Shield

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A powerful melee style using a shield held in the left hand.
Shield Mastery
[Requires 20 Points in Shield]
[Requires Spinning Upslash]
[Requires Leaping Stab]
[Requires Spinning Downward Cross]
[Requires Heavy Sidearm Throw]

Shield Mastery is a prerequisite for performing cross-weapon combos into select Two Handed and Dual Pistol attacks.

Purchasing Shield Mastery causes required attacks to hit for increased damage.

Permanently increases critical strike damage and resistance to control effects while using Shield.

Shield Weapon Proficiency
Allows access to Shield Weapons and the Shield Weapons Tree
Permanently Gain: +5 Restoration

Grants Multiple Abilities:
Spinning Backhand
[Interrupts]
[Vulnerable to Block]
Interrupts and deflects ranged, attacks with a quick, brutal blow, with additional damage and knockdown when Supercharge is at maximum

Sidearm Throw
[Block Breaker]
[Vulnerable to Interrupt]
Hurls your shield to smash through a blocking opponent's defenses, stunning them when Supercharge is at a maximum

Overhand Throw
[Block Breaker]
[Vulnerable to Interrupt]
Launches your shield to knockdown enemies and break through their defenses when they are blocking

Savage Strikes
Permanently Gain: +4 Dominance

Grants Multiple Abilities:
Spinning Upslash
[Interrupts]
[Vulnerable to Block]
Bashes an enemy into the air with a melee attack

Leaping Stab
[Interrupts]
[Vulnerable to Block]
Delivers a quick downward strike to knockdown your target

Spinning Downward Cross
[Interrupts]
[Vulnerable to Block]
Delivers a quick downward smash to knock down your opponent.
Permanently Gain: +24 Health

Overhead Plate Smash
[Interrupts]
[Vulnerable to Block]
Delivers a hefty downward smash to stun your opponent

Heavy Sidearm Throw
[Block Breaker]
[Vulnerable to Interrupt]
Flings your shield to deal heavy damage to enemies in front of you and break through their defenses when they are blocking

Shield Uppercut
[Interrupts]
[Vulnerable to Block]
Bashes an enemy into the air with a melee attack.
Permanently Gain: +8 Vitalization

Power / Power Heal Crit
[Innate]
Permanently increase Power by +15 per point spent. On the third point spent Power Heal Critical Chance is permanently increased by 1%
Critical Attack Damage
[Innate]
Permanently increase statistics: Boost Critical Attack Damage by 4% per point
Devastating Kicks
Grants Multiple Abilities:
Two Footed Slam
[Interrupts]
[Vulnerable to Block]
Delivers a devastating kick to stun your opponent

Handspring Kick
[Interrupts]
[Vulnerable to Block]
Delivers a large kick to knockdown multiple enemies

Critical Healing Magnitude
[Innate]
Permanently increase statistics: Boost Critical Healing Magnitude by +4% per point
Health
[Innate]
Permanently increase statistics: Boost Health by +24 per point
Vitalization
[Innate]
Permanently increase statistics: Boost Vitalization by +4 per point
Might
[Innate]
Permanently increase statistics: Boost Might by +9 per point
Power
[Innate]
Permanently increase statistics: Boost Power by +8 per point
Dominance
[Innate]
Permanently increase statistics: Boost Dominance by +3 per point
Home Run Mastery
[Requires Shield Mastery]
[Requires Two Handed Mastery]
[Requires Home Run]
Use Two Handed to perform a high damage version of Home Run. Using a super power at the moment Home Run impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Home Run impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Home Run impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Home Run impacts will decrease the super power's Power cost

Big Scoop Mastery
[Requires Shield Mastery]
[Requires Two Handed Mastery]
[Requires Big Scoop]
Use Two Handed to perform a high damage version of Big Scoop. Using a super power at the moment Big Scoop impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Big Scoop impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Big Scoop impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Big Scoop impacts will decrease the super power's Power cost

Lifting Strike Mastery
[Requires Shield Mastery]
[Requires Dual Pistol Mastery]
[Requires Lifting Strike]
Use Dual Pistol to perform a high damage version of Lifting Strike. Using a super power at the moment Lifting Strike impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Lifting Strike impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Lifting Strike impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Lifting Strike impacts will decrease the super power's Power cost

Magnum Round Mastery
[Requires Shield Mastery]
[Requires Dual Pistol Mastery]
[Requires Magnum Round]
Use Dual Pistol to perform a high damage version of Magnum Round. Using a super power at the moment Magnum Round impacts will increase the super power's chance to crit by 360% and its critical damage significantly.

[Healer Role]
Using a super power at the moment Magnum Round impacts will decrease the super power's Power cost

[Control Role]
Using a super power at the moment Magnum Round impacts will decrease the super power's Power cost

[Tank Role]
Using a super power at the moment Magnum Round impacts will decrease the super power's Power cost

Power / Vitalization
[Requires 21 Points in Shield]
[Innate]
Permanently increase statistics: Boost Power by +25 per point and Vitalization by +8 per point

Might / Precision
[Requires 21 Points in Shield]
[Innate]
Permanently increase statistics: Boost Might by +25 per point and Precision by +25 per point

Restoration
[Requires 21 Points in Shield]
[Innate]
Permanently increase statistics: Boost Restoration by +30 per point

Health / Dominance
[Requires 21 Points in Shield]
[Innate]
Permanently increase statistics: Boost Health by +50 per point and Dominance by +7 per point

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