Quantum Power Guides

61,120 views
Time
Space
Control the flow of time and control your enemies futures! Specializing in this tree grants +1% Critical Attack Chance and +35 Power.

[Controller Role]
In the Controller role you gain 350 Vitalization, your Dominance is increased by 100% and the strength of all Controller effects is significantly magnified.

[Player versus Player]
The following rules take effect in PVP arenas: Quantum Tunneling and Time Bubble are less effective, reducing incoming damage by 25% . The Health restoration and Power restoration effects of Closed Loop and Event Horizon are reduced. Passive damage and damage over time effects have reduced damage or duration when used against players. No bonus Vitalization is gained in Controller role.
Bring your enemies to their knees by manipulating space and generating graviton fields! Specializing in this tree grants +5% Critical Attack Damage and +10 Vitalization.

[Controller Role]
In the Controller role you gain 350 Vitalization, your Dominance is increased by 100% and the strength of all Controller effects is significantly magnified.

[Player versus Player]
The following rules take effect in PVP arenas: Quantum Tunneling and Time Bubble are less effective, reducing incoming damage by 25% . The Health restoration and Power restoration effects of Closed Loop and Event Horizon are reduced. Passive damage and damage over time effects have reduced damage or duration when used against players. No bonus Vitalization is gained in Controller role.
Tachyon Burst
Freeze your target and a nearby enemy in time, stunning and causing damage

[Power Interactions]
Destabilizes enemies making them vulnerable to time dilation effects

[Control Role]
Restores Power to group members over time.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Time Shift
[Controller Debuff]
Slow time damaging your target and nearby enemies. Slowed enemies cannot attack

[Power Interactions]
Destabilized enemies take extra damage

[Control Role]
Reduces enemy defenses

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Temporal Extortion
Bend spacetime to your will, restoring Power to your group's three most fatigued members. Also increase your Might and Precision for a short time

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Time Bomb
[Weapon Mastery Crit Excluded]
[Vulnerable to Interrupt]
Create a moving rift in time that will slow down nearby enemies and eventually explode damaging, stunning, and knocking them down. Slowed enemies cannot attack.

[Power Interactions]
Destabilized enemies take extra damage

[Damage Role]
Create a localized time loop. Any damage caused by Time abilities is amplified and returned when Time Bomb ends. A portion of the power spent on damaging Time abilities also returns. Damage is further amplified when you are close to a target.

Increases all damage by 35% until the hit counter resets (at least five seconds)
Temporal Vortex
[Requires Level 8]
[25% Supercharge Cost]
Bombard your enemies with a powerful pulse of energy, slowing time, dealing heavy damage and knocking them down. Slowed enemies cannot attack.
Quantum Tunneling
[Requires Level 8]
[Usable While Controlled]
Phase to another reality and leap forward a short distance. Phasing breaks you out of control effects, prevents damage, and compels enemies to seek targets other than you.

[Damage Role]
Increases all damage by 40% until the hit counter resets (at least five seconds)
Closed Loop
[Requires Level 8]
[Usable While Controlled]
[35% Supercharge Cost]
Create a predestination paradox to rapidly heal yourself and prevent damage. Initializing the loop will free you from control effects and give you resistance to them for a short time.
Anomaly
[Requires Level 12]
[Controller Debuff]
Create an anomaly to trap nearby enemies in time, damaging them and stunning them.

[Power Interactions]
Destabilizes enemies making them vulnerable to time dilation effects

[Control Role]
Reduces the target's ability to heal.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Tachyon Blast
[Requires Level 12]
Blast your enemies with a cone of temporal energy, damaging and knocking them down.

[Power Interactions]
Destabilized, Polarized or enemies that are Graviton-Charged take extra damage

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Warp Barrage
[Requires Level 16]
[Controller Debuff]
Open a time warp and teleport destructive projectiles at your enemies, damaging and knocking them down.

[Power Interactions]
Destabilized enemies take extra damage

[Control Role]
Reduces the target's damage output and removes Damage role buffs

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Time Bubble
[Requires Level 16]
[Usable While Controlled]
Surrounds yourself in a temporal distortion bubble, preventing incoming damage

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Distortion Wave
[Requires Level 16]
Release an wave of chronal distortion against your enemies, damaging and stunning them.

[Power Interactions]
Destabilizes enemies making them vulnerable to time dilation effects.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Gravitonic Field
Creates a field that increases the force of gravity, grounding, stunning and damaging your target over time

w [Power Interactions]
Causes your target to be Graviton-Charged, making it vulnerable to future fluctuations in gravity.

[Control Role]
Restores Power to group members over time.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Einstein's Ray
Create a strong gravitational force, damaging and dragging your target toward you. Tap melee after the pull to combo into an uppercut.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Inspiral Waves
Send inspiral gravitational waves toward your enemies, damaging and knocking them down

[Power Interactions]
Graviton-Charged enemies take extra damage

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Lift
Decreases the force of gravity on your target, damaging it and lifting it helplessly into the air.

[Power Interactions]
Graviton-Charged enemies gain a strong gravitational pull, damaging and dragging nearby enemies toward them.

[Damage Role]
Increases all damage by 35% until the hit counter resets (at least five seconds)
Oblivion
[Requires Level 8]
[50% Supercharge Cost]
Blast enemies with powerful energy, dealing heavy damage, knocking them down and levitating them in place. Also grants protection against control effects and prevents damage for a short time.

[Power Interactions]
Causes your target to be Graviton-Charged, making it vulnerable to future fluctuations in gravity.
Warped Reality
[Requires Level 8]
[Attack Debuff]
Imbue your weapon with quantum energy, increasing the chance that your enemies will take extra damage and be rooted or levitated in place.

[Power Interactions]
Causes your target and other nearby enemies to be Graviton-Charged, making them vulnerable to future fluctuations in gravity.

[Damage Role]
Increases all damage by 40% until the hit counter resets (at least five seconds)
Event Horizon
[Requires Level 8]
[Usable While Controlled]
[50% Supercharge Cost]
Protect yourself and seven other teammates from damage and restores Power Over Time. While active, enemy attacks deal damage back to your attackers.
Singularity
[Requires Level 12]
[Controller Debuff]
Creates a black hole near your target, damaging, levitating and stunning it. Nearby enemies are damaged, rooted, and pulled toward the void. After a short time, the singularity will explode, damaging nearby enemies and knocking them down

[Power Interactions]
Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them.

[Control Role]
Reduces enemy defenses.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Alcubierre Wave
[Requires Level 12]
[Controller Debuff]
Fold spacetime, damaging and pushing enemies away from you. Enemies immediately behind you are damaged and thrown forward

[Power Interactions]
Causes enemies to be Graviton-Charged making them vulnerable to future fluctuations in gravity.

[Control Role]
Reduces the target's damage output and removes Damage role buffs.

[Damage Role]
Increases all damage by 45% until the hit counter resets (at least five seconds)
Gravity Well
[Requires Level 16]
Create a powerful gravity field, damaging, rooting and stunning your enemies

[Power Interactions]
Polarized enemies or those that are Graviton-Charged take additional damage.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Gravity Bomb
[Requires Level 16]
[Controller Debuff]
Launch an explosive gravity bomb at your enemies, damaging, stunning, and knocking them down

[Power Interactions]
Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them.

[Control Role]
Reduces the target's ability to Heal.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)
Energy Expulsion
[Requires Level 16]
[Vulnerable to Interrupt]
Blast your target with a beam of energy, damaging, knocking down, and stunning it. Enemies at 35% Health or below, will take additional damage.

[Damage Role]
Increases all damage by 50% until the hit counter resets (at least five seconds)