Fire Power Guides

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Immolation
Ignition
Immolation powers focus on calling forth fires from within yourself to affect the world around you! Specializing in this tree grants +1% Critical Attack Chance and +25 Health.

[Tank Role]
In the Tank role, Dominance is increased by 100%. Using super powers increases your total Health by 60% plus 2.2 health per point of Dominance. increases your healing received by 80% and increases your Restoration when wearing item level 81 or higher gear. You will also attract the attention of enemies causing them to attack you, rather than allies. Finally you gain +3 Perception, improving your chances of detecting Stealth-using enemies

[Player versus Player]
The following rules take effect in PVP arenas: The Health restoration effect of Eternal Flame is reduced. Passive damage and damage over time effects have reduced damage or duration when used against players. In the Tank role, using any super power increases maximum Health by +1.45 per point of Dominance, and healing received is increased by 65%..
Ignition powers center on setting objects and enemies ablaze and harnessing the power of those fires! Specializing in this tree grants +5% Critical Attack Damage and +35 Health.

[Tank Role]
In the Tank role, Dominance is increased by 100%. Using super powers increases your total Health by 60% plus 2.2 health per point of Dominance. increases your healing received by 80% and increases your Restoration when wearing item level 81 or higher gear. You will also attract the attention of enemies causing them to attack you, rather than allies. Finally you gain +3 Perception, improving your chances of detecting Stealth-using enemies

[Player versus Player]
The following rules take effect in PVP arenas: The Health restoration effect of Eternal Flame is reduced. Passive damage and damage over time effects have reduced damage or duration when used against players. In the Tank role, using any super power increases maximum Health by +1.45 per point of Dominance, and healing received is increased by 65%..
Immolation
[Usable While Controlled]
Instantly engulfs yourself in flames, damaging nearby enemies

[Power Interactions]
Inflicts Burning to nearby enemies that attack you causing damage over time

[Tank Role]
+10% Control Resistance.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Enflame
Engulfs yourself in flames, damaging and knocking down nearby enemies

[Power Interactions]
Inflicts Burning to enemies you touch causing damage over time

Thermal Absorption restores power while you have Volatility

[Tank Role]
+10% Control Resistance.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Flashpoint
Scorch the immediate area, damaging and knocking down nearby enemies

[Power Interactions]
When Immolation is active, nearby objects and enemies will burst into flame, inflicting Burning to cause damage over time

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Meteor
Grants Meteor and Meteor Strike to create a burning meteor to throw or plummet down and damage enemies.

[Power Interactions]
Inflicts Burning to cause damage over time

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Volcanic Calamity
[Requires Level 8]
[50% Supercharge Cost]
Surround your enemies with a ring of volcanic fire, rooting, stunning and causing a devastating explosion
Reignition
[Requires Level 8]
[Usable While Controlled]
[25% Supercharge Cost]
Ignites nearby enemies, damaging and knocking them down while healing yourself instantly.

[Power Interactions]
Inflicts Burning to cause damage over time
Burnout
[Requires Level 12]
[Usable While Controlled]
[Group Breakout]
Explodes with thermal energy, knocking enemies away from you. The intense heat heals your for a small amount and bestows resistance to control effects for a short time

[Tank Role]
Provides immunity to control effects and removes control debuffs to you and up to 7 teammates.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Fiery Weapon
[Requires Level 12]
[Attack Buff]
Ignites your weapon, increasing your Might, critical strike chance and critical strike damage

[Power Interactions]
Striking a Burning enemy may deal damage and provide a healing effect.

Thermal Absorption restores power while you have Volatility

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Overheat
[Requires Level 12]
Scald your target and nearby enemies, dealing damage over time

[Power Interactions]
When Immolation is active, your target takes extra damage and you receive a small heal

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Spontaneous Combustion
[Requires Level 16]
Blast your target and nearby enemies. Additional attacks may cause them to explode, dealing more damage and knocking them down

[Power Interactions]
Burning enemies instantly take additional damage

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Inferno
[Requires Level 16]
Ignites the area near your target with roaring flames. The searing heat burns your target and nearby enemies. Also scorch enemies near you, damaging and knocking them down

[Power Interactions]
Inflicts Burning to cause damage over time; Bestows Immolation upon all allies in the area of effect, inflicting Burning to nearby enemies that attack them causing damage over time

Thermal Absorption restores power while you have Volatility

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Stroke Flames
[Requires Level 16]
[Usable While Controlled]
Conjure up restorative flames, healing yourself over time

[Power Interactions]
Inflicts Burning to cause damage over time

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Fireball
Blasts a searing fireball at your enemy to damage and knock them down

[Power Interactions]
Inflicts Burning to cause damage over time

[Tank Role]
Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Absorb Heat
[Vulnerable to Interrupt]
Consume the heat from your enemy's body, causing damage and activating Thermal Absorption

[Power Interactions]
Burning enemies are stunned and restore health

Thermal Absorption causes Burning enemies to restore power

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Flame Cascade
[Vulnerable to Interrupt]
[Weapon Mastery Crit Excluded]
Launch a barrage of flaming balls at your enemies, damaging and knocking them down.

[Power Interactions]
Activates Volatility when used against Burning enemies increasing the damage they take.

Thermal Absorption restores power while you have Volatility and when attacking Burning enemies.

Extends the duration of Burning, Volatility, and Thermal Absorption effects.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Detonate
Scorch your enemy with a burst of flames, causing damage

[Power Interactions]
Burning enemies explode, taking heavy damage and are knocked down

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Backdraft
[Requires Level 12]
[Usable While Controlled]
Ignite an explosive backdraft, damaging and pulling enemies toward you

[Power Interactions]
Heals you when used against Burning enemies.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Fireball Barrage
[Requires Level 8]
[50% Supercharge Cost]
Fires a barrage of blazing fireballs at your enemies, damaging and knocking them down. Also become resistant to control effects for a short time

[Power Interactions]
Inflicts Burning to cause damage over time

Eternal Flame
[Requires Level 8]
[50% Supercharge Cost]
Use the cleansing power of fire to increase your health and resilience. Incoming attacks will provide healing, and you will negate and become resistant to debuff and control effects for a short time.

[Power Interactions]
Inflicts Burning to cause damage over time

[Tank Role]
Extends immunity against debuffs and control effects to allies for a short time.
Wildfire
Lift your enemy with a thermal updraft, damaging and knocking them down

[Power Interactions]
Inflicts Burning on the target and nearby enemies, causing damage over time.

Burning targets heal you a small amount.

[Damage Role]
Increases all damage by 40% until the hit counter resets (at least five seconds)
Fireburst
[Requires Level 12]
[Vulnerable to Interrupt]
Unleashes a pyroclastic barrage against your enemies, damaging and knocking them down

[Power Interactions]
Damage increases while you have Volatility

Activates Volatility when used against Burning enemies.

Thermal Absorption restores power while you have Volatility and when attacking Burning enemies.

Burning, Frostbitten, and Electrified enemies take additional damage.

Extends the duration of Burning, Volatility, and Thermal Absorption effects.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Burning Determination
[Requires Level 16]
[Usable While Controlled]
[Group Breakout]
Engulf yourself in focused flames, removing harmful effects and healing yourself instantly. Incoming attacks will trigger healing up to three times, and you will become resistant to debuff and control effects for a short time

[Power Interactions]
Inflicts Burning to cause damage over time

Activates Volatility and Thermal Absorption

[Tank Role]
Incoming attacks trigger healing up to ten times. Provides immunity to control effects and removes control debuffs to you and up to 7 teammates.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Mass Detonation
[Requires Level 16]
[Vulnerable to Interrupt]
Detonates a damaging blast of flames on your target and nearby enemies

[Power Interactions]
Damage increases while you have Volatility

Thermal Absorption restores power while you have Volatility and when attacking Burning enemies.

Extends the duration of Burning, Volatility, and Thermal Absorption effects.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Snuff Out
[Requires Level 16]
[Vulnerable to Interrupt]
Torch your enemy with a burst of flame, heavily damaging and knocking it down. Enemies at 35% health or below will take additional damage

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Meteor
Summon a burning meteor to hurl at your enemies, damaging and knoking them down.

[Power Interactions]
Inflicts Burning to cause damage over time

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Meteor Strike
Strike your enemies with a burning meteor from above, damaging and knocking them down.

[Power Interactions]
Inflicts Burning to cause damage over time

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)