Dual Wield Mastery
36,058 views | Dual Wield / Traits / Weapons

Dual Wield is a fast, dexterous style using paired melee weapons. Weapon Mastery, introduced in Game Update 36, allows player to perform cross-weapon combos.

Dual Wield can combo into select Brawling and Bow attacks.

To unlock Dual Wield Mastery, players must spend 20 skill points in Dual Wield tree. Depending on their needs, they should spend skill points on required Statistics for their Power role. Furthermore, they must unlock the next Dual Wield Combos:

  • Whirlwind Overstrike
  • Stunning Swipe
  • Double Throw

Dual Wield can be used as a Cross-Weapon from:

Purchasing Dual Wield Mastery causes required attacks combos to hit for increased damage. It will also increase critical strike damage and resistance to control effects while using Dual Wield.

Weapon Mastery Tips

Unlocking as much weapon mastery as you can will grant you access to the Weapon Mastery Points which require you to spend 21 skill points in that weapon tree.

We suggest you to focus on your Main Weapon tree (Dual Wield) and both Cross-Weapons’s tree (Bow & Brawling).

Cross-Weapon Combos

Using a super power at the moment Cross-Weapon Combos impact will increase the super power’s chance to crit by 360% and its critical damage significantly.

On healer, tank, and control role, using a super power at the moment Cross-Weapon Combos impact will decrease the super power’s Power cost.

Bow Mastery Combos
Flurry Shot Mastery (Optional) Explosive Shot Mastery (Recommended)
 dualwield_wp_combo3 dualwield_wp_combo4
Brawling Mastery Combos
Ground Pound Mastery (Recommended) Launching Uppercut Mastery (Recommended)
dualwield_wp_combo1 dualwield_wp_combo2

Dual Wield Statistics

dualwield Total Point x1 Point x3 Point x6 WM Point x3
Precision 80 5 75
Might 115 10 30 75
Health 192 42 150
Defense / Toughness 30 30
Dominance 42 21 21
Vitalization 40 4 12 24
Power 111 36 75
Restoration 93 3 90
Critical Attack Chance
Critical Attack Damage 12% 12%
Power Heal Critical 1% On the third point of Dominance
Critical Healing Chance 3% 3%
Critical Healing Magnitude

Unlocking Dual Wield points for Roles

Players must spend at least 20 skill points in Dual Wield tree to unlock the Weapon Mastery; so depending on their role, they can spend their skill points in this way.

First of all, unlock recommended Dual Wield Combo:

  • Dual Wield Weapon Proficiency – 1 skill point
  • Whirlwind Overstrike – 1 skill point
  • Stunning Swipe – 1 skill point
  • Dual Flurry – 1 skill point

DPS Role

  • Critical Attack Damage (4% per point): 3 skill points
  • Dominance / Power Heal Crit (+7 per point / 1%): 3 skill points
  • Might (+5 per point): 6 skill points
  • Health (+7 per point): 4 skill points
  • Might / Precision: Weapon Mastery Points x3

Control Role

  • Dominance / Power Heal Crit (+7 per point / 1%): 3 skill points
  • Vitalization (+2 per point): 6 skill points
  • Power (+6 per point): 6 skill points
  • Health (+7 per point): 1 skill point
  • Power / Vitalization: Weapon Mastery Points x3
  • Health / Dominance: Weapon Mastery Points x3

Healer Role

  • Critical Healing Chance (1% per point): 3 skill points
  • Dominance / Power Heal Crit (+7 per point / 1%): 3 skill points
  • Health (+7 per point): 6 skill points
  • Power (+6 per point): 4 skill points
  • Restoration: Weapon Mastery Points x3

Tank Role

  • Defense / Toughness (+10 per point): 3 skill points
  • Dominance / Power Heal Crit (+7 per point / 1%): 3 skill points
  • Critical Healing Chance (1% per point): 3 skill points
  • Health (+7 per point): 6 skill points
  • Power (+6 per point): 1 skill point
  • Health / Dominance: Weapon Mastery Points x3

Dual Wield and Cross-Weapon Statistics

Total dualwield dualwield dualwield
Precision 258 80  80 98
Might 305 115  105 85
Health 594 192  210 192
Defense / Toughness 60 30  30
Dominance 105  42 42  21
Vitalization 104 40  36 28
Power 369  111  111 147
Restoration 366 93  138  135
Critical Attack Chance 3% 3%
Critical Attack Damage 24% 12% 12%
Power Heal Critical 3%  1% 1% 1%
Critical Healing Chance 6%  3% 3%
Critical Healing Magnitude 12%  12%

25 comments on “Dual Wield Mastery
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  1. AlexDanvers


    first of all thank you very much for your guides, they did help me tremendously in building my chars. My main char is a 147 Ice Tank and I love to play her. So far I have unlocked everything for the Dual Wield with my cross weapons tree. But now I have 6 skill points left. So what is wise to do with them?? Unlock other weapon trees so I can unlock there the stats like Dominance etc?? What would you do?

    thank you

    • DCUO Bloguide Post author

      Hello Alex, for Tanking it is better to unlock weapon mastery trees (with dominance and health) and weapon mastery skill bonus at the end of the tree.

  2. Jovanny

    What do you think is the best weapon for Tanks in PVE ?

    • DCUO Bloguide Post author

      Hello Jovanny, for tanks you should use weapons that hits multiple enemies with weapon combos. Staff is great for that 🙂

    • Jovanny

      I chose dual wield but ill try staff thanks. Also what do you think is the best power for tanking and the best power for dps in PVE ?

    • DCUO Bloguide Post author

      Hello Jovanny, i personally use one-handed because it is considered a balanced weapon. At the moment, most of the powers have been balanced with recent updates. However, for tanking Ice, Rage, and Atomic are considered the best while for DPS it is hard to choose the best 🙁

  3. I picked dual wield as a starting weapon for a sorcery character, which I’m thinking might have been a mistake. Which weapons do you recommend for the sorcery power?

    • DCUO Bloguide Post author

      Hello Austin, choosing a weapon can change over the time you play DCUO, so dont worry if you picked the wrong weapon for your character, you can access other weapon without problem.

      Most sorcery players choose weapon according to weapon mastery combos, such as Brawling: Shuriken Storm Mastery, Staff: Mortar Mastery. However, if you dont have enough skill points to unlock weapon mastery you should try a balanced weapon such as One Handed.

    • bow

  4. Joki Kishi EUPC

    Just to clear this up for my own benefit, If i want to use the Cross Weapon Combo’s Explosive Shot, Ground Pound and Launching Uppercut I have to have all of the points in those weapons so i can unlock their mastery as well, If that’s the case could you perhaps assist me with what I need to skill into on those weapons.
    I’m levelling at the moment and i used replay badges and finished my Dual Wield Tree before leaving Braniac’s Ship, I’m currently level 15 and putting whatever points i’m getting into the Compulsory Bow Skills (Trick and Flurry Shot(s)) What Passive’s should i go for here?
    Same again for the brawling, when I’m done in bow.
    Or should i go for brawling first? as i will be using both of the Cross Weapon Combo’s from brawling.
    (If it helps I’m playing a Rage DPS with Super Speed and Superman Mentor)

    • DCUO Bloguide Post author

      Thanks Joki for your comment. I think you are rushing your skill points. You dont need to use replay badges when you are not even level 30. You have all the game ahead of you because reaching level 30 is the training for your character, raising combat rating is the real leveling in DCUO. To successfully unlock 3 weapon masteries and Movement skills you need at least 90 Skill points which below level 30 is a difficult task.

      You can check where to put your skill points in the Unlocking Dual Wield points for Roles section for every Weapon Mastery we have but i personally recommend you to level up and raise your combat rating. It is recommended that your skill points always be higher than your combat rating but focusing on getting skill points before reaching level 30 is not the way to go 🙁

  5. why in dps role you dont skill power?

    • DCUO Bloguide Post author

      Because it is better to increase your survival by boosting health rather than Power. As a DPS, you must kill as fast as you can before the enemy kills you

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