Rage DPS Guide
307,443 views | 413 Comments | Powers / Rage / Traits

Rage players eradicate their enemies  through blind rage.This power is available by buying it from Marketplace with 600 Station Cash.

Rage DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked

RAGE DPS LOADOUT

Click Power Icons to display their Tooltip

Melee Loadout

1

2M

3M

4M

5

6A
  • Solo Rotation
    • Relentless Anger [4] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2] + Hold Melee
    • Galling Eruption [5] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2] + Hold Melee
  • Defensive Rotation
    • Severe Punishment [3M] (needs reload) > Relentless Anger [4] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2M] + Hold Melee
  • Alerts and Raids Rotation
    • Severe Punishment [3M] (needs reload) > Relentless Anger [4] (needs reload) > Galling Eruption [5] (needs reload ) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2M] + Hold Melee

6A

6B
  • Berserk [6A] is the best supercharge power because it deals all damage dealt again to nearby enemies for a short time.
  • Mangle [6B] is great when facing multiple NPCs to crowd control and deal heavy damage to them.
Range Loadout

1

2R

3R

4R

5

6
  • Alerts and Raids Rotation
    • Plasma Retch [4] (needs reload) > Dreadful Blast [3R] + Hold Range x2 > Frenetic Bombardment [2R] + Tap Range x4
    • Galling Eruption [5] (needs reload) > Dreadful Blast [3R] + Hold Range x2 > Frenetic Bombardment [2R] + Tap Range x4

Rotation Tips

  • Solo Rotation allows player to be powered all the time by spending low power in battle
  • Alerts and Raids Rotation has high-power consumption making it only viable when a controller is in the group.
  • These Rotations focus on dealing heavy damage with Plasma Burn effects. It is vital to have your enemies Plasma Burned all the time (Relentless Anger [4M], Galling Eruption [5], and Plasma Retch [4R] ) in order to deal great damage with Outrage [1], Revenge [2M], Frenetic Bombardment [2R], and Dreadful Blast [3R]
  • In Defensive Rotation, Severe Punishment [3M] grants you the Enrage effect making you virtually invincible for 8 seconds until Rage Crashing.
    • You must coordinate your Outrage [1]Revenge [2M] and their Rage Combos attacks to be performed while Rage Crashing to ignored its damage caused. 
    • Mastering the time of Rage Crash will make you fight against powerful NPCs without being knocked out

Tactical MODS

  • WEAPON
    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Core Strength: Gain an additional 2% damage
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time

Equipmend MODS

  • RED SOCKET
    • Might
  • YELLOW SOCKET
    • Might & Power
  • BLUE SOCKET
    • Might & Health (improve survival)

VIDEO GALLERY

Rage SuperPowered | Og Mentor
Rage SuperPowered | CoDextraPerformance
Rage SuperPowered | Jona Black

Post Gallery
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413 comments on “Rage DPS Guide
1 2 35
  1. what is better to use as a rage dps one handed, or duel wield

    • dcuobloguide Post author

      Hi Itachi thanks for comment, i personally use Dual Wield for my Rage DPS. Its hold range attack hits multiple targets and it can be very useful. Furthermore, its combos hits like hell and you dont need to much skill points to spend on.

  2. BetoBlast
    | Reply

    Just saying that I love this website.

    • dcuobloguide Post author

      Thanks BetoBlast, we are glad you like our job, this motivate us to continue doing more guides 🙂

  3. This guide is okay, but I am worried about the “Vunerable to block” caveat on some of the abilities. I dunno if it’s just me, but I am starting to notice that some pve enemies (bosses too) the higher you level that are begining to block more often than not that it sometimes negates our abilities and leaves us power-hungry. Also, can you suggest another loadout for flyers? I am sensing a more 80% melee-specific loadout here as well as a non-flyer feel since jump-cancel is suggested. I’m already at level 22 on my character (a flyer) when a friend suggested me this guide, and I would kinda hate having to restart all over from scratch on my premium account if that is the case.

    • dcuobloguide Post author

      Hi Xol thanks for your comment. As rage dps you should have in your loadout the best powers to ensure high damage. However, clipping Plasma Retch with jump and then Dreadful Blast + combo is the most powerful way to make high range DPS but this is only doable when you have a controller by your side. If you are in solo situations like Quest, Challenge or Duos i personally use Relentless Anger (Heals back all damage for 8 seconds) clipped with Bloodlust (increase all damage 50%) and my dual wield weapon combos; only if i know i receive a lot of damage i use Outrage to prevent rage crashing damage on me. This rotation help me to save a lot of power and restore power with my weapon combos.

  4. Rage seems a little over powered. Ignore rage crash damage is too good.

  5. this isn’t a guide it’s just descriptions on a few powers, how to avoid rage crash, and a two power range rotation.

    to add to rage rotation try Eviscerating Chain -> clip Bloodlust -> Plasma Retch -> jump cancel -> clip Dreadful Blast combo x2. Repeat sans EC throwing in range consumable clips, trinkets, and soders as needed. Robot Sidekick helps for range too.

    • dcuobloguide Post author

      thanks for your comment, our guides focus on helping players to know how to spend their power points and teach them how to use their powers on their loadouts. However, each player, based on their experience, can follow this guide or make their own builds and loadouts according to their convenience

      DCUO is a very complex game, so we try to make understandable guides to our community.

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