Brawling is a slow, brutal style using fists to inflict maximum damage.. Weapon Mastery, introduced in Game Update 36, allows player to perform cross-weapon combos.
Brawling can combo into select Two Handed and Martial Arts attacks.
To unlock Brawling Mastery, players must spend 20 skill points in Brawling tree. Depending on their needs, they should spend skill points on required Statistics for their Power role. Furthermore, they must unlock the next Brawling Combos:
- Back Fist
- Haymaker
- Stomp Smash
Brawling can be accessed as a Cross-Weapon from the following weapons:
- Dual Wield
- Ground Pound Mastery
- Launching Uppercut Mastery
- Hand Blaster
- Ground Pound Mastery
- Haymaker Mastery
Purchasing Brawling Mastery causes required attacks combos to hit for increased damage. It will also increase critical strike damage and resistance to control effects while using Brawling.
Weapon Mastery Tips
Unlocking as much weapon mastery as you can will grant you access to the Weapon Mastery Points which require you to spend 21 skill points in that weapon tree.
We suggest you to focus on your Main Weapon tree (Brawling) and both Cross-Weapons’s tree (Two Handed & Martial arts).
Cross-Weapon Combos
Using a super power at the moment Cross-Weapon Combos impact will increase the super power’s chance to crit by 360% and its critical damage significantly.
On healer, tank, and control role, using a super power at the moment Cross-Weapon Combos impact will decrease the super power’s Power cost.
Two Handed Mastery Combos | |
Doom Spin Mastery (Recommended) | Home Run Mastery (Recommended) |
Martial Arts Mastery Combos | |
Shuriken Storm Mastery (Optional) | Enhanced Shuriken Mastery (Recommended) |
Brawling Statistics
Unlocking Brawling points for Roles
Players must spend at least 20 skill points in Brawling tree to unlock the Weapon Mastery; so depending on their role, they can spend their skill points in this way.
First of all, unlock recommended Brawling Combos:
- Brawling Weapon Proficiency – 1 skill point
- Double Fist – 1 skill point
- Back Fist – 1 skill point
- Hammer Fist – 1 skill point
- Launching Uppercut – 1 skill point
- Haymaker – 1 skill point
- Ground Pound (for Dual Wield and Hand Blaster Mastery combo)
DPS Role
- Critical Attack damage (+4% per point): 3 skill points
- Health (+15 per point): 3 skill points
- Might (+5 per point): 6 skill points
- Power (+6 per point): 2 skill points
- Might / Precision: Weapon Mastery Points x3
Control Role
- Dominance / Power Heal Crit (+7 per point / 1% ): 3 skill points
- Vitalization (+2 per point): 6 skill points
- Power (+6 per point): 5 skill points
- Power / Vitalization: Weapon Mastery Points x3
- Health / Dominance: Weapon Mastery Points x3
Healer Role
- Critical Healing Chance (1% per point): 3 skill points
- Health (+15 per point): 3 skill points
- Restoration (+7 per point): 6 skill points
- Power (+6 per point): 2 skill points
- Restoration: Weapon Mastery Points x3
Tank Role
- Health (+15 per point): 3 skill points
- Dominance / Power Heal Crit (+7 per point / 1%): 3 skill points
- Critical Healing Chance (1% per point): 3 skill points
- Restoration (+7 per point): 5 skill points
- Health / Dominance: Weapon Mastery Points x3