Quantum DPS Guide
299,982 views | 328 Comments | Powers / Quantum / Traits

Quantum players control the flow of time and their enemies futures. This power is available by buying it from Marketplace with 600 Station Cash.

Quantum DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked

Quantum DPS LOADOUT

Click Power Icons to display their Tooltip

Graviton-Charged Loadout

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  • Solo Rotation
    • Time Bomb [5] > Singularity [4] > Gravitonic Field [3] > Weapon Attacks (until Time Bomb [5] explodes)
    • Time Bomb [5] > Singularity [4] > Gravitonic Field [3]Gravity Bomb [2] > Weapon Attacks (until Time Bomb [5] explodes)
  • Alerts and Raids Rotation
    • Time Bomb [5] > Singularity [4] > Gravitonic Field [3]Gravity Bomb [2] > Inspiral Waves [1] x2
Destabilizer Loadout

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  • Alerts and Raids Rotation
    • Time Bomb [5] > Time Shift [4] > Distortion Wave [3] > Warp Barrage [2] > Tachyon Blast [1] x2

Rotation Tips

  • Both Loadouts focus their main damage on Time Bomb [5]. This superpower grows in strength as you damage enemies inside so players should deal the highest amount of damage before the Time Bomb [5] explodes
  • Alerts and Raids Rotations from both Loadouts have high-power consumption making them only viable when a controller is in the group.
  • Graviton-Charged Loadout is viable for all situations. It is great for crowd control NPCs and hit them hard while they are unable to move or attack
    • Solo Rotation uses Weapon attacks and DOTs (Singularity [4] and Gravitonic Field [3]) to empower Time Bomb [5]. This is great for saving power in Challenges, Duos, and Missions
    • These Rotations focus on dealing heavy damage with Graviton-Charged effects. It is vital to have your enemies Graviton-Charged all the time (Singularity [4]) in order to deal great damage with Time Bomb [5], Gravitonic Field [3], Gravity Bomb [2], and Inspiral Waves [1]
  • Destabilizer Loadout is recommended for Alerts and Raids only. It deals a little more damage than Graviton-Charged Loadout but it is hard to use in Solo Situations (Challenges, Duos, or Missions)
    • This Rotation focus on dealing heavy damage with Destabilizer effects. It is vital to have your enemies Destabilized all the time (Time Shift [4]) in order to deal great damage with Time Bomb [5]Distortion Wave [3]Warp Barrage [2], and Tachyon Blast [1] 

Tactical MODS

  • WEAPON
    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Core Strength: Gain an additional 2% damage
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time

Equipmend MODS

  • RED SOCKET
    • Might
  • YELLOW SOCKET
    • Might & Power
  • BLUE SOCKET
    • Might & Health (improve survival)

VIDEO GALLERY

Quantum Hybrid & Superpowered | CoDextraPerformance
Quantum Superpowered | Jona Black

Post Gallery
  • quantum_big1
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  • quantum_big2
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328 comments on “Quantum DPS Guide
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  1. Great guides what is your weapon of choice for PVE. Many Thanks. Keep up,the good work

  2. Jeremy Elliott
    | Reply

    Finally I’m trying this build but I was wondering since you gave the option of gravity bomb over TB, would it work better to use the 3 points it takes to get TB on iconic skills? If so what skills are recommended

    • dcuobloguide Post author

      Hi Jeremy,

      If you dont want to unlock Tachyon Blast, you could expend them in the Iconic Tree, or some controller powers.

      I would unlock Temporal Extortion and Event Horizon (Controller Powers), or Wisdom of Solomon, Intimidating Gaze, and Powerful Resistance (Iconic Powers ordered by importance).

      Tachyon Blast is useless in melee DPS, PVP, or when you dont have a controller. However, it makes a lot of damage in range DPS and it is the most powerful Quantum attack

  3. David Preston
    | Reply

    Love this spec just started got up to 24 in 5 hours.def the most damage by far im beating lvl 30s that join my 4 mans

    • dcuobloguide Post author

      Hi David thanks for letting us know we were helpful to you 🙂

  4. Hi just checked out this loadout. What rotation do you use and how do you clip? I’m cr 103 but never got the hang of clipping. I usually troll but since armories arrived I’ve created a back up dps loadout. Thanks for the guide.

    • dcuobloguide Post author

      Hi Luke, thanks for your comment. Here is the range rotation for Quantum DPS :
      Gravity Well clipped with Warped Reality -> Singularity -> Tachyon Blast -> Tachyon Blast

      If you have enough power you should be able to fulfill this rotation with no problems. However, if you are not power over time buffed, you can use Singularity clipped with Warped Reality.

  5. Hey im a dual weild type person…..Should i atleast swap out one power for a bubble since im an up close person and i need defense? And if so which one?

    • dcuobloguide Post author

      Hi Wee thanks for your comment. Most of the time DPS need to hit with melee for it dual wield makes melee AOE damage. I suggest to use your free Armory to imprint your loadout with one not spend power point, so you can unlock Time Bubble (gives protection) instead of Tachyon Blast (very helpfull at range) when you need it

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