other nearby enemies which means only DOTS from normal form

  5. BodyBagga

    Hey just to let y’all know that if u have max damage on and switch to wolf form the 40% over rides the 60% modifier they do not stack just keep that in mind…

    Reply
    1. DCUO Bloguide Post author

      Thanks for the clarification BodyBagga, switching to wolf form is great only for nature rotation because as you said Wolf DPS buff is override with MAX Damage Tactical MOD

  6. CJ

    hey man, i recently returned to DCUO, i have an ice char, but im looking into something else than ice and fire, i did research on which power is good in pvp and pve and i hear a lot of nature and sorcery (free powers) what do you think can nature outdamage ice in pvp and/or pve?

    Reply
    1. DCUO Bloguide Post author

      Hello Cj, thanks for your question. Nature is great for Damage over time while Ice deals channeled damage. I cant tell you it outdamage ice but Nature definitely is a cool damage and healer power.

  7. Aaron

    I would prefer to not switch forms. Would this build work well with switching Swarm with Voracious Plants? You don’t get power back but you do more damage. Also what about switching out Chaotic Growth for Rampage? You get extra critical chance and damage, and get a heal. Thanks.

    Reply
    1. DCUO Bloguide Post author

      Hello Aaron, thanks for your question. It is recommend that you keep Savage, Vine Lash, and Briar to releases Poison Spores.

      Voracious Plants is not recommended because it doesnt get benefit from Nature Advanced Mechanics so you can replace Primal Wolf Form with Swarm if you dont want to switch forms

  8. Avalon O'Maolain

    My favorite rotation consists mainly of Savage Growth, Serpent Call, and Swarm. Any thoughts on another good power or two to put in there? The other two spots typically have Regeneration and Metabolism, but I almost never use Metabolism because the healing doesn’t usually overcome the damage coming in. Regeneration is great for quickly recovering health and power, though.

    Reply
    1. DCUO Bloguide Post author

      Hello Avalon thanks for your question. I recommend you to read our guide and learn more about Nature Advanced Mechanics which is the best way to deal heavy damage. Using the superpowers you mentioned wont let you access Advanced Mechanic because having as much Poison Spores as you can released will inflict more damage over times to enemies plus Serpent call is only viable Carnage is active

    1. DCUO Bloguide Post author

      Hello Cyrena, all powers in DCUO have a power back advanced mechanics. However, they all activate in a different ways 🙂

    1. TimeCop

      Yea sorc is nowhere near the best for healing. It uses too much pwr and burst heals are slow. Celestial is the best for bursts and HoTs plus its range is the best by far. And nature for the HoTs+burst at the end and pwr back in bug.

    1. DCUO Bloguide Post author

      Yes lezter it is a great variant. However, canine can be replaced with a supercharge to improve damage and this will need to be enhanced with weapon mastery combos to deal heavy damage while you wait to refresh poison spores with harvest

  9. Nymphoir

    USPS Nymphoir cr131 DPS/Heals.

    Savage Growth, Vine Lash, Briar, Harvest, Hive Mind, Dog Form.

    You’re welcome.

    Reply
    1. Sequoia Pixie

      We almost have the same loadout! I’m CR 73 USPS healer but going dps when doing solos or duos with another healer. I do better-than-average dps on Sequoia when DPSing, but I was just wondering what Hive Mind does for dps? Also, if you do the loadout shown here (With the carnage = better roar and serpent thing), would the dps be better significantly or what? I mean would it be worth it if I spend my powers on getting swarm so that I could double as a DPS more effectively rather than putting it in the healing iconics?

    2. DCUO Bloguide Post author

      Hello Sequoia, thanks for your question. For what i heard using wolf form vs using only normal wolf impacts your damage a little bit. That is why players prefer going Normal Wolf but for dealing greater damage is recommended switching between Normal and Wolf (especially for Alerts and Raids)

    3. Sequoia Pixie

      Does taking out the wolf loadout (carnage am) reduce the damage significantly using your loadout?

    4. DCUO Bloguide Post author

      For Missions, Solos, and Duos damage will be greater if you focus on your normal form but in Alerts and Raids damage will be reduced a little bit.

    5. Sequoia Pixie

      Sequoia Pixie, CR 73 nature healer (but I dps when soloing or duos with other healer)
      I have a few questions about your loadout. (Since it’s so close to mine)

      1. Does the additional might from hive mind really add noticeable DPS?
      2. Your loadout doesn’t include the wolf form loadout (carnage am), does that make your loadout significantly weaker than then loadout in this guide or is the difference not that significant?
      3. Is it worth it to spend my power points to get swarm for a little bit more DPS power rather than focusing on my healing iconics?

      I love nature healer btw. No other healing powers out heal me regardless of how much higher their CR is.

    6. DCUO Bloguide Post author

      * Hive Mind is recommended for healers to empower its restoration and allies dps.
      * The loadout explained in this guide include Carnage AM but in wolf Form. This build and loadout recommend players to switch between Normal Form (apply Poison Spores DOTS) and Wolf Form (Carnage AM + Refresing Poison Spores).
      *Players can easily use only Normal form for Missions, solo and duos but for Alerts and raids, due to enemies last longer, it is recommended to use both forms to inflict heavy damage.
      * Swamr is crucial for Nature AM because if you can see power refund instructions say “Regenerates Power when activated after Poison Spores are released, spread, or while “Swarm” is active”, so having Swarm active will make most of your superpowers restore power over time

    1. DCUO Bloguide Post author

      It is more about using Harvest when you know your DOTS need to be refreshed. We recommend players to use Harvest in each rotation but with their experience they can simply use it when DOTS need to be refreshed

    1. DCUO Bloguide Post author

      That is up to the player. If you are using only normal form then you should start with Swarm. However, if you use Normal FOrm + Primal Wolf form you will have to start with Savage Growth + Vine Lash + Briar + Harvest and then turn to wolf to apply Swarm

    1. DCUO Bloguide Post author

      It is hard to say but i think Quantum, Munitions, and Ice are still top DPS because for what i have read Nature, Electricity, and Ice are still below them. However, i might need a little more time to try GU50 myself

  10. Wolfboi

    I have a toon who’s a plant guy. Is there a dps loadout and rotation that I could use which doesn’t use wolf form?

    Reply
    1. DCUO Bloguide Post author

      Hello Wolfboi, you can simply change Wolf Form with Swarm to still having that additional DOT

    2. Wolfboi

      I’m a bit confused. Cuz the whole rotation seems to be about going into wolf form. You’re saying I can just switch out Swarm with wolf form, and then start back over with Savage Growth?

    3. DCUO Bloguide Post author

      This will be the loadout for nature:
      * Savage Growth – Vine Lash – Briar – Harvest – Swarm – Chaotic Growth

      The full rotation will be:
      * Savage Growth (35%) – Vine Lash (35%) – Briar (50%) – Harvest (45%) – Swarm – Weapon Mastery Combos (until you need to refresh DOTS with Harvest)

      With GU50, Nature AM will be improved and this guide will be changed for a new recommended Build and Loadout. So stay tuned for more 🙂

  11. Priscilla

    Is there a way to do this build without the wolf form. I’m not against shapeshifting however I dislike the wolf form. Id either like a dps build for flora only or one that dosnt use a wolf form.

    Reply
    1. DCUO Bloguide Post author

      Hello Priscilla, thanks for your question. If you dont want the wolf form just replace it with Swarm to inflict additional Damage over time 🙂 And instead of unlocking Wolf Form from Fauna tree, use those power points in the Iconic Tree

  12. Mantra

    Hi I switched from HL to nature and my damage has really dropped! I come up against other dps who have 70 skill points less than me and their gear isn’t modded and they still out damage me even if they are using a power like earth or rage? 1 fellow player who had 63 skill points less than me and wasn’t modded did twice my damage!!! Any reasons why you guys think that this could be happening? Thanks for all the great load outs and guides btw!!!

    Reply
    1. DCUO Bloguide Post author

      Hello Mantra, with new GU47 Stat Flattening let players with highest CR to deal more damage to enemies. Stats in general for both players and NPCs have been increased and brought closer to the stats of top end NPCs and players. When your Combat Rating is higher than the Combat Rating of the NPC you are fighting you will inflict more damage on them and take less damage from them. This effect is very slight when the difference is small and becomes much more dramatic when the differences are greater.

      This could be a reason of why your DPS is low than others. With Stat Flattening, DPS role has changed a lot focusing on Combat Rating rather than MODS, Skill Points, or Statistics.

    2. SusanVoid

      Well given the 2 powers you used as examples, it’s understandable to get out damaged by rage and earth, both powers just had their AMs updated and are now dealing much greater damage.
      With all the recent AM updates nature’s regrettably went from a top tier dps power to pretty much the bottom tier, the balance of powers is more out of whack than its ever been.

      If you find yourself in a raid as nature, good luck beating anyone unless they’re fire, or electric, you may have a chance at beating less skilled mental and gadgets players, anyone els…….forget about it, I for one am going back to healing until they get the powers closer in balance……so I may be healing forever.

  13. iamtony

    Hello. First great website thank you!
    Second i am a 113 cr nature dps and 114 nature healer.
    I have nature down and love my loadout but i cant seem
    To get down my dps roll. I have 7191 might and 2810 precision.
    I have no weapons mastery. When i do raids such as lab or hoh i never seem able to keep up with damage compared to other powers. I almost always only produce about 1/3 of the damage other roles do. Any ideas as to why?

    Reply
    1. DCUO Bloguide Post author

      Hello Iamtony, thanks for writting. The fact that your DPS is not high enough comparing to others may be because they have better gear, mods, or Power Advanced mechanics. Remember that at the moment Quantum DPS is considered the most powered Advanced Mechanics in game.

      Also you need to watch their skill points compare to yours. If they have a beastly amount of Skill points, it is possible that no matter what their power is, they will deal greater damage than you.

  14. susanvoid

    Just thought I’d add, your DoT lasts for 12 – 13 seconds.
    I generally try to clip carnage with harvest because it has a 12 second cooldown and you can use it as a guide to tell when your DoTs need refreshed.
    Secondly, on paper wolf form does more damage while having the roar and serpents call DoTs up, in addition to the spores, but once players start becoming over powered for content, the time it takes to switch back and forth between forms while actually cause you to lose out on damage against the burst powers.
    The wolf form loadout is really only viable when content first drops, and for things like survival mode.

    Reply
    1. DCUO Bloguide Post author

      Thanks Susan for your comment this will help nature players learn more about this power 🙂

  15. HolySeraph

    How do you know when to refresh the dots with harvest? when do I use wm? While the dots are on? Sorta confusing power. :/ but I don’t wanna back to quantum it’s too easy.

    Reply
    1. DCUO Bloguide Post author

      Hello HolySeraph, using weapon mastery combos is optional for this rotation because Harvest Advanced Mechanics fully disable weapon mastery crit bonus while DOT is up. knowing when to refresh the DOTS is more with practice. By using Savage Growth, Vine Lash, and Briar you applied a total of 3 DOT. Then using Harvest will restore those DOTS and so you must use Harvest before DOTS are down. If your enemies dont have 3 dots applied then you should go to normal form and apply them again.

      In primal form, you should use Swarm and then Harvest to get power restoration. This build is a little more harder than Quantum because it requires to apply DOTS in Normal Form and then using Carnage AM, Harvest, and Swarm in Primal Form.

      I recommend you to take your time and read superpowers description listed in this guide and if you have any doubt about functionality write us a comment so we can clear those doubts

    2. HolySeraph

      I think I’ve got it down. I’ve been setting g up my dots then switching to primal form, swarm then harvest clip with carnage then snake calling then hold range, hold range clip with roar clip with jump, rinse and repeat. ☺

    3. DCUO Bloguide Post author

      Thats a great news 🙂 Good Luck with your Nature DPS it is one of the most complex but fun ways of DPSing hehe

    4. HolySeraph

      Hi again. Lol
      Setting up the dots does good damage but what can I do to do quick hard danage? Would primal wolf AM be the only option for this Question?

    5. DCUO Bloguide Post author

      Normal and Wolf form complement each other. However, you can just focus on normal form and deal dots and while you wait their effect to be refresh you can deal damage with your weapon mastery combos.

  16. Abodar

    I’m finding it hard, if not a little pointless to, place a weapon mastery (currently Sheild and two handed) into rotation. Most of the powers I have are excluded from criting anyway. Been thinking of just dropping wm and simply taking the second weapon types for the bonuses. Thoughts? Any reason why I should keep the points in the weapon mastery attacks?

    Reply
    1. DCUO Bloguide Post author

      Hello Abodar, Weapon Mastery is optional for the rotation in Raids or Alerts. However, in solo, duos, or missions you will still need some help from your weapon mastery attacks because if you dont use superpowers in the exact order you wont regenerate power. Furthermore, in PVP situations, your weapon attacks, blocking, interrupting, and using your superpowers just in the right moment will make you the winner.

      Some people says that Weapon Mastery is dead because of Advanced Mechanics but the truth is you can hang on just on your superpowers because without power the only thing that will save you is your weapon attacks

  17. William Howland

    I loved the nature eps. The werewolf in pvp mode was amazing. After cry baby players they ruined it’s attacks. Although I like his new range attacks. His combo is much weaker and dull. I don’t understand why weopon mastery came out then it over powered everyone else as if to further weaken my character. Could they at least be able to use four succession strong attracts instead of just the tapping then hold. And I respect that load out but in pvp how could you possibly get all the dogs off before being stunned and hurt. I for lack of being able to use weopon mastery and with only tier one and a couple tier two pvp gears could critical 11,000 hit points of damage with the uppercut. That’s max. Normal is about 4 thousand just because how I used my skill points 50 skill points to be exact. But I miss strong attracts extremely. I tried the dot process in pvp mode but it’s hard to set up attracts when stunned. I really wish they would be able to use four strong attracts again considering weopon mastery is an overpowering 360 % critical. It’s as if they are trying to have people avoid shapeshifting. I’ll try the dogs again now that I’m geared slightly better but I hope something is done for the wolfs attack combos. His light attacks are incredibly weak and his strong attracts are ao slow they can be seen a mile away by just decent players. Either change it to strong and light attracts or make light attracts a little stronger. Or maybe use the same loadouts of weopons your using with different an intimations is an idea so while in shapeshifting for we can also do 360% critical. Thank you for your time. Hope this gets looked into

    Reply
    1. DCUO Bloguide Post author

      Hello William thanks for sharing your thoughts. In PVP, it is impossible to follow a rotation because PVP is more about using your weapon attacks, blocking, interrupting, crowd control, and using your superpower (this is the last thing that matters in my opinion). That is why players below level 30 can actually win Players with Combat Rating 100+.

      My advice is that you start raising your skill points and use a different loadout for PVP which includes weapon mastery combos

    1. DCUO Bloguide Post author

      Hello Dustin we are currently working on updating guides. Ice, Nature, and electricity are priority now 🙂

  18. AgentSkye

    This is terrible overwhelming as I’m pretty new to the game. I started with a duel pistols gadget troller and I think I’m doing well (overall) in Alerts and stuff (not lvl 30 yet). But I ended up creating another character, in this case, Martial Arts Nature DPS. First of all I really (really) like Martial Arts. It’s fast enough for me, and I can combo pretty much easily and for a pretty long time. I find it super fun.
    I don’t know it that’s the best way to play it, but I’m enjoying it a lot.
    However I don’t really know how to “build” the character… D=
    Some advices, tips…? in fact, whatever you have to say I’m sure I’ll find it super useful as I’m super noobie!!

    Reply
    1. DCUO Bloguide Post author

      Hello AgentSkye, thanks for your comment. As a new player in DCUO, i must tell you that reaching level 30 is only the beggining of DCUO, like ending the game’s tutorial. When you reach level 30, you will have exact 15 power points so you can follow our guides and explanations to know how you should master your power.

      Being powerful in DCUO is all about SKILL POINTS and COMBAT RATING. When you get level 30 you will be like 25 Combat Rating and high CR now is 111. Raising your combat rating is the real leveling in game. Also having tons of skill points is highly recommended for you to be great at this game. It is recommended that your skill points always be higher than your Combat Rating. I usually raise my combat rating to 100+ and then start getting skill points (it is easier to do feats with high cr than low cr)

      I hope this help you and if you need some other answers just need to ask. We will try to help you as much as we can 🙂

  19. Exotic Animalious

    I will use this Nat DPS load out tonight, Making my NAT a hybrid of heal and DPS. Also thanks for the great load out and rotation!!

    1 more thing, is Hand Blast good for NAT DPS?

    thank you and have a nice day.

    Reply
    1. DCUO Bloguide Post author

      Hello Exotic, thanks for your support. Hand Blast is a great weapon for range dps. However, if you want to be great at range and melee situations i recommend you One Handed or Dual Wield

  20. Brandon

    I just started playing this game currently level 11, and i’m a dual wield pistols with nature what’s a good build for what i have, any feedback would be nice thanks 🙂

    Reply
    1. DCUO Bloguide Post author

      Hello Brandon, i recommend you to use Dual Wield for your nature DPS. Dual pistols is a great weapons. However, it has long combos and make you move all around the room so in high combat rating content this can be tricky to manage

  21. IVIorpH

    whats a good loadout for a nature hybrid? one that allows me to still use animal forms cause that’s what I want to base my new character of off, but I also want to help my group when in PVP or alerts

    Reply
    1. DCUO Bloguide Post author

      Hello IVIorph, it is hard to explain a nature hybrid loadout because so many loadouts make almost impossible explain it. But it doesnt mean is not impossible to achieve but it will require your expertise in Nature Powers and animal forms to do it 🙂

  22. Aylinnah

    So is this the best setup for 41 yea? Is it not a pain to go in and use SG would’ve thought u’d lose dps if it comes off, or is this more of a melee build

    Reply
    1. DCUO Bloguide Post author

      Hello Aylinnah, this is the most recommended build and loadout for Nature dps at the moment. All superpowers can be used at range. However, to have the savage growth DOT refreshed with Harvest you need to get close your enemies and then step back to use Harvest

  23. xAutox

    This is a nice guide will help new players to nature well.
    Obviously this is for Combat mastery
    Ive played nature a long time and from my experience I will point out a few things
    Nature built around combat mastery wont ever reach a nature dps/damage full potential.
    Nature dps is 1 of the most power hungry, 2 builds exist in DCUO already that have Almost 2x the damage output ill put them in brief:
    1st DoT (damage over time) get all the skills you’ve stated in flora don’t take a
    single skill of Fauna, Swarm in a damage build aint worth the trouble its damage is low its cost is high and for over a year it can “sometimes” bug de-spawning any pets etc u might get later and its power returning is not going to help as nature’s power hunger will always outshine.
    instead of swarm in slot 6, get the iconic skill: Pheromone Bloom, Heal & damage over time, (remember this is a DoT build so your healing ability is already at a loss. and its a low 35% supercharge skill that means a Dot attack & heal for 0 power.
    Now u want this load out: slot 1,2,3,4 5 as you’ve stated already, slot 6 pheromone bloom.
    Now make sure every single equipment, item, weapon etc is +Might Be strict on might.
    at level 30 if u have everything might even your slots you should be doing impressive damage.
    my CR 92 DoT damage build is currently doing 4000to5000 damage a second with 6.5/7k crits now this is where u get to troll… Weapons you need weapons that keep your enemy off his feet, i.e pistols/handblasters low dps but generate power faster and nearly every attack is a knockdown and while hes laying on his back not hitting you hes getting 4/5k damage a second.

    The other build is Precision Pure & Strict and aim straight for the wolf its the hardest dps and no other build and I mean None, nada, zero, nowt ,bugger all, can beat its damage people can claim yea.. but its lies, wolf is o.p and for a long time they have actually contemplated nurfing it just because its o.p and u get 2/3 people in a raid using wolves you’ve won b4 u even started.

    Now if u really like the swarm skill for that extra summon
    you would be better off buying the upgrade from your lair or getting the iconic drone
    using a back up device to summon down 2 bodyguards at same time and it costs 0 power,
    after all with pure might every enemy will be dead b4 u need to use swarm that’s a lot of spell point waste.

    Use those spell points from Fauna in other things like super strength, or nano armour,
    who said u cant start combat by throwing a bus?

    Combat master build, yea good decent guide. +1 thumbs up.
    Dps build this is a hindrance to a natures dps build.

    Sorry if I come across blunt, but DoT builds are overpowered Especially in mob’s i.e Raids etc.

    Reply
    1. DCUO Bloguide Post author

      Thanks XAutox for your comment we are glad you share your thoughts in our guide 🙂

  24. P Wizzle

    Being nature since the beginning I can offer a little help but seeing as this guide hasn’t given up my load out I’m not gonna give all my secrets lol
    Nature is a pure might based character, maybe the only one.
    We really show out when there are massive amount of adds or fights with multiple bosses.
    With the addition of weapon mastery, the precision characters have been able to catch up on the dps charts and some can pass us, but that’s usually on mainly single target instances.
    Nature uses might for the DoT the poison does, for weak targets precision characters can also surpass due to the target dying with few hits rather than taking a lot of damage from the poison dots.
    To the guys asking about primal wolf form, that’s where nature shines being precision based.
    High precision while in wolf form will do as much damage, if not more, than most all weapon mastery combos, plus you get the dmg boost to you and your team while wolf is active.
    I may be old school, but I do miss seeing full groups of nothing but nature wolves ravishing through raids with no trolls/tanks/healers because we can each perpetually cycle swarm shield and have some type of hybrid dps/healer load out.
    Would be amazing to see now with the addition of supply drops.

    Reply
    1. DCUO Bloguide Post author

      Thanks P Wizzle, we are currently working on Nature guides and this is an amazing post which will use to help us 🙂

    1. DCUO Bloguide Post author

      Yes Andy we are currently researching the best rotation of Nature and Sorcery because there are tons of way to manage them but not all of them are recommended 🙂

    1. DCUO Bloguide Post author

      Hello Sentinel, our guides are oriented to weapon mastery combos. However, this can also be a low build but you wont deal great damage without weapon mastery. I recommend you to start grounding feats we have tons of guides that can help you get Skill points http://dcuobloguide.com/feats/

  25. Tiger Warbird

    I tried the terror build with one armory and the Posion spores with another armory…The terror build did not do as good in damage as the posion spores…if you have the right posion spore loadout you can inflict damage over to multiple enemies increasing the damage out you do…
    I have vine lash, briar, swarm, hive mind, carnage, and Voracious Plants…

    I start off with hive mind, into vine lash, into briar, into swarm, into carnage into WM, and finish it with voracious plants…This maybe for a single enemy focus but it definitely did more damage than terror…I than use WM to help build up my power as needed, and rinse and repeat…

    Reply
    1. DCUO Bloguide Post author

      Thanks Tiger Warbird for your comment, we are glad you post the poison spores loadout. Im sure players will found this very helpful and another valid alternative to play Nature DPS 🙂

  26. Sore

    I call this guide a Terror-based build.

    A Poison-based build would be leverage DoTs from Savage Growth, Vine Lash, Briar, Swarm, and Harvest. If you cast them quickly enough in that order, you receive a power refund on each cast. Some weapon hold range attacks can be slipped in between each cast and still get the power refund if you practice. Once setup you can burst with Voracious Plants. Harvest needs to be interleaved in the burst to refresh DoTs. Swarm needs to be interleaved in the burst to keep your pet out. Voracious Plants can be used without DoTs on trash mobs to leverage with a full weapon mastery crit (not as good as a terror-based approach to trash mobs but better than stacking poisons).

    With the use or armories, you can easily do a Terror-based approach on all mobs and then switch to a Poison-based approach on all bosses. Take note that the Terror-based approach also provides more survivability in solo/duo content because of the additional crowd control you’ll get from more frequent weapon finishers, Serpents Call and Voracious Plants.

    Reply
    1. DCUO Bloguide Post author

      Thank you so much Sore for your suggestion. We promote Terror-based build for weapon mastery DPS. Using Poison-Based is a new mechanic DCUO wants to introduced where refunding power and might based deals most damage. We are happy to count on people like you that help our guides to improve and offer other point of view to our community 🙂

    1. DCUO Bloguide Post author

      Hello HolyMolly, by default Nature is Might based. However, if you are using Weapon Mastery it is wise to boost precision statistics rather tan might

  27. Nir

    I currently am using the load out since they added a lot of Nature’s moves to the excluded from weapon mastery list. I use the following Vine Lash Briar Harvest Voracious Plant Rampage Swarm. It’s still trial and error but I’ll try for a better one.

    Rotation- Vine Lash Briar Harvest (Use them after each other because of update they don’t get a bonus from wm however, you recieve power back from using the two after Vine Lash) then use wm then Voracious Plant then swarm, Spam wm with Voracious Plant until your tics die down and repeat. Just a test run load out not a permanent. lol

    Reply
    1. DCUO Bloguide Post author

      Thanks Nir for your comment this will help us for updating this guide and to other people to know other rotations 🙂

  28. LadyFenix

    Technically with the new weapon mastery Swarm cancels out your weapon mastery buff unfortunately. I use something similar without swarm. Yes swarm is nice but weapon mastery is a damage changer for dps.

    Reply
  29. WarWolf

    Hi guys, I really wanted go wolf form so I tried it with Vine lash, savage growth, briar and Harvest. My other two is voracious plants and impaling thorns. But, it doesn’t seem to be the max damage I think the loadout can be. So my Questions are what is your recommendations for a wolf load out and is update 38 guide. Thank you for your time.

    Reply
    1. DCUO Bloguide Post author

      Hello WarWolf we will update this guide soon and about going wolf form will not let you use your Weapon mastery combos which are the bases for DPS at the moment.

  30. EpicCrash

    Well a lot of these dps load outs don’t work with weapon mastery bonus now after update 38. Briar Harvest and Voracious Plants……. Besides if you run with some one else using this load out, you`ll just cancel the other guy out because same powers cancel each other out(which they cant fix yet and its been out for over 3 years). Nature is fun but the game is destroying all the load outs!

    Reply
    1. DCUO Bloguide Post author

      Hello EpicCrash we will update all our guides to GU38 and for DPS we will include weapon mastery rotation

  31. OMG Frnt

    Thanks a lot for this guide now i can come top in my instances.
    i was begining to go off nature until now
    the guide is very clear and does not offer any gibberish that most people do
    also good for giving a melee dps and range dps as nature is one of the best melee dps powers!! (i find it to be)
    -OMG Frnt
    EUPC
    League: TooStoned ToPlay

    Reply
    1. DCUO Bloguide Post author

      Thanks OMG Frnt for your comment, we are glad to be helpful for you 🙂

  32. Jake

    Hey guys this blog is an awesome website and has been helpful to me.
    I would like to post my Nature Dps loudout though, It’s more of DoT’s than doing damage with weapons
    My rotation
    Briar, Vine lash, Savage growth(yup I get up close), Harvest, Voracious Plants, Swarm
    Then I start clipping harvest with range attack, VP range attack, and I just use those to to keep the DoT’s refreshing.
    I have to say though I tried the loadout you all posted and I did really good damage.
    I like the 3 DoT’s though.

    Reply
    1. dcuobloguide Post author

      Thank you so much Jake for your contribution to the guide. We are happy to see our fans to interact in our blog 🙂

    1. dcuobloguide Post author

      Hello Marlon, Nature power was not much affected by GU36. That is why there was no changes in build and loadout. We will soon post some info about weapon mastery for each power hope that help you 🙂

  33. honey

    im using bow. should i change my weapon?and i want dps and healer but i want be faster and stonger too . i like a wolf form. should i give up (dispense with) wolf form. Can you suggest me for build?

    Reply
    1. dcuobloguide Post author

      Hello Honey, thanks for writing us. We are currently updating our Weapon Trees to GU36. When we finish them we will make Weapon Mastery guides for each one of them. For DPS, using a superpower after one weapoon mastery combo will increase the super power’s chance to crit by 360% and its critical damage significantly. So using your weapon will grant you more benefits than the Wolf Form.

      If you want to be faster and stronger at melee i recommend you Dual Wield or One Handed. For range dps, Rifle and Hand Blaster are the fastest weapons on increasing the hit counter.

    1. dcuobloguide Post author

      Hi xWildVine, thanks for your comment. You should focus in the next mods:

      • Blue: Might & Health (increase your survival) or Might & Dominance (improve control effects)
      • Red: Might
      • Yellow: Might & Power (increase your pool power)
  34. Black Prime

    The comment about not being able to run hybrid is false. Have been nature for along time. Right now in the game healers are a bit over powered. Most max their resto around 5200. This is over kill. Right now i run with 4300-3900 depending on what i am doing. My precision is 1155 before my flex soda. My loadout is sav, meto, blossom, robot sidekick, carnage, swarm. Our heal over time is so strong this is all i need. I use hand blasters and my damage is right there with the dps. I run this loadout for healing with someone and solo. I adjust must resto based on how weak the group is. Better group less heal and other way for weaker groups. My trinkets are the 90 prec., death blossom, supply drop, back up when power not a issue, sidekick if it is. I have also started using the shock induser consumable. Does around 650-1000 dmg per hit. So to those that fall alseep healing try and add some damage. Raids do go smoother the faster you get through them.

    Reply
  35. O'Brian McNeal

    The loadout that I have always uses is Briar, Vine lash, bloom(for clipping) swarm, harvest, impailing thorns, or i’ll replace swarm with varacious plants, even if briar and vine lash do the same thing interaction wise, Vinelash puts anpther Damage over time on the target, and vine lash does might damage where as pets do their own damage it’s supposed to be relative to the cr of the person but that may have been a rumor.

    Reply
  36. Arzon

    Hello, me again, am trying this build now that I’ve been able to get enough points. I just want to know if swarm is actually effective to use in the loadout… I’ve tried it and sometimes I think it doesn’t do anything but follow me around and its attacks are hit and miss. Is this due to some glitch due to the update? I’m on PS3 and I lag even with a very fast internet connection. Swarm does damage sometimes and sometimes I think it doesn’t – so I don’t know if it is me doing something wrong or not. Is there a equally good substitute to swarm, just in case?

    Reply
    1. dcuobloguide Post author

      Hi Arzon, Swarm makes area of effect and damage over time to enemies and its damage is based on might stats. However, it isn’t a power you can control where damage is headed on. For example, when you activate Swarm and you are not in attack mode youll see the swarm next to you, but it will only move when you start hitting your enemy.

      It will only hit targets you are hitting on or nearby enemies to you. Using Swarn after Briar -> Voracious Plants -> Harvest rotation, it will damage multiple targets at the same time in range dps.

      Hope this answer help you to understand the best way to use Swarm in your rotation 🙂

  37. Arzon

    Hello, me again. I just rolled a new toon to nature (2nd toon, the first being celestial) and I noticed that someone already mentioned the primal wolf (beastmorpher) thing… am wondering, is there some sort of dual spec loadout or hybrid build for both? I personally prefer the ranged option as I went for bows, but I am curious if a hybrid build can be done. From what I believe I read from the tooltip is that you can switch forms even when controlled – which basically sort of makes it a breakout when you are incapacitated. I just got the dog form and it seems very useful to break out of some stuns from Gorilla Grodd’s green apes that sometimes get the jump on me and the power regen is impressively FAST. Yeah, I know I just kinda started to play as nature, but I usually come here to your guide for some helpful tips.

    Reply
    1. dcuobloguide Post author

      Hi Arzon, we are glad to know you consider helpful our guides and tips.

      You can have a hybrid build for alone situations like challenge, duos, or missions, but for raids or alerts hybrid builds get useless because you almost every time you have controler to powers you, healer to restore your health, tank to keep agro away from you, and your must focus on making fast and strong damage. I guess thats the reason why most players dont use hybrid builds.

      But dont let this stop you from making your hybrid build you can use it in solo situations when you dont have others rol to help you 🙂

  38. Slade753

    What part does thorn shield play in the rotation if harvest is already spreading the poison spores?

    Reply
    1. dcuobloguide Post author

      Hi Slade753, thanks for writting us. Thorn Shield is a Protective power that can be activated while controlled. When you get surrounded by many adds or knocked down by some control effect, use it to protect you for a short time.

  39. Sam Puckett

    Why haven’t you included the primal wolf form? Is there something it lacks that this loadout makes up for?

    Reply
    1. dcuobloguide Post author

      Hi Sam Puckett, thanks for your comment.

      Some players like tu use primal wolf form to dps. However, we considered better to focus on your might and powers to damage your opponents than being in Primal Form. In raids, Range DPS is more used than melee dps so this loadout contains power that will guaranteed heavy range dps without being in Primal Form.

      But if you love being primal form pick it we just want to help people giving directions on how to manage their powers. However, every player can makes their own builds and loadout. Just remember, have fun using what you most like 🙂

  40. Maximus

    Sooooo is the old nature load out of vine lash, savage growth, briar and harvest outdated then? I also always had impaling thorns and carnage. I love nature, by far still my favorite power but my old load out seems week now?

    Reply
    1. dcuobloguide Post author

      Hi Maximus, Nature and Sorcery powers were updated with Game Update 32. Thats why we post these new guides with updated loadouts and builds. Briar and Vine Lash have the same power interaction, but Briar increases all damage by 50% and using it with Voracious Plants makes heavy damage.

  41. DiabloLNK

    I use a Vine Lash, Briar, Harvest, Impaling Thorn, Carnage and Rampage loadout.
    I usually deal the most damage with instances with many adds, because vine lash + briar then spread with Harvest burn everything. I can also prolong the poison with a single Harvest. In boss fight, that + Carnage and Trinket in between Rampage can dish out a lot of damage also.
    However, I feel like something is off. What is your opinion?

    Reply
    1. dcuobloguide Post author

      Thanks for your comment. Vine Lash and Briar has the same power interaction, they both “Releases Poison Spores to cause damage over time“, but Briar increases all damage by 50%. This is the reason we recommend Briar->Harvest->Voracious Plants rotation to ensure high dps.
      Carnage increases the critical attack chance and Precision of yourself and your group members, but it has a 45 seconds cooldown and its effect last 25 seconds. On the other hand, Swarn deals damage while it is on cooldown and increases all damage 50%.

      Our guides try to give players a point of reference so they can use their power; however they are free to build their loadout in the way it suits them.

Leave a Reply

Your email address will not be published. Required fields are marked *

Time limit is exhausted. Please reload CAPTCHA.