Rage DPS Guide
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Rage players eradicate their enemies  through blind rage.This power is available by buying it from Marketplace with 600 Station Cash.

Rage DPS guide is updated to GU73. You can check videos from DCUO Youtubers below to learn more about other loadouts and rotations.

STAT POINTS PRIORITY

This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage with Superpowers only. Players must unlock these stat points after unlocking required Weapon Combos (8 Skill Points) and Movement Innates (7 Skill Points)

  • Focus: Superpowered – Use 1 Skill Point
    • Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
  • Critical Attack Chance – Use 20 Skill Points
    • Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill Points
  • Critical Attack Damage – Use 40 Skill Points
    • Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill Points
  • Might and Power – Use 175 Skill Points
    • Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats
    • Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats
    • Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats
  • Health – Improve your survival once all Might and Power is unlocked

RAGE DPS LOADOUT

Click Power Icons to display their Tooltip

Melee Loadout

1

2M

3M

4M

5

6A
  • Solo Rotation
    • Relentless Anger [4] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2] + Hold Melee
    • Galling Eruption [5] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2] + Hold Melee
  • Defensive Rotation
    • Severe Punishment [3M] (needs reload) > Relentless Anger [4] (needs reload) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2M] + Hold Melee
  • Alerts and Raids Rotation
    • Severe Punishment [3M] (needs reload) > Relentless Anger [4] (needs reload) > Galling Eruption [5] (needs reload ) > Outrage [1] + Tap Melee + Hold Melee > Revenge [2M] + Hold Melee

6A

6B
  • Berserk [6A] is the best supercharge power because it deals all damage dealt again to nearby enemies for a short time.
  • Mangle [6B] is great when facing multiple NPCs to crowd control and deal heavy damage to them.
Range Loadout

1

2R

3R

4R

5

6
  • Alerts and Raids Rotation
    • Plasma Retch [4] (needs reload) > Dreadful Blast [3R] + Hold Range x2 > Frenetic Bombardment [2R] + Tap Range x4
    • Galling Eruption [5] (needs reload) > Dreadful Blast [3R] + Hold Range x2 > Frenetic Bombardment [2R] + Tap Range x4

Rotation Tips

  • Solo Rotation allows player to be powered all the time by spending low power in battle
  • Alerts and Raids Rotation has high-power consumption making it only viable when a controller is in the group.
  • These Rotations focus on dealing heavy damage with Plasma Burn effects. It is vital to have your enemies Plasma Burned all the time (Relentless Anger [4M], Galling Eruption [5], and Plasma Retch [4R] ) in order to deal great damage with Outrage [1], Revenge [2M], Frenetic Bombardment [2R], and Dreadful Blast [3R]
  • In Defensive Rotation, Severe Punishment [3M] grants you the Enrage effect making you virtually invincible for 8 seconds until Rage Crashing.
    • You must coordinate your Outrage [1]Revenge [2M] and their Rage Combos attacks to be performed while Rage Crashing to ignored its damage caused. 
    • Mastering the time of Rage Crash will make you fight against powerful NPCs without being knocked out

Tactical MODS

  • WEAPON
    • Blast Adapter: Weapons attacks blast your target and five other nearby enemies for additional damage
    • Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing damage by 75% until damage equal to 30% of your Health is prevented
  • NECK
    • Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy with a harmful super power. Does not work with Supercharge powers
  • BACK
    • Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability
    • Berserker: Your damage output increases by an additional 10% when you Health drops below 35%
  • FEET
    • Deadly Block: Your Block Counter causes additional damage equal to 5% of your Precision
    • Explosive Block: Your Block Counter knocks enemies much further away and increases their helpless duration by up to 1 second
  • CHEST
    • Core Strength: Gain an additional 2% damage
  • HANDS
    • Max Damage: Using super powers increases damage by 2% for a short time

Equipmend MODS

  • RED SOCKET
    • Might
  • YELLOW SOCKET
    • Might & Power
  • BLUE SOCKET
    • Might & Health (improve survival)

VIDEO GALLERY

Rage SuperPowered | Og Mentor
Rage SuperPowered | CoDextraPerformance
Rage SuperPowered | Jona Black

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