Hand Blaster

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Hand Blaster Mastery
[Requires 20 Points in Hand Blaster]
[Requires Fist Slam]
[Requires Launching Uppercut]
[Requires Solar Flame]
[Requires Meteor Blast]

Hand Blaster Mastery is a prerequisite for performing cross-weapon combos into select Brawling and Bow attacks.

Purchasing Hand Blaster Mastery causes required attacks to hit for increased damage.

Permanently increases critical strike damage and resistance to control effects while using Hand Blaster.

A fast, melee/ranged style that directs power through bare hands.
Hand Blaster Weapon Proficiency
Allows access to Hand Blaster Weapons and the Hand Blaster Weapons Tree
Permanently Gain: +10 Precision

Grants Multiple Abilities:
Leap Attack
[Interrupts]
[Vulnerable to Block]
Interrupts and possibly deflects strong ranged, sustained, or charge-up attacks with a swift melee attack

Charged Blast
[Block Breaker]
[Vulnerable to Interrupt]
Charges and unleashes a strong blast, with additional damage and knockdown when Supercharge is at maximum

Meteor Blast
[Block Breaker]
[Vulnerable to Interrupt]
Hurls a giant energy ball, damaging the target and nearby enemies
Permanently Gain: +24 Health

Fist Slam
[Interrupts]
[Vulnerable to Block]
Unleashes a fierce punch that stuns and knocks all enemies around you back, possibly preventing or deflecting strong ranged attacks

Scissor Kick
[Block Breaker]
[Vulnerable to Interrupt]
Boots a ball of energy at your opponent

Solar Flame
[Block Breaker]
[Vulnerable to Interrupt]
Blasts a ball of fire, damaging the target and nearby enemies
Permanently Gain: +5 Restoration

Uppercut
[Interrupts]
[Vulnerable to Block]
Bashes an enemy into the air with a melee attack

Power Discharge
[Block Breaker]
[Vulnerable to Interrupt]
Blasts power from your hands at surrounding enemies.
Permanently Gain: +5 Restoration

Critical Attack Chance
[Innate]
Permanently increase statistics: Boost Critical Attack Chance by 1% per point
Critical Healing Magnitude
[Innate]
Permanently increase statistics: Boost Critical Healing Magnitude by 4% per point
Pulse Beam
[Block Breaker]
[Vulnerable to Interrupt]
Channels a beam of pure energy into an enemy

Health
[Innate]
Permanently increase statistics: Boost Health by +24 per point
Dominance / Power Heal Crit
[Innate]
Permanently increase statistics: Boost Dominance by +9 per point. On the third point spent Power Heal Critical Chance is permanently increased by 1%.
Precision
[Innate]
Permanently increase statistics: Boost Precision by +7 per point
Restoration
[Innate]
Permanently increase statistics: Boost Restoration by +10 per point
Power
[Innate]
Permanently increase statistics: Boost Power by +8 per point
Vitalization
[Innate]
Permanently increase statistics: Boost Vitalization by +4 per point
Ground Pound Mastery
[Requires Hand Blaster Mastery]
[Requires Brawling Mastery]
[Requires Ground Pound]
Use Brawling to perform a high damage version of Ground Pound. Using a super power at the moment Ground Pound impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Ground Pound impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Ground Pound impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Ground Pound impacts will decrease the super power's Power cost

Haymaker Mastery
[Requires Hand Blaster Mastery]
[Requires Brawling Mastery]
[Requires Home Run]
Use Brawling to perform a high damage version of Haymaker. Using a super power at the moment Haymaker impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Haymaker impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Haymaker impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Haymaker impacts will decrease the super power's Power cost

Explosive Shot Mastery
[Requires Hand Blaster Mastery]
[Requires Bow Mastery]
[Requires Explosive Shot]
Use Bow to perform a high damage version of Explosive Shot. Using a super power at the moment Explosive Shot impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Explosive Shot impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Explosive Shot impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Explosive Shot impacts will decrease the super power's Power cost

Arrow Fling Mastery
[Requires Hand Blaster Mastery]
[Requires Bow Mastery]
[Requires Arrow Fling]
Use Bow to perform a high damage version of Arrow Fling. Using a super power at the moment Arrow Fling impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Arrow Fling impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Arrow Fling impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Arrow Fling impacts will decrease the super power's Power cost

Might / Precision
[Requires 21 Points in Hand Blaster]
[Innate]
Permanently increase statistics: Boost Might by +25 per point and Precision by +25 per point

Restoration
[Requires 21 Points in Hand Blaster]
[Innate]
Permanently increase statistics: Boost Restoration by +30 per point

Health / Dominance
[Requires 21 Points in Hand Blaster]
[Innate]
Permanently increase statistics: Boost Health by +50 per point and Dominance by +7 per point

Power / Vitalization
[Requires 21 Points in Hand Blaster]
[Innate]
Permanently increase statistics: Boost Power by +25 per point and Vitalization by +8 per point

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