Martial Arts

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Martial Arts Mastery
[Requires 20 Points in Martial Arts]
[Requires Knee Launch]
[Requires Cartwheel Kick]
[Requires Spinning Punch]
[Requires Enhanced Shuriken]

Martial Arts Mastery is a prerequisite for performing cross-weapon combos into select Dual Pistol and Hand Blaster attacks.

Purchasing Martial Arts Mastery causes required attacks to hit for increased damage.

Permanently increases critical strike damage and resistance to control effects while using Martial Arts.

A fluid, medium-speed melee style focusing on feet and hand strikes.
Martial Arts Weapon Proficiency
Allows access to Martial Arts Weapons and the Martial Arts Weapons Tree
Permanently Gain: +10 Precision

Grants Multiple Abilities:
Axe Kick
[Interrupts]
[Vulnerable to Block]
Interrupts and possibly deflects strong ranged, sustained, or charge-up attacks with a powerful airbone or ground-based kick, with additional damage and knockdown (if in the air) when Supercharge is at maximum

Heavy Shuriken
[Block Breaker]
[Vulnerable to Interrupt]
Launches a heavy shuriken to smash through and stun a blocking opponent's defenses, with additional damage and knockdown when Supercharge is at maximum

Knee Launch
[Interrupts]
[Vulnerable to Block]
Launches your target into the air
Permanently Gain: +5 Restoration

Smoke Bomb
[Interrupts]
[Vulnerable to Block]
Releases smoke to stun enemies in the immediate area

Cartwheel Kick
[Interrupts]
[Vulnerable to Block]
Stuns the enemy with a powerful kick to the head.
Permanently Gain: +24 Health

Shuriken Storm
[Block Breaker]
[Vulnerable to Interrupt]
Flings a barrage of many small shuriken in a cone in front of you

Elbow Drop
[Interrupts]
[Vulnerable to Block]
Drops your enemy to the ground with an elbow jab.
Permanently Gain: +15 Might

Enhanced Shuriken
[Block Breaker]
[Vulnerable to Interrupt]
Throws a charged shuriken at the enemy.

Defense
[Innate]
Permanently increase statistics: Boost Defense and Toughness by +40 per point
Critical Attack Damage
[Innate]
Permanently increase statistics: Boost Critical Attack Damage by +4% per point
Spinning Punch
[Interrupts]
[Vulnerable to Block]
Damages all surrounding targets with a powerful ground strike

Critical Healing Chance
[Innate]
Permanently increase statistics: Boost Critical Healing Change by 1% per point
Power / Power Heal Crit
[Innate]
Permanently increase Power by +15 per point spent. On the third point spent Power Heal Critical Chance is permanently increased by 1%
Health
[Innate]
Permanently increase statistics: Boost Health by +14 per point
Might
[Innate]
Permanently increase statistics: Boost Might by +9 per point
Power
[Innate]
Permanently increase statistics: Boost Power by +8 per point
Vitalization
[Innate]
Permanently increase statistics: Boost Vitalization by +4 per point
Loft Shot Mastery
[Requires Martial Arts Mastery]
[Requires Dual Pistol Mastery]
[Requires Loft Shot]
Use Dual Pistol to perform a high damage version of Loft Shot. Using a super power at the moment Loft Shot impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Loft Shot impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Loft Shot impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Loft Shot impacts will decrease the super power's Power cost

Sweep Shot Mastery
[Requires Martial Arts Mastery]
[Requires Dual Pistol Mastery]
[Requires Sweep Shot]
Use Dual Pistol to perform a high damage version of Sweep Shot. Using a super power at the moment Sweep Shot impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Sweep Shot impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Sweep Shot impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Sweep Shot impacts will decrease the super power's Power cost

Uppercut Mastery
[Requires Martial Arts Mastery]
[Requires Hand Blaster Mastery]
[Requires Uppercut]
[Interrupts]
[Vulnerable to Block]
Use Hand Blaster to perform a high damage version of Uppercut. Using a super power at the moment Uppercut impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Uppercut impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Uppercut impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Uppercut impacts will decrease the super power's Power cost

Meteor Blast Mastery
[Requires Martial Arts Mastery]
[Requires Hand Blaster Mastery]
[Requires Meteor Blast]
Use Hand Blaster to perform a high damage version of Meteor Blast. Using a super power at the moment Meteor Blast impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Meteor Blast impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Meteor Blast impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Meteor Blast impacts will decrease the super power's Power cost

Health / Dominance
[Requires 21 Points in Martial Arts]
[Innate]
Permanently increase statistics: Boost Health by +50 per point and Dominance by +7 per point

Might / Precision
[Requires 21 Points in Martial Arts]
[Innate]
Permanently increase statistics: Boost Might by +25 per point and Precision by +25 per point

Restoration
[Requires 21 Points in Martial Arts]
[Innate]
Permanently increase statistics: Boost Restoration by +30 per point

Power / Vitalization
[Requires 21 Points in Martial Arts]
[Innate]
Permanently increase statistics: Boost Power by +25 per point and Vitalization by +8 per point

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