Quantum DPS Guide


Quantum damagers focus on dealing damage to enemies with high levels of might and precision, and bringing them to their knees by manipulating space and generating graviton fields.

Quantum DPS guide updated to GU41

Quantum is a power set that is available through the download of the ”Origin Crisis” DLC. Quantum is the DCUO’s 10th power set.

Statistics Priority

  • Precision: Precision adds damage to all weapon attacks (white damage).
  • Might: Might increases damage from super powers (yellow damage).
  • Critical Weapon Attack Chance: The chance to perform a critical attack with a weapon
  • Critical Weapon Attack Damage: Increases the damage a critical attack with a weapon does
  • Critical Ability Attack Chance: Increases the chance to perform a critical attack with an ability.
  • Critical Ability Attack Damage: Increases the damage a critical attack with an ability does.

Power Points Build


This build only use 8 power points, so you can use the last 7 power points in the Iconic tree:

  • Robot Sidekick: Deploy a hovering security drone to assist in Battle
  • Weapons Expert: Permanently gain +3% Critical Attack Chance
  • Tactical Genius: Permanently gain +10% Critical Attack Damage
  • Nanoweave Armor: Permanently gain +50 Defense +100 Toughness
  • Powerful Resistance: Permanently gain +100 Health
  • Intimidating Gaze: Permanently gain +25 Dominance
  • Wisdom of Solomon: Permanently gain +50 Vitalization +100 Power

Quantum Dps Loadout


  1. Gravity Well: Damages, roots, and stuns your enemies. It is an AOE power. Polarized enemies or those that are Graviton-Charged take additional damage. Increases all damage by 50%.
  2. Warped Reality: increases the chance that your enemies will take extra damage and be rooted or levitated in place. Causes your target to be and other nearby enemies to be Graviton-Charged, making them vulnerable to future fluctuations in gravity Increases all damage by 40%. (keep it active)
  3. Singularity: Creates a black hole near your target, damaging, levitating and stunning it. Nearby enemies are damaged, rooted, and pulled toward the void. After a short time, the singularity will explode, damaging nearby enemies and knocking them down. Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them.  Increases all damage by 45%.
  4. Gravity Bomb: Launch an explosive gravity bomb at your enemies, damaging, stunning, and knocking them down. Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them. Increases all damage 50%.
  5. Robot Sidekick: Deploy a hovering security drone to assist in Battle.
  6. Oblivion (50% Supercharge Cost): Deals heavy damage, knocks enemies down and levitates them in place. Also grants protection against control effects and prevents damage for a short time. Causes your target to be Graviton-Charged, making it vulnerable to future fluctuations in gravity

Quantum DPS Tips

  • Clip Gravity Well and Warped Reality, in this order, together to ensure high dps.
  • Quantum Tunneling can be very helpful in PVP arenas, so unlock it instead of Nanoweave Armor and Powerful Resistance.
  • Having your enemies Graviton-Charged will increase your super-powers damage. For that purpose keep Warped Reality active.
  • Keep your Robot Sidekick active

Quantum DPS Rotation

Using Weapon Mastery in your rotation will deal heavy damage to your enemies. Here will be displayed what super-powers you should use in each Weapon Mastery Phase.


Phase 1: Super-powers Opener

Gravity Well (50%) clipped with Warped Reality (40%)

Phase 3: Super-powers Burst

Singularity (45%)

Gravity Bomb (50%)

Full DPS Weapon Mastery Rotation

Gravity Well (50%) clipped with Warped Reality (40%) – Weapon Mastery Combos – Singularity (45%)  – Weapon Mastery CombosGravity Bomb (50%)

Tactical MODS (Home Turf required)

  • Weapon: Blast Adapter
  • Neck: Escalating might
  • Back: Weakening Field
  • Feet: Deadly Block
  • Chest: Penetrating Strikes
  • Hands: Max Damage

Equipmend MODS

Red Socket

  • Precision
  • Might

Yellow Socket

  • Power
  • Precision & Power
  • Might & Power

Blue Socket

  • Precision & Health (improve survival)
  • Might & Health (improve survival)
  • Dominance & Might (improve control effects)
  • Dominance & Precision (improve control effects)
Post Gallery
  • quantum_big1
  • quantum_big3
  • quantum_big2
  • quantum_big4

109 thoughts on “Quantum DPS Guide

  1. Dargen

    Really enjoy your build, Quantum 4Life!

    I really like the idea of the sidekick, but quantum tunneling cam always be your life saver in tight spots, even when helping others get up during a big shield explosion/ whipe with picking people back up while Taking no dmg for 3sec.

    Plus any idea what you might use for the upcoming changes to the Time section of quantum powers?

    1. DCUO Bloguide Post author

      Hello Dargen thanks for your comment, we havent been able to test GU44 yet. However, for what i heard quantum will deal great damage with the correct rotation.

      Quantum Tunneling is also changing places in the Time tree so it is probably to be easy unlockable now. When GU44, check again this guide, we will update it as soon as we can :)

    2. Omega Creator

      Hey I have a quantum DPS I just created yesterday that has brawling I just want to know if brawling is good for DPS I kinda don’t wanna switch to any other weapons because I love my character as is but I know that ranged would be better what do you think?

    3. DCUO Bloguide Post author

      Hello Omega, in my experienced Brawling can be a great weapon for leveling but when you start doing high combat rating content you will need to use a fast and strong weapon such as One Handed or Dual Wield.

      The truth is that any weapon can be great if you become master at it. Brawling, One Handed, Dual Wield are great weapons for leveling but brawling dont have great range combos that support your damage at high combat rating

  2. Zyaon

    What weapon do you recommended for range and melee wep combos? Been thinking one handed with duel wield or hand blaster with bow combo

    1. DCUO Bloguide Post author

      Hello Zyaon, One Handed is the best for my personal opinion. However, dual wield is also great for melee and range while hand blaster is better at range.

  3. Raurus

    Hi guys, great job here. I have a doubt: why do you recommend to use “Wisdom of Solomon”, when all it gives is power (troll’s job) and vitalization (only useful for trolls), and we are dps here?.

    1. DCUO Bloguide Post author

      Hello Raurus, Quantum DPS only needs 8 power points to deal great damage so the other 7 points we spend on the iconics tree. Wisdom of solomon grants you 100 power which can be very helpful when you do solo, duos, or missions without a controller by your side.

      You can avoid using so much power points in the Iconic tree and unlock Quantum Tunneling or Time Bubble from the Time Tree. So you can use them in PVP instances

    1. DCUO Bloguide Post author

      Hello Maxwell Smith, these tactical mods are the most recomended for Quantum DPS. You can see each Tactical MOD description in our guide http://dcuobloguide.com/guides/base-dispenser-mods/.

      * Blast Adapter: Weapon attacks have a chance to blast your target and five other nearby enemies for additional damage. This effect may only occur once every 60 seconds
      * Escalating might: Increases your Might by 151 for 8 seconds each time you hit an enemy with a harmful super power. This effect can stack up to three times. Does not work with Supercharge powers.
      * Weakening Field: Enemy players striking you have a chance to reduce their Control Resistance by 30% for 8 seconds
      * Deadly Block: Your Block Counter causes additional damage equal to 25% of your Precision
      * Penetrating Strikes: Your attacks ignore 528 Defense and 774 Toughness.
      * Max Damage: Instead of the normal listed damage bonus, using a super power while in Damage role always increases damage by 60% until the combo counter resets (at least five seconds)

  4. Sylvain

    First , i have just discovered all your guides. Fantastic work.
    Second, I would like to mention that there are 2 kinds of DPSing. One for alerts and raids, one for solos and duos where there are no troll to dump power. So i need a precision DPS. I heal and troll alerts and raids but i have no option but to DPS solos and duos. Therefor, i need a controller power that provides a good solo damage loadout against bosses and mobs of ads. I currently have a gadget troll. It is absolutely fine to troll but there are not enough words in the dictionary to help me explain to you how much i hate it as a DPS power. So i am currently looking to change my troll power to have a better solo DPS loadout without loosing my efficiency as a troll.

    1. DCUO Bloguide Post author

      Hello Sylvain, our guides try to provide neutral builds and loadout for all situations (mission, solo, duos, alert, and raids). However, to avoid having power consumption problems you should use your weapon more than your super powers. For example, with Quantum DPS i use warped reality and then just weapon mastery combos till the hit counter resets or i lose my damage increasement. Warped Reality will make some of my enemies levitate in place so i can kill them before they break the effect.

      You can check our Gadget DPS guide to know more about DPS, and the great thing about Gadget is Battle Awareness which will let you recover most of your power. However, all the power consumption will be solved with using Weapon mastery combos more often.

      One other thing, you should use armories to save your powerset. Using a DPS loadout with Controller statistics or viceversa will make you fail at both roles :(

    1. DCUO Bloguide Post author

      Boosting your Might and Precision that will depend on how much you use weapon attacks and superpower attacks. For Quantum, i prefer to use a mix between precision and might, to empower your weapon and superpower attacks :)

    1. DCUO Bloguide Post author

      Hello YourjustBEAST, we recommended robot sidekick in weapon mastery dps rotation because it does great dot damage and doesnt affect your rotation at all :)

  5. Quintin

    Are you sure these are effective powers for large amounts of damage later today i will be getting origin crisis and i want the build that provides the most damage possible not to question you i just wasn’t sure about the stats.

    1. DCUO Bloguide Post author

      Hello Quintin, this is one way to make dps with weapon mastery mechanics. Quantum is a great Crowd Control power even in DPS :)

    1. DCUO Bloguide Post author

      Hello Richard, with 117 skill points you can already unlock the 3 weapon mastery i reccommend you use this build with weapon mastery rotation

  6. Ippan Zonbi

    I’ve recently started on DCUO on console and have bought the Quantum power pack and am at level 13 do you have a build that can help me beat mobs and bosses fast or can help me to level up faster? Thank you.

    1. DCUO Bloguide Post author

      Hello Ippan Zonbi, the leveling time will depend only on your experience because level 1 to level 30 is like a tutorial for what is comming after your reach level 30. However, you should focus on getting Warped Reality, Gravity Bomb, and Oblivion . This powers will help you level up fast but dont depend on them use a good weapon to kill your enemies when you dont have power. We recommend One Handed, Dual Wield, or Brawling for leveling phase

  7. ejay

    hey i just switched to quantum from rage (got bored with it) n im having trouble outputting damage, im using one hand as recommended(comfortable with its WM) . any suggestions? also would neo venom be a good choice other than sidekick robot?

    1. DCUO Bloguide Post author

      Hello Ejay, i really dont like Neo Venom because it has a long cooldown and im sure Robot Sidekick will make more damage than the bonus Neo venom will increase on you. About your outputting damage, Rage deals more damage than Quantum because Rage is fully Precision based and Quantum is might baseD, so it is easy to deal heavy damage with Precision based powers.

      However, i recommend you to practice your rotation and enjoy your quantum power. It has great crowd control that even in DPS is nice to have

  8. NecroneEUPS4

    Hi! What do you prefer troll or dps on quantum? Cus i receantly got lvl 30 and i dont now witch role is the best since its my first quantum charater..

    1. DCUO Bloguide Post author

      Hello Necrone, quantum are excellent trolls but for raising your Combat rating i recommend you to go DPS. It is better to raise CR with DPS role, once you get high cr then you can choose your favorite role. Personally, i like being DPS

  9. Arlakh

    Hi, dcuobloguide! Awesome site. Gratz =D

    I read many of your guides and noticed you guys use to recommend one-handed above all other weapons. I know it has a fast WM combo (solar flame mastery), like Staff, Dual Wield, etc., but Brawling is the weapon with the fastest WM combo (shuriken storm). My question is: you guys recommend one-handed’s solar flame mastery cuz you like it as a cool combo or is there some other stuff that brings it above brawiling’s shuriken mastery or the others hold>hold WM combos? Ty very much, guys.

    1. DCUO Bloguide Post author

      Hello Arlakh, every weapon is great when you get to know it and master every combo. We recommend One Handed because it is easy to manage and deals great damage to enemies. However, it doesnt mean other weapons are bad in fact brawling is great with shuriken mastery and brawling was my first weapon to like most but i just like having a sword in my hand hehe. I hope this answer your question and thanks for your comment :)

    2. Natsu Kurosaki

      i would recomend using bow WM (full auto mastery) as you will deal a lot of damage in each shot of the bow combination with dual pistols.

  10. Jon

    ok so i know yuo recomend mastery using dual wield and one handed since it is faster however i cannot help but notice when i use my hand blaster explosive bow master before i switched using your guide that i would do crits in access to 9k and with the one handed and dual wierd master i dont even come close to touching that number. so even though it is a faster master i am concerned that my damage still wont come close to those numbers.

    1. DCUO Bloguide Post author

      Using fast Weapon Mastery combos will allow you to do more mastery combos and super-power burst than having slow weapon mastery combos. However, using longer weapon mastery combos will increase damage done by that final combo. So Having this explained, there is a balance in using slow, mid, and fast weapons. We recommend fast weapons because as a DPS you need to make the most damage you can in the less time you can.

  11. Rayjun

    I love your build and rotation. Thank you for that, but I do have a question regarding weapons, I love the bows, I feel I do much better as a ranged strong weapon user, thus why I use bows, but I did read that you said the bow mastery skills are slow, but I just cant bring myself to use any other weapons right now, I have tried and I seem to do less damage than I do with bows…what are your thoughts on this?

    1. DCUO Bloguide Post author

      Hello Rayjun thanks for your comment. We are glad to be helpful. Bow Mastery combos are slow comparing to recommended weapons such as One Handed or Dual Wield. However, you are used to Bow weapon and you will feel that it is more powerful that others and it can be but in the long term using many weapon mastery combos fast will inflict more damage

  12. Blackfist

    I read your quantum controller guide and you suggested to raise CR by way of DPS. I want to be a controller so should I use the DPS load out but buy Controller armor or get DPS gear I don’t want to buy two sets of the same armor plus that would cost a lot of marks. Thanks

    1. DCUO Bloguide Post author

      If you want to be a controller and level as a controller it is important for you to focus on the controller loadout. When leveling your combat rating is no need to buy all the set, you can MOD your equipment to raise your Combat rating fast without expending much marks buying tiers.

    1. DCUO Bloguide Post author

      Hello Hinata, when you are using weapon mastery loadouts, you will be using more weapon attacks than super-powers so having your Robot sidekick will complement your damage in the weapon mastery rotation. Robot is actually improved with the GU38 and it is doing pretty good damage

  13. Jon

    I am looking at this for the first time and i enjoy it very much but with weapon mastery i cant help but wonder i know quantum is might based but would i need to use presions and might mods or should i continue using strctly might? i am CR 103 DPS Quantum

    1. DCUO Bloguide Post author

      Hello Jon, i prefer using precision mods over might because your high damage will come from your weapon attacks. Quantum is might based but with weapon mastery rotation you will use your weapon damage over super-power damage in more opportunities

    2. Jon

      Alright and just to be sure i understand you 100%, even though i am might based, and given the rotation you have listed above which i have enjoyed using by the way, i should mod all my equipment with precision and precision/health and precision/power mods and no might correct?

    3. DCUO Bloguide Post author

      Yes Jon, if you use weapon mastery rotation it is wise to boost Precision over Might because you will deal more damage with your weapon mastery combos than your super-powers.

    4. Jon

      Alright i will certainly do that then and one more question to bother you, i like quantum since i believe it is one of the best looking powers in the game but, but i do have other characters and other powers would it be safe to say that a power that is precision based such as rage would benefit and there be a lot stronger than say a quantum which is might based? (assuming they had a similar spread of skill points and equipment ext.)

    5. DCUO Bloguide Post author

      Personally, i believe precision based are more powerful than might based because it is easier to focus 1 statistic than trying to find a balance between precision and might. Moreover, characters with super-power combos deal more damage than normal super-powers which need to be powered by the power interaction.

      I personally boost my precision no matter what role it is. I try to use my weapon mastery combos to inflict most of my damage

  14. Drakhanis

    Hey there I was just wondering about movements for quantum. I currently use flight but I do like super speed but which is better. I can’t decide. I’m a controller and do attack from a distance but I am torn as to which is more useful

    1. DCUO Bloguide Post author

      Hello Drakhanis, i personaly prefer Fly over other movements. In some instance you need to skip enemies and it is really hard to do it if you have Acrobatics or Super-speed. Furthermore, flying can be put in autopilot so you can pointed in the right direction and go to grab some water :)

  15. Foolia

    I have boost IV tactical mod now and I’m not sure which mod ensures effective dps. What is your recommendation? I use the same load out and rotation from the guide with one-handed’s solar flame mastery. Thanks in advance.

    1. DCUO Bloguide Post author

      Hello Foolia, we will soon make a Base guides where we will detail all dispenser MODS and recommendations for each power set.

    2. Foolia

      Thanks for the reply. I’m looking forward to your Base guide.

      I have another question: As a range DPS, I really like one handed’s solar flame mastery as it’s quick and powerful. However, I just don’t like my character holding any kind of weapon, so I’m thinking of switching to brawling and its shuriken storm/enhanced shuriken mastery as an alternative. What is your opinion on either mastery? Also, what other weapon mastery do you think is useful for range DPS?

    3. DCUO Bloguide Post author

      Hello Foolia, using Enhanced Shuriken Mastery from Brawling Mastery will be great for your DPS. Another recommended range weapon mastery combo is Mortar Mastery from Staff weapon

    1. DCUO Bloguide Post author

      Hola Dedro, si utilizas Weapon Mastery es mas recomendable que le des prioridad a la precision para potenciar el daño realizado por tus armas. O la otra opcion seria potenciar precision y fuerza por igual

    1. DCUO Bloguide Post author

      Hello David, staff has excellent weapon mastery combos like Mortar Mastery (Range Hold x2). Bow has slow weapon mastery combos so i preffer Staff over Bow

    1. DCUO Bloguide Post author

      Hello Jackson, DCUO is trying to balance all power to make them similar in rotations and mechanics. However, i have the 3 powers and i am really enjoying Electricity. I love quantum for their Crowd Control and Rage for their survivality

    2. Jackson

      You were definitely right. Quantum has amazing crowd control and im having a blast with it along with dual pistols. Everything is destroyed in seconds lol do you think dual pistols is a good choice for it? especially when it comes time for the weapon mastery?

  16. ron

    Thanks for the updated load out. I’m curious as to why you have your load out the way you do. If anything I’ve removed oblivion due to the fact that it takes a while to build the super charge and weapon mastery combos do more damage anyway. I’ve kept tachyon blast with the enduring damage mod because it’s too hard for me to ignore the 60% damage bonus.

    1. DCUO Bloguide Post author

      Hi ron, using Oblivion can be very helpful in T6A, in a single alert i use Oblivion 6 times. Using Tachyon blast is an excellent variant but it only deals heavy damage when your target is lower than 35% health

  17. Foolia

    Thank you for the new rotation. While the previous rotation is very good, it’s just not as good as when using Weapon Mastery.

  18. Nekros

    I konw it’s not the best for the job but, How much is Martial Arts and Shield weapon mastery combos disadvantage compare to One handed, Dual Wield, Brawling?
    PS. Im just want to know what’s the great things of both weapon Martial Arts and Shield and What worth to try them with Quantum DPS. THANKs for all helps :)

    1. DCUO Bloguide Post author

      Hello Nekros, for DPS weapon mastery, Speed is the key so you need to choose the fastest weapon mastery combos available in your main weapon tree.
      For example, One handed has 3 amazing weapon mastery combos:
      * Stunning Swipe Mastery (Melee Tap x1 + Melee Hold x2)
      * Dual Flurry Mastery (Melee Tap x2 + Melee Hold x2)
      * Solar Flame Mastery (Range Hold x2)

      If you choose Martial Arts as your main weapon you should choose:
      * Loft Shot Mastery (Melee Tap x1 + Melee Hold x2)
      * Uppercut Mastery (Melee Tap x2 + Melee Hold x2)
      * Meteor Blast Mastery (Range Hold x4)

      If you choose Shield as your main weapon you should choose:
      * Home Run Mastery (Melee Tap x1 + Melee Hold x2)
      * Lifting Strike Mastery (Melee Tap x2 + Melee Hold x2)
      * Magnum Round Mastery (Range Hold x4)

      Comparing One Handed VS Martial Arts VS Shield, you will note that One handed has the fastest animations for melee DPS and the fastest combo in Range dps. In Alerts and Raids, you must use your range DPS so having a Range Hold x2 will make you deal more damage than others.

      I hope this answer your question :)

    1. DCUO Bloguide Post author

      Hello Tane, for quantum DPS you need to get weapons with the fastest and powerful weapon mastery combos. I recommend you to use One handed, Dual Wield, Brawling.

  19. Durzo Star


    Excellent guide you have here! Would you happen to have a PvP guide to follow for Quantum?

    Much Thanks,

  20. Foolia

    In pve raid, how important do you think Gravity Bomb is for Range DPS? I wonder if I could put Quantum Tunneling in place of Gravity Bomb, so that I would have both Quantum Tunneling and Tachyon Blast available. Would it be a bad idea?

    Also, are the recommended weapons viable for pvp, mainly dueling? If not, what would you recommend? Either range or melee is fine, as long as it works well.

    1. DCUO Bloguide Post author

      Hello Foolia, you can use Quantum Tunneling instead of Gravity Bomb with no problem it is an excellent idea what you are proposing :) For PVP, i recommend One Handed, Brawling, and Martial Arts. We want to recommend players the most used weapons in game. Personally, I enjoy using One Handed for its Weapon Mastery Combos

  21. aces

    great guide, i do have a few questions if u dont mind me,

    does movement power really matter in dcuo for a range dps ?? would it be better to be in flight mode so people on the ground cant harass u too much?

    also what does quantum tunneling does actually? understand its like a teleportation but it doesnt do any damg, so what good does it do besides like running away from an opponent?

    1. DCUO Bloguide Post author

      Hello Aces thanks for your comment. Movements dont matter for range DPS, in fact i prefer Flight over the other ones because it is the easyest way to travel and doesnt required your full attention to move your character. Quantum Tunneling is excellent for PVP. When you are controlled, it is very useful to escape your enemy killer attacks.

  22. ISworeShesLvl18

    hello. i play the PC version. well im basically looking for a good dps guide for quantum i mainly troll but i have like a for t5 dps set in bank. i know with the new updates alot has changed was just reading all the posts would it be possible to like email me the new dps guide? if not its cool

    1. DCUO Bloguide Post author

      Hello Iswore thanks for your comment. With GU36, Quantum didnt get changes, so we recommend this build for players. You just need to practice it and mix it with Weapon Mastery Combos

  23. Marcelo

    Hi, any chance dual pistols work well with quantum for dps? I’ve been told to just not use them but damn they’re cool…… If not whats the best dps weapon?

    1. DCUO Bloguide Post author

      Hello Marcelo thanks for your comment. Dual pistols really looks cool but it doesnt have good combos that help dealing damage, neither a good Weapon mastery combos that allows you to get the Weapon Mastery Critical Bonus easily. With weapon mastery you should focus on the best weapon with weapon mastery combos to access the 360% critical increasement.

      For DPS weapon, One Handed is the best weapon which let you access to Weapon Mastery Bonus with Solar Flame Mastery by holding 2 times range.

  24. ron

    What are your current thoughts of Quantum DPS with the latest game update? I feel like Quantum is a lot slower these days. Heck…some of the weapon mastery combos are doing damage on par with tachyon blast. Do you still recommend the same rotation of powers?

    1. dcuobloguide Post author

      Hello Ron, thanks for your comment. We have recently updated all our Power Guides to GU36. Because of this big updated, most powers animations have been enlarged and others shortened.

      Now we will start making Weapon Mastery Guides and when we finished them Power Guides will be updated with Weapon mastery rotations.

      I recommend you to use your weapon mastery super combo to increase the super power’s chance to crit by 360% and its critical damage significantly. If you use it before a Tachyon Blast, Tachyon Blast will make heavy damage :)

    2. Ron

      Thanks for the reply to my previous post. The cast time for tachyon blast has scared me away but I’ll give it a shot. Thanks for all of your work!

  25. Robinson Guerrero

    So I’ve been reading the past comments so that I wouldn’t ask the same question.

    So without a doubt having the Rifle is the best weapon for a quantum DPS? Which would be a close second?

  26. Dresdid

    Question I’m running the build I enjoyed it for leveling but for current endgame I’m can of plataued. My cr is 101, I have 3417 might and 1221 precision. Using a bow ranged weapon. My rotation is clipping gravity well / warped reality and immediately into bow combo tap tap tap hold (all triangle) and repeat till cool down throw singularity and gravity bomb and repeat. So a couple questions
    1. For more bow dmg should I mod more precision since I’m using might based gear?
    2. Is there diminishing returns on might after a certain point? If so how much is to much?
    3. Any recomendations for improving rotation?

    Thanks in advance for the help great guide.

    1. dcuobloguide Post author

      Hello Dresdid, thanks for your comment. You are doing great with your rotation but you are missing the most powerful quantum power which is Tachyon Blast. In Raids or alerts, using Tachyon Blast in your rotation will mark the difference.

      Talking about your stats, you should keep focusing on might. Your MODS and SKILLS must be focused on unlocking Might. The only precision you can get is from armor and skills (once you finished unlocking all the possible Might)

      As a Quantum DPS, your damage will always come from your attacks and the main task for your weapon is increasing your hit counter faster for regenerating power. Bow is an excellent range weapon but Rifle increases the hit counter faster.

      I havent heard about diminishing returns. In fact, when you are in raids you dont have any problem with power regeneration (controllers main job) so you can use your rotation with no inconvinience. I use this rotation: Gravity Well -> Warped Reality -> Singularity -> Tachyon Blast -> Tachyon Blast.

      As I said, Tachyon Blast must be the source of your high damage. Hope this clear your questions and help you to improve your dps.

  27. Dark Vertigo

    Thank you again for your advice on my previous post it has helped a lot! I was hoping I could ask a few more questions now that I am a bit further along.

    1. Is there a progression guide for where to run dailies, groups, or alerts that matches your current CR? I am at 63 and have been farming the tier 3 gear. The rewards for the tier 3 groups and alerts are fantastic but I don’t think I have the gear/dps to contribute as much as I should. Following the guide would be helpful to keep me in the right place.

    2. I am ranged and am using the rile that you recommended. I have tried the grenade spam, the forward roll/back flip combo, and mortar fire and can’t seem to maximize my dps. Do you have any advice on rotations to use?

    3. I only have 35 skill points and was told I should have a total near my CR. Is there a guide that shows strategies to get more skill points and where to place them?

    4. This is more of a general question but I would like to find a league to join. Other than spamming the trade channel is there a better place to find leagues that are recruiting?

    I really appreciate all of your help!

    1. dcuobloguide Post author

      Hi Dark Vertigo, glad to be helpful.

      1. Progression Guide CR 63 to CR 70
      CR Raising Guide is an excellent idea and we will post it soon. It is a very complex guide because of declaring a path from leveling places, buying equipment, and modding gear. However, this request of yours will be answered soon. To reach CR 70 focus on:
      a) Completing The Chasm, Power Core, and Sunstone Matrix every week for Marks of Triumph, Weekly Reward, and Monthly Reward
      b) Doing easiest T3 Alerts daily for Marks of Triumph: Stryker’s Island Penitentiary, and League of Assasins Stronghold.
      c) Doing hardest T3 Alerts weekly for Weekly Reward: Coast City, Arkham Asylum, and South Gotham Courthouse.
      d) Doing T3 DUOS and T3 Challenge as much as you can.

      Doing these T3 Content will grant you powerful gear and tons of Mark of triumph. Dont buy all T3 Set you just need to calculate your current gear with your necessary gear and MODS in the CR Calculator. When leveling my characters i almost never buy all Set to raise my Combat Rating, but i use synthetic MODS to benefit from mod item bonus.

      2. Ranged DPS and Rifle
      As quantum DPS, your damage will come from your powers because your character is based on Might. Using Rifle as main weapon will help you to increase your hit counter fast and regenerate power fast. For this purpose, just spam HOLD MELEE and let the hit counter regenerate power for you.

      3. Skill Points
      The only strategy to get more skill points is to do tons of feat. Personally, i use to make feats in this priority:
      a) Exploration feats
      b) Races feats
      c) Solo feats
      d) Collectible feats

      4. Finding a League
      I know what you mean about finding a league. I have both factions character and finding a league is the hardest thing to do in DCUO. My only advice for this is to be aware of the popular Leagues, try to get invite and dont beg (some leagues likes to make people beg for an invitation). If you dislike the league just leave and find another league. You will soon find your dream league in DCUO

      Hope this answer your questions, again thanks for trusting us :)

  28. Dark Vertigo

    I have just turned 30 and am having difficulty keeping the power to complete any rotation without heavy weapon use. I am currently using hand blasters is there a better choice? Also could you post a solid rotation I could use in 2 and 4 mans vs raids? I really appreciate the help your guides have been super useful!

    1. dcuobloguide Post author

      Hi Dark Vertigo thanks for writing us.

      Using your powers and completing rotations will need a controller to keep you powered up, so it is normal you cant complete your rotation. When you are doing solo missions, challenges, duos or even alerts without controllers, you need to rationate your powers, use only necessary powers, and then attack with your main weapon.

      Using your main weapon without being interrupted will increase the hit counter. The higher your hit counter is, the faster you regenerate power.

      I recommend you to use: One Handed, Dual Wield, Rifle; these weapons are the fastest on increasing the hit counter.

      When you dont have controllers use: Singularity (recommended) or Gravity Well clipped with Warped Reality and then Weapon attacks (for the hit counter) until Warped Reality is up.

      What are you getting with this rotation:
      1. Clipping Singularity or Gravity Well with Warped Reality will activate Power interactions, deal more damage, and attack multiple targets at the same time.
      2. Activating Warped Reality will increases all damage by 40% until the hit counter resets.

      If you have enough power you can use Singularity clipped Warped Reality and then Gravity Well (increases all damage by 50%), this is the most powerful melee rotation but it will consume almost all your power.

      Hope this help you, if you have any other questions just post :)

  29. Wika

    I love this guide, it’s perfect and even add’s Tunneling. This by far has became my favorite thing on dcuo.

  30. Jeremy Elliott

    Finally I’m trying this build but I was wondering since you gave the option of gravity bomb over TB, would it work better to use the 3 points it takes to get TB on iconic skills? If so what skills are recommended

    1. dcuobloguide Post author

      Hi Jeremy,

      If you dont want to unlock Tachyon Blast, you could expend them in the Iconic Tree, or some controller powers.

      I would unlock Temporal Extortion and Event Horizon (Controller Powers), or Wisdom of Solomon, Intimidating Gaze, and Powerful Resistance (Iconic Powers ordered by importance).

      Tachyon Blast is useless in melee DPS, PVP, or when you dont have a controller. However, it makes a lot of damage in range DPS and it is the most powerful Quantum attack

  31. David Preston

    Love this spec just started got up to 24 in 5 hours.def the most damage by far im beating lvl 30s that join my 4 mans

  32. Luke

    Hi just checked out this loadout. What rotation do you use and how do you clip? I’m cr 103 but never got the hang of clipping. I usually troll but since armories arrived I’ve created a back up dps loadout. Thanks for the guide.

    1. dcuobloguide Post author

      Hi Luke, thanks for your comment. Here is the range rotation for Quantum DPS :
      Gravity Well clipped with Warped Reality -> Singularity -> Tachyon Blast -> Tachyon Blast

      If you have enough power you should be able to fulfill this rotation with no problems. However, if you are not power over time buffed, you can use Singularity clipped with Warped Reality.

  33. Wee

    Hey im a dual weild type person…..Should i atleast swap out one power for a bubble since im an up close person and i need defense? And if so which one?

    1. dcuobloguide Post author

      Hi Wee thanks for your comment. Most of the time DPS need to hit with melee for it dual wield makes melee AOE damage. I suggest to use your free Armory to imprint your loadout with one not spend power point, so you can unlock Time Bubble (gives protection) instead of Tachyon Blast (very helpfull at range) when you need it

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